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MrJukes, do games w Starfield players create famous faces in-game, and a Todd Howard flashlight
@MrJukes@lemmy.one avatar

I tried to create Amos from The Expanse. It only took like 10 minutes though I will admit I did a poor job and nobody would guess by looking at him.

WarmSoda,

That’s a great character to pick

Piecemakers3Dprints,
@Piecemakers3Dprints@lemmy.world avatar

He is that guy.

jplate8, do games w Starfield players create famous faces in-game, and a Todd Howard flashlight

Oh, flashlight

csolisr,

Not gonna lie, I misread it at first and thought to myself “yeah, Todd Howard fans are that maniacal, makes sense”

Empathy, do gaming w Baldur's Gate 3's companions were overly horny due to a bug

Great to know this was a bug. It felt a tad immersion breaking for every origin character to be so interested all of a sudden.

ono, (edited )

She says we’ve gotta hold on to what we’ve got
It doesn’t make a difference if we make it or not
We’ve got each other and that’s a lot for love
We’ll give it a shot

agent_flounder,
@agent_flounder@lemmy.one avatar

Any interest would be immersion breaking for me…

dingus,
@dingus@lemmy.ml avatar

It was immersion breaking, but I’m not complaining about not having to work hard for dommy mommy Lae’zel.

ArugulaZ, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@ArugulaZ@kbin.social avatar

What kind of bug? A Spanish fly?

megapenguinx, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@megapenguinx@reddthat.com avatar

Now this is a headline

TrenchcoatFullofBats, do gaming w Baldur's Gate 3's companions were overly horny due to a bug

Butterfly Guy: Is this teenagers?

circuitfarmer, do games w Baldur's Gate 3's companions were overly horny due to a bug
@circuitfarmer@lemmy.sdf.org avatar

And here I thought I was just really good at character creation.

UntouchedWagons, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@UntouchedWagons@lemmy.ca avatar

Is this why there’s that speedrun to have sex with that one woman?

fiah, do games w Baldur's Gate 3's companions were overly horny due to a bug
@fiah@discuss.tchncs.de avatar

they’ve been tweaked? I started playing last week and I still feel like everyone is desperate for what’s in my pants

geosoco,

Maybe you just know how to charm people?

JJROKCZ,

There’s been at least one patch and one hotfix in the past week, one of them might have done it

Aussiemandeus, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@Aussiemandeus@aussie.zone avatar

Nah feature. I was a god among men

HobbitFoot, do games w Baldur's Gate 3's companions were overly horny due to a bug

Seems better than Gandhi’s nukes.

spittingimage, do games w Baldur's Gate 3's companions were overly horny due to a bug
@spittingimage@lemmy.world avatar

If people liked it, it would have been a feature. 😉

GreenMario, do games w Baldur's Gate 3's companions were overly horny due to a bug

Sexlexia

chase_what_matters, do games w Baldur's Gate 3's companions were overly horny due to a bug

I think I have this same bug [humps comment button]

Poob, do gaming w The Chinese Room is developing Vampire: The Masquerade – Bloodlines 2

Is this an out of season April fools joke?

addie,
@addie@feddit.uk avatar

I was bewildered by this myself. The developers who were famous for their walking simulators but who fired all their staff a few years back (keeping the studio founders) have taken over a project where the original developers were dismissed amid some damaging-sounding rumours and budget overruns. Hardsuit Labs presumably had completed most of the initial writing work and concept art - their ‘tech demos’ looked pretty convincing, even though that kind of thing is very carefully managed - but must have still been a long way from anything that could be released. A mystery. See how it goes - still a year away, anyway.

CharlesReed,

The developers who were famous for their walking simulators

I was just thinking, aren't these the guys who made Amnesia: A Machine for Pigs? So I had to go look up what else they've done that maybe I've played, and uh... Dear Esther. Which imo is the epitome a walking sim, even more so than A Machine, because at least that had some light puzzle solving and avoiding enemies. Dear Esther is just literally walking around and listening to dialogue. That's it.
Don't get me wrong, I enjoy a good walking sim whenever I'm in the right mood, but based on the new trailer we just got, Bloodlines 2 is not that lol. Hell, the first one isn't even that.
Maybe they want to start branching out? If that's the case, I'm not sure that doing it with a game that a lot of people have been waiting for and that has already had... productions issues is not the best approach. Maybe I'll be proved wrong. I kinda hope so, considering how much I love the first Bloodlines.

Lainesc,

I can’t find it now, but I remember them saying a few years ago that they wanted to branch out more, but were having a hard time finding publishers that would back them for anything that wasn’t a walking sim.

It looks like they finally found someone willing to take a chance with them.

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