The idea sounds absolutely awesome, but I have serious doubts any of that awesomeness can actually be delivered. Has anyone given it a shot? How did it go? Is it worth it?
You know what, you’re right. I’m sorry. The game is fantastic and done very well with all the procedural elements coming together to make for an awesome detective and coincide tally thief type gameplay. It’s well worth the cost.
You know, it’s exchanges like this that make me love Lemmy. This wouldn’t happen on Reddit, unless you’re in some tiny niche subreddit. Kudos to the both of you, a good apology and a good acceptance of it.
Please Lemmy, I want some more actual human interactions.
I haven’t played he new content, but the game is pretty cool and very unique. You create your own little corkboard and yarn type thing to try to solve the (procedurally generated) crime. It’s neat.
Tons of videos of people playing it on YouTube I’m sure. You should check it out.
To re-iterate, Ubisoft has done nothing to curb the sexual harassment issues that were reported ages ago and, frankly, simply not requiring return to office would’ve solved that problem along with a boost to employee happiness and workplace attractiveness.
maybe I pick this up now, never bothered much about Cyberpunk after they botched the launch and it still does not impress me very much…well winter is coming so we will see if it can compete with Baldurs Gate or Guild Wars 2 😅
I hope other devs chill out with ray tracing, especially with unreal engine. We’ve seen very rare implementations of it on current consoles that actually are desirable (Metro Exodus, Spider-Man/R&C, Doom Eternal) and all are on bespoke engines that don’t upscale from sub 1080p (maybe not Metro Exodus).
I really only want the house building. I had a blast in Sims 2-4 building my dream house and trying out floor plans, optimizing flow of everyday life and just the architecture/design aspects of making it look good. Sadly they always hit limitations which took the fun out of it due to not being able to build like you wanted. Especially roofs were tricky or impossible to get to look good. And slanted roofs wasn’t in any base game and I didn’t buy DLC (and haven’t played 4 in like 5 years+).
If someone could make an house architect game I’d so love it! Build a house for a family of 4 with a budget of X with these bullet point demands. Then get scored on stuff like usable sq footage, how well the bullet points got satisfied etc.
what you’re searching for is a game called house flipper. it’s on steam, and after reading your post I am 100% confident you will love it and should look it up.
Cool game and thanks for the recommendation! But the first one is only focused on renovations and while it’s fun to reimagine a space I’m not at all interested in the nitty gritty of renovations. I have my own house and have done a fair bit of renovation work so doing it in a sim game would be dreadful, I’ve never understood the whole genre of “do menial labour but as a game!” Like Euro Truck Simulator and it’s ilk.
The coming second game however talks about building a house from scratch as well which does sound promising! If the build process isn’t too time consuming and smooth it might be great. So I’ll for sure check that out once it’s out!
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