This is some pretty trash reporting, which is odd considering that Eurogamer usually isn't this bad. But their source for this is a Twitter thread from Luckyy10P? The dude is widely known as the biggest clown in the Destiny community, and every piece of "news" he covers is greatly exaggerated drama that only like three players ever complained about, but he presents as some massive community-wide issue.
Nobody's buying and then cancelling their $100 preorders just to keep one of the most mid guns that Bungie has ever released. Tessellation is not that good of a gun. Maybe it will be good when the catalyst is released in The Final Shape (though you won't be able to even get the catalyst without owning the expansion), but right now pretty much every trusted Destiny community member is confirming that the gun serves little to no real purpose in the current sandbox.
If Eurogamer wants to cover nonsense from Luckyy, they should be inquiring about his child support payments.
Yes. I love New Vegas. Fantastic storylines. I started off with 2 and I'd say that New Vegas is the title I remember with the most fondness. The Fallout franchise is in my top 3. Just a joy to play.
Have I tried unsuccessfully to revist it several times over the years? Also yes.
IMO it depends on the system, and they are buggier in different ways. I’ve never not been able to play 76, but New Vegas would just shut down, or freeze, and you’d lose a bunch of stuff. Even 3 I still have never played the alien mothership DLC because it just wouldn’t let me. I’d get to the beam me up part, and it would freeze every time. I’ve also only played it on playstation, I’ve heard less issues with other systems.
I guess you never played 1 and 2. And 76 has obviously no other connection to fallout than the name, some words and assets. It is like the anti-fallout.
so for fallout to feel like fallout it needs dated cringy 90s related humor? despite the fact the game takes place hundreds of years after the 90s? cause that’s fallout 2
to my utmost shame I have to admit that I preordered it. it was not only a slap in the face for all fallout fans but also all gamers. bethesda put zero effort into this cashgrab.
theres no way you can see the detailed world and say thats zero effort. its like the best world bethesda has ever crafted. its huge, vaired, and interesting. regardless of the games own failings, its definitely not a zero effort release, otherwise they would have given up on it years ago
Oh no, there’s absolutely effort put into the graphics. It’s just everything else that’s missing.
The overall writing and direction in Bethesda’s games is piss poor as they haven’t prioritized it in some time. Even TES suffers from this. But I guess that’s more about the crowd they’re trying to appeal to.
It’s all cool if you like Bethesdas version of the Fallout world. But not everyone else subscribes to it.
And for reasons that are quite valid. As Beth’ has deviated far from the roots of the franchise.
There are plenty of games that feel true to their roots without needing to feel like the same thing. 1 and 2 came out almost 30 years ago. While they’re good games, there are other ways to explore those kinds of stories than by just replicating those two.
You mean interplay? New Vegas is good but I’ve never thought it was so fundamentally different that bethesda was “hurting” the franchise as opposed to them.
new vegas was pretty close to the roots while bethesda just borrows terms and artwork, but is never able to combine it with a story and chars that give you that fallout feeling.
not arguing that they basically took a dead ip and created games loved by millions. but if you are looking for og fallout new vegas is the way to go.
Interplay…feel like I am in the Wayback Machine. I worked there for a few years at the time of Carmageddon, Fallout1/2, Descent, and some other classics. A lifetime ago.
I still have my Vault13 flask from Fallout2. Sad that I can not really use it anymore though as the printing is very fragile now.
Yes. It’s in the Xbox Requirements, as in, the checklist of stuff you need to fulfill if you want to release a game on Xbox. To be precise, it’s test case 130-04: Featured Game Modes.
American test audiences literally said that for I Am Legend which combined with studios unopinionated cowardice caused them to ruin the ending, amongst many, many, many other times that test audiences have given bad artistic feedback.
His anger should probably be focused at the showrunner / studio, but I’m guessing he’s not risking burning those bridges so is instead blaming the only other party in the decision making process, the test audiences.
You do have a 20% illiteracy rate, and the response is that American test audiences have ruined very obviously good plots with their stupidity many times before.
The right decision due to how it runs. It’s basically two copies of the game going at once. None of this players not being able to stray too far from each other nonsense like other local co-op games.
I remember split-screen being real shaky for D:OS2 on the PS4. Not surprised that they struggled to get it working for this even-more-demanding game on a resource-limited console.
eurogamer.net
Aktywne