It’s incredibly isolating when there is a game you are super keen to play, but your gaming group powers through as a group to end game, leaving you on your own to play catch-up.
They make promises to help, but magically they are always to busy even for a ten minute assist to help kill that boss it took them five people to take down.
A little empathy would have gone a long way, perhaps an invite to a group when they’ve rerolled their fourth character while I’m still levelling my first.
The people I’d been playing games with for the past few years stopped including me even on a token level. ‘We thought you were in guild/server/discord already.’ Never did get those invites.
You just got shit friends, there’s communities on here to find people to play games with, always someone on there looking for a gaming buddy, check some of them out, they all seem pretty cool.
I don’t like when they remake a game I loved but they add a bunch to it like new gameplay mechanics, or make changes to stories or characters. That being said not all remakes are bad, probably most are just fine, but really not my cup of tea.
I greatly prefer a straight remaster. Just update the graphics, remaster the sound, maybe add a little more details to the game world, and I’m a happy dude.
I just wish the games that are remade/remastered are basically just graphic updates, with some bug fixes and minor qol additions. That’s it. Not like what they did to ff7.
Hell, diablo 2 Remaster was good. The addition of being able to swap between new and old graphics on the fly is amazing tbh.
Yes but I’ll still take a Tiberian Sun and Red Alert 2 remake.
I hope remasters continue for games that are from the era where they relied on specific OS library hacks to get the game running. Those games are hard to run on modern OSs.
I’m reminded of AlphaDream, which died as a company shortly after releasing a remake of a game where the original was still playable on the same console.
I feel publishers are doing small stabs at originals while doing full milk-yo-wallet efforts with remakes/remasters. Pretty conservative approach, imo.
They couldn’t accept that 3 games in, some people would be locked out due to their choices in 1 or 2. Who cares? We have our lives to play them. Lock 'em out. Thats why 1 & 2 were cool, your choices came with you.
Agreed. Drew Karpyshyn was the Lead writer for ME 1 & 2. When Mac Walters took there was a quality drop.
Example: the Dark Matter plot line was dropped and, I seem to recall, this was meant to be the motivation behind the reapers. Creating a psychic species that could control dark matter.
ME books story series also crashed once Drew Karpyshyn left.
To be fair, it can’t be easy finishing off someone else’s work.
eurogamer.net
Aktywne