bloomberg.com

seat6, do games w Inside the 'Dragon Age' Debacle That Gutted EA's BioWare Studio

This game felt like it was written by 2 different groups of writers, who also hated each other. The first group wrote about a world where everything was dying and dark.

The second group was a PR team, who wrote about “wouldn’t it be fun to go camping!” And “the pirates and assassins are unambiguously good”.

cyd,

According to the article, that’s exactly what happened ;-)

propitiouspanda,

It’s the safe reddit-writing that has become very prevalent in western studios.

These people would be better off writing fanfic because they don’t care about the universe; only their agendas.

JTskulk, do games w Players Have Too Many Options to Spend $80 on a Video Game

I made a rule that I can’t spend over $10 on a game until I’ve played through my entire backlog. I haven’t bought a game over $10 in 10 years and I’ve spent $6k on Steam since I started using it.

LeninsOvaries, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Ding dong the witch is dead

SaharaMaleikuhm,

Which old witch?

Kit,

The wicked witch

SoftestSapphic, (edited ) do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@SoftestSapphic@lemmy.world avatar

XD

This is a good thing for everyone besides the capitalists who seek to profit from their game.

We need a UBI so these artists can just make the games they want, and so “too many games to play together” is no longer a financial issue.

Again, wealth redistribution fixes a problem phrased by news as a consumer problem.

Guitarfun, (edited )

This is my point exactly. Art should be accessible for both the artist and those that enjoy the art. In the current landscape too many artists is a terrible thing for most besides the ones who are already wealthy, but it doesn’t have to be that way. I see so many extremely talented and creative people who can’t afford to make art and are forced to waste their talents because they can’t survive as an artist. Good art takes a lot of time to create and only wealthy people have free time.

missingno, do games w Players Have Too Many Options to Spend $80 on a Video Game
@missingno@fedia.io avatar

There are very few games I would spend $80 on. Actually, at this point I don't buy a lot of new games to begin with, I'm mostly just grinding the same old favorites now.

But for the games I really care about, I'm willing to spend on games I know will be worth it to me. I've waited 22 years for a sequel to Kirby Air Ride and if I have to pay $80 for it, I will pay $80 for it.

Ashtear,

There are a few franchises that still have me day 1 even if they went to that price point (The Witcher, Persona, Trails). Those are always 80 hours minimum, though.

slimerancher, do games w Bloomberg analyst anticipate Nintendo Switch 2 to be priced at 400$ or more
@slimerancher@lemmy.world avatar

I don’t have any faith in Bloomberg analysts, specially when it comes to Nintendo / Switch.

ampersandrew,
@ampersandrew@lemmy.world avatar

To be fair though, this is about the easiest prediction you could possibly make. I don’t think anyone expects this thing to come in under $400 even in a world where there aren’t tariffs looming in the distance.

slimerancher,
@slimerancher@lemmy.world avatar

Agreed. That’s the general consensus among everyone I’ve takk to that it’ll be around 400 (or 450 at max)

GraniteM, do games w Sony Cancels Two More PlayStation Projects
myfavouritename, do gaming w Annapurna Video-Game Team Resigns, Leaving Partners Scrambling - Bloomberg

Wow. I’ve always trusted games published by Annapurna to be something exciting, new, and high quality. I’m devastated to hear that this publishing company is floundering.

LukeZaz,

I’ve always trusted games published by Annapurna to be something exciting, new, and high quality.

That didn’t make them good either, though. Companies like them and Devolver Digital have had a bad habit of, for lack of a better term, using up developers and throwing them to the curb after. You’ll notice that a lot of stuff they publish get marketed as though Annapurna made them, which ends up hiding the actual developers behind the curtain, thereby robbing them of fans and thus seriously hurting their long-term prospects.

Midnitte,

Plus… in a digital age, publishers just seem to be the private insurance companies of the gaming world - they just extract profit from developers.

myfavouritename,

That’s a great point. I suppose one could tell how healthy the relationship is between developer and publisher by looking at how many dev companies on the roster have created a second great game. Of course, that’s tough even with a great publisher, so maybe that’s not realistic.

rbos, do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome
@rbos@lemmy.ca avatar

They abandoned Linux support. Fuck them. It was one of the only games that did. Linux users were a bug part of their initial success, and they dumped us as soon as the money came in.

Katana314, do games w Xbox Drops Work on ‘Contraband’ Video Game After Four Years

Imagine if E3 was still around.

“At the Xbox showcase this year at E3, we at Microsoft Game Studios can’t wait to share the amazing range of games we’ve canceled.”

tiramichu,

If E3 was still a thing I imagine the execs would have felt inclined to keep a few projects going, just to avoid the public humiliation.

60d, do games w Inside the 'Dragon Age' Debacle That Gutted EA's BioWare Studio

tldr; EA does EA things. Tries to make Dragon Age: Fortnight edition. Fails miserably again lol.

cyd,

It’s on Bioware not EA. This is the third flop out of Bioware, and the post mortems for the past failures have all indicated that Bioware’s management has a dumpster fire for years, with EA often uncharacteristically serving as a voice of reason to protect them from their own mistakes. For example, it was EA that got them to include the flying in Anthem, the only fun part of the gameplay. Unfortunately, in the case of Andromeda and Dragon Age 4, EA’s mistake may have been giving Bioware’s management so much rope that they hung themselves.

propitiouspanda,

Honestly, closing down bioware would be a mercy-killing at this point.

This is what happens when creators let people who don’t care infect their art.

60d,

“EA said, ‘Make this a live service.’ We said, ‘We don’t know how to do that. We should basically start the project over.’”

I read this article as EA interference to the point that the games were made to suck ass.

We’re past the point of adding gambling and live service. Consumers are more savvy imo.

B0NK3RS, do games w Players Have Too Many Options to Spend $80 on a Video Game
@B0NK3RS@lemmy.world avatar

!patientgamers

There are so many options out there that asking for $80, or whatever the equivalent is, is just ridiculous. I really hope people stand up against this bulshit.

Harvey656, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@Harvey656@lemmy.world avatar

Bullshit propaganda, sorry not sorry. The problem isn’t too many games, its reviewers overhyping too few games. Gta6, marathon, whatever the heck else, seriously do some basic research and you’ll find great games at a great pace. There is, in fact, room for all games in the market.

regdog,

Those dastardly reviewers, always reviewing games and stuff!

Harvey656,
@Harvey656@lemmy.world avatar

Have you read some of these reviews? Outright waste of time way too often.

FenrirIII, do games w Players Have Too Many Options to Spend $80 on a Video Game
@FenrirIII@lemmy.world avatar

I pirate games first before buying. Too many games become shit past the return window on Steam. I buy every game I like.

adept,

You can return games after the 2h return window. Its just that under 2h is an automated refund

Walk_blesseD, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Lmao all the potterhead dweebs are gonna be malding over this one.

Y’all should read another book sometime, play a different game. Who knows, you might like it.

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