She says we’ve gotta hold on to what we’ve got
It doesn’t make a difference if we make it or not
We’ve got each other and that’s a lot for love
We’ll give it a shot
I wonder how long this takes people. Couple of hours? All day? Customizing characters in game for me is a tedious task. I usually just pick a preset most of the time so I can start playing.
Most games you don’t even see the character model (Diablo 3)
My problem right now is I created my character and am very happy with them in character creator, but when I look at him in game I’m unhappy. I’ve even paid to tweak him a bit and it’s better but I’m still not happy.
I’m like 90% sure that the character creator has lighting features enabled that are normally disabled for performance reasons, which is why it’s much easier to look good in the character creator than it is in the game.
If I’m right, maybe modders can “fix” it (although it will probably tank performance).
Doesn’t need to tank performance. Instead of turning on the lighting elsewhere, they could turn it off in character creation so you can see what it’ll actually look like.
The extra shaders are also applied to NPCs when you talk to them. But there’s never really a way to see the player’s face with these features outside the character creator.
Yeah I just had a scene where wyll asked me to dance and I was ready to dunk on him with my skillz but instead they danced and make out and the game didn’t even ask me if I wanted to
Ugh, I hate bad PC writing. It's bad enough when it's "I agree 100%," "I agree 100% and wanna s your d," and "You're the stupidest, ugliest, evilest piece of absolute crap I have ever seen in my life and I'd kill you myself if it wouldn't get your blood in the carpet" but then some games just insist on somehow making it non-obvious which is which >:|
It’s a fun wrap-up to act 1 before you dive into the underdark or the mountain pass. It also serves as an important relationship set-up - it’s where you’re meant to establish who you want to romance, if anyone.
If implemented this should hopefully, at the very least be a way to make up for the shortcomings of the series s. I’ll gladly take improved frame rates and timings on my Series X though. At the 12’ I play away from my 55" TV, any drops in quality will likely be unnoticeable. FSRR and the like are some fantastic technologies, and they keep getting better and more exciting.
Isn’t this a betrayal of trust? She disclosed the stuff after the fact, how can you trust her again? She should have said she works for them for the beginning.
Considering how much work Elianora has done for the modding community, not really.
Plus, it’s active game dev. Of course they’re gonna have to sign a form of NDA, and given they’re known for their work, it makes sense that BethSoft would have a clause stopping any discussion of work before launch.
If you’ve played all the mainline Bethesda games until now, I’m pretty sure you’re not gonna be worried that this will flop. I haven’t played it yet myself, but I’m only seeing great things about the game so far.
Elianora never made a “Skyrim Clutter mod”, but she did make dozens of immaculate player homes that have extremely well thought out clutter within them.
This isn’t a huge surprise either, as she worked with Bethesda in making some of the CC content.
I cannot extract a silver lining out of this announcement no matter how hard I try. This is like Activision announcing that the next Call of Duty will be made by Mojang, they’re just so fucking grossly incompatible with each other that it makes absolutely zero sense.
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