There were two heroes that were released as Xbox exclusive DLC back during the original release - Kit Fisto and Asajj Ventress. The mod added them into the PC version by reskinning Ki Adi Mundi and Ayla Secura respectively. The Aspyr release uses the reskinned versions from the mod rather than the official models from Pandemic/Lucasarts which they presumably had permission to use but chose not to despite the fact that the original models don’t have graphical errors and do have the correct fighting style/animations.
I get the impression Amazon just rightly avoided overselling it and growing too far too fast. I see it advertised for a few specific cases where people don’t own consoles and might try it, but not overblown in showcases the way Google did.
amazon has repeatedly let competitors use amazon cloud services; and amazon has repeatedly ripped off those competitors ideas stored in cloud services and then shut them down economically
It’s not going to be less powerful than the current systems.
It’s not like the headline implies that it could or should be less powerful. It’s a simple headline that conveys a simple message that a regular reader might find worth clicking.
Why do people react so negatively to cloud options? (Emphasis on that last word)
It’s dumb for a lot of cases, but there’s plenty of niche occasions it’s very cool. I had an extended period of time I was away from my gaming PC, and sad that I couldn’t play my home games - but GFN let me do so easily.
Nobody working on this tech (with any sense) is claiming ALL games will come from the cloud in 10-20 years. Nobody will accept that level of lost control. But having it as an extra way to access games, in a situation where you’d be reliant on the internet more than hardware anyway, is very useful. It was even how I recommended people play Cyberpunk on release if they had a mediocre PC.
I get that there’s constant worries about how close we are to the EA-managed dystopian control of their library, I just don’t see the logical sequence of events there when it’s an option on a generally open and consumer-friendly store.
You talked about console hardware, but then mentioned distribution. I’m going to guess you mostly mean servers - as these days people don’t really need any special local hardware aside from any controller.
The major cities generally already have those servers distributed and working. It’s true certain edges of the world don’t have a good experience, but that sort of just fits in the 70% of scenarios where you wouldn’t want a cloud game.
There’s still this weird expectation it would replace your home den where you have lots of space and disposable income for multiple consoles - it doesn’t. It’s really more for the convenience of getting your games from a web browser.
It’s really more for the convenience of getting your games from a web browser.
Exactly, it’s a niche service that only appeals to a fraction of the folks who play games, but it also requires the operator to purchase servers with graphics cards and set them up in datacenters near everyone who has an account in order to minimize latency. It’s not viable for people who have slow internet or live in a rural area, especially when so much of their income goes to licensing game titles for use in the service.
600EUR console vs 2000-3000EUR PC. I get it, PC gives you more options what to do and what to play, but getting a console is not waste of money in my books.
First of all, who are you to decide what I need and what I don’t need? Secondly, okay, 1500-2000 EUR for a mid-range PC. Even the lower boundary is 2.5 times more expensive than PS5. With Xbox the difference is even bigger.
More like “… is now a hero extraction shooter”. That’s the AAA formula, just add shit until it starts sounding like it appeals to everyone and no one at the same time.
Because piracy is a service issue. A jokingly small amount of people actually pirate and they are not actual customers to the publisher/developer. Companies need to learn hat constant growth is only normal in tumors.
IP laws should make it easy for up and coming inventors and should make it progressively harder to extract large amounts of money from „small“ inventions.
Example: the recipe for most medicines is known and its not hard to produce these. Yet pharma companies extract billions from the sick and dying. Thats disgusting and entirely IP laws fault.
„Service issue“ means that it is easier to pirate than to get a fair deal. Pc games you bought being considered the vendors „property“ for example is a service issue. If a company decides to steal stuff I own, I will take it back by force if necessary. They shouldnt have used dirty marketing and I dont care that they bought the law.
Denuvo software is from what I hear a rather pathetic attempt at securing the revenue stream of these giant companies, taking into account massive performance loss. It also makes legitimate attempts at backing up one‘s purchased goods to keep them from being „legally disowned“.
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