“Why do we need writers on staff all the time? They can just write the story and then we can fire them! What’s the worst that could happen? We have to do millions of dollars worth of rework because we didn’t pay someone five figures to stick around 24/7 and modify the story to fit the efforts we’ve already put in? Pshh…”
I remember split-screen being real shaky for D:OS2 on the PS4. Not surprised that they struggled to get it working for this even-more-demanding game on a resource-limited console.
This is honestly amazing to me since Naughty dog said they weren’t going to make “childish” games anymore and now they are making a Jak and Daxter movie? Wild.
These are all things that have existed in all of their RPGs since Arena. These aren’t empty promises, but they’re also not something to be super hyped on.
eurogamer.net
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