I’ve been using Vulkan in Linux with an AMD card. Seems mostly fine except the occasional black boxes during cut scenes (about 15% of the edge of the screen). I haven’t tried DX11 yet.
I'm also in Vulkan on Linux with an AMD card. I don't get those black boxes.
The main menu has terrible framerate, but everywhere else is acceptable through Proton (45-50). DX11 has great framerate on the main menu, but like 8-10 FPS ingame (my Windows partition can hold a steady 60).
I’m on Linux with AMD, but Vulkan is a crashy mess for me. Can’t keep the thing running more than a few minutes. It’s fine on DX11 (a few stutters here and there, but hasn’t crashed).
Yes which is why I chose Vulkan over DX11. But depending on the Vulkan implementation for a specific game, sometimes converting DX to Vulkan might function better.
Linux with 6.1 kernel and Kisask-Mesa drivers on an RX 6700XT: Vulkan works better with fewer crashes/glitches for me. Also seems to load a little faster, but that could just be because I’ve used it more so there’s more cached shaders.
Running on Windows 11 with a 6900XT and Vulkan and DX11 look effectively identical as far as I can tell but Vulkan runs a lot faster and doesn't stutter when loading a new area.
Unfortunately though it tends to crash on tab out which means I need to use DX11 because I play with friends.
Yes. It’s not really meant as a visual improvement but as an efficiency improvement. Sadly it does seem (for some, myself included) that the Vulkan build needs a bit of work. For me it crashes all the time, and Larian themselves mentioned that it isn’t quite as stable as the DX11 build.
I think once my current gamepass offer is up in a year and a half I’ll be using the service similar to blockbuster. Only grabbing a month when there’s a couple things I’m interested in trying.
The PS1 also sold the N64 3:1, But FF7, the highest selling FF game, only sold about 9m to OoT’s 7m. Relative to console sales, oot thrashed final fantasy 7. Of course, it helps that they cranked these games out way faster than Zelda back then.
The current situation is similar, except the switch is wildly more prevalent than the PS5. There is almost 1 TotK sold for every 6 switch units, which is utterly insane when you consider how many ignored/lost/broken units are probably out there. By contrast, there is about 1 FF16 for every 10 PS5 units out there.
These are the numbers I found for 5th and 6th gen games:
FFVII: 10.0
FFVIII: 8.6
FFX: 8.5 Ocarina of Time: 7.60
Wind Waker: 6.79
Majora's Mask: 6.82
FFIX: 5.5
FFX-2: 5.4 Oracle of Seasons & Oracle of Ages: 3.99
Minish Cap: 1.76
So maybe "a lot" is an overstatement, but they did generally sell more. You have a point regarding sales-per-console, but also remember PS1 had over 1900 games to N64s 388. That's way more competition for third party FF games to get sales. Many people that buy Sony consoles don't even look twice at JRPGs, whereas most people that buy Nintendo consoles know day one they are going to get the latest Mario and Zelda.
sure, but the series and Square are by far very different than they were in it's heyday. Square has really been racking its players over the coals with shitty tactics lately and has signaled pretty loud and clear that they don't care about games at all and are just trying to get money out of you (I mean all major companies are like that, the others are just better at it and shut up about it) I said Tears of the Kingdom because it's the current high selling game, that's what they wanted this game to be and I honestly don't know why you'd even hope for something like that when handling business the way they do. (as people have mentioned they'd play it but do not have the system.)
No I agree. The fact that Final Fantasy used to outsell Zelda and now sells 1/3rd of it should speak volumes about how Square has handled the franchise. Gaming has only gotten bigger since the late 90s.
I swapped from Xbox series x to ps5 recently and selling my x.
The fact I couldn’t use my Xbox in Windows (I get a black screen and lots of people having that issue), and there was nobody seemingly to talk to about it, I decided to just dump it
That’s what Square gets for failing to read the room. Nobody wants a DMC-like. If they had made it a Souls-like people would love it. Also, this exclusivity bullshit makes you irrelevant. Make me wait years for PC? I can wait longer for a sale. Or forever.
I think the reviews have shown that a lot of people wanted the DMC stuff. But there are only so many PS5s out there, and we live in a world where PC market share has been steadily rising for over a decade.
I subscribed for a year or so, other than the horrible client it was good. But there are just too many games to play and not enough time, a good problem to have but still. I also felt like I didn’t appreciate the games as much when I got them for “free.”
I started getting it for $1 per month by canceling and then resubscribing, now you can’t do that and I just don’t bother to subscribe at all.
Now with just 14 days for a $1 trial it’s an even worse deal. This is why I don’t think MS should be allowed to buy up all these game companies. Try contacting MS for support. If you can’t get through to someone in less than 10 minutes then they shouldn’t be buying any more companies. That should be the test for any company acquiring other companies. If they can’t serve the customers they have, how are more customers going to help?
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Aktywne