bloomberg.com

slimerancher, do games w Bloomberg analyst anticipate Nintendo Switch 2 to be priced at 400$ or more
@slimerancher@lemmy.world avatar

I don’t have any faith in Bloomberg analysts, specially when it comes to Nintendo / Switch.

ampersandrew,
@ampersandrew@lemmy.world avatar

To be fair though, this is about the easiest prediction you could possibly make. I don’t think anyone expects this thing to come in under $400 even in a world where there aren’t tariffs looming in the distance.

slimerancher,
@slimerancher@lemmy.world avatar

Agreed. That’s the general consensus among everyone I’ve takk to that it’ll be around 400 (or 450 at max)

GraniteM, do games w Sony Cancels Two More PlayStation Projects
myfavouritename, do gaming w Annapurna Video-Game Team Resigns, Leaving Partners Scrambling - Bloomberg

Wow. I’ve always trusted games published by Annapurna to be something exciting, new, and high quality. I’m devastated to hear that this publishing company is floundering.

LukeZaz,

I’ve always trusted games published by Annapurna to be something exciting, new, and high quality.

That didn’t make them good either, though. Companies like them and Devolver Digital have had a bad habit of, for lack of a better term, using up developers and throwing them to the curb after. You’ll notice that a lot of stuff they publish get marketed as though Annapurna made them, which ends up hiding the actual developers behind the curtain, thereby robbing them of fans and thus seriously hurting their long-term prospects.

Midnitte,

Plus… in a digital age, publishers just seem to be the private insurance companies of the gaming world - they just extract profit from developers.

myfavouritename,

That’s a great point. I suppose one could tell how healthy the relationship is between developer and publisher by looking at how many dev companies on the roster have created a second great game. Of course, that’s tough even with a great publisher, so maybe that’s not realistic.

rbos, do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome
@rbos@lemmy.ca avatar

They abandoned Linux support. Fuck them. It was one of the only games that did. Linux users were a bug part of their initial success, and they dumped us as soon as the money came in.

60d, do games w Inside the 'Dragon Age' Debacle That Gutted EA's BioWare Studio

tldr; EA does EA things. Tries to make Dragon Age: Fortnight edition. Fails miserably again lol.

cyd,

It’s on Bioware not EA. This is the third flop out of Bioware, and the post mortems for the past failures have all indicated that Bioware’s management has a dumpster fire for years, with EA often uncharacteristically serving as a voice of reason to protect them from their own mistakes. For example, it was EA that got them to include the flying in Anthem, the only fun part of the gameplay. Unfortunately, in the case of Andromeda and Dragon Age 4, EA’s mistake may have been giving Bioware’s management so much rope that they hung themselves.

propitiouspanda,

Honestly, closing down bioware would be a mercy-killing at this point.

This is what happens when creators let people who don’t care infect their art.

60d,

“EA said, ‘Make this a live service.’ We said, ‘We don’t know how to do that. We should basically start the project over.’”

I read this article as EA interference to the point that the games were made to suck ass.

We’re past the point of adding gambling and live service. Consumers are more savvy imo.

B0NK3RS, do games w Players Have Too Many Options to Spend $80 on a Video Game
@B0NK3RS@lemmy.world avatar

!patientgamers

There are so many options out there that asking for $80, or whatever the equivalent is, is just ridiculous. I really hope people stand up against this bulshit.

FlashMobOfOne, do gaming w Microsoft’s ‘World of Warcraft’ Gaming Staff Votes to Unionize
!deleted7243 avatar

TIL World of Warcraft is still a thing.

And goddamnit, yes, their staff should unionize.

FenrirIII, do games w Players Have Too Many Options to Spend $80 on a Video Game
@FenrirIII@lemmy.world avatar

I pirate games first before buying. Too many games become shit past the return window on Steam. I buy every game I like.

adept,

You can return games after the 2h return window. Its just that under 2h is an automated refund

Walk_blesseD, do games w Warner Bros. Cancels Planned ‘Hogwarts Legacy’ Game Expansion

Lmao all the potterhead dweebs are gonna be malding over this one.

Y’all should read another book sometime, play a different game. Who knows, you might like it.

Valmond, do games w Why So Many Video Games Cost So Much to Make

It’s because they want to measure the creative process.

Which is impossible to do before it has happened.

So they try, and try, and try, and end up with a complex system where everything is measured, especially any kind of risk which is promptly eliminated and then the result is an expensive nothingburger they sell with extraordinary publicity budgets.

Some times they get a little bit creative and buys up a studio that has made a hit, but then they only try to capitalise on the brand name, not the creativity, while compressing costs, and monitor and remove the risks and thus the creativity.

Rince and repeat.

saigot, do gaming w Microsoft’s ‘World of Warcraft’ Gaming Staff Votes to Unionize

That’s the second Microsoft Game studio to unionize isn’t it. How excellent!

Eggyhead, do gaming w ‘Dead Space’ Franchise Is Officially On Hold at Electronic Arts - Bloomberg

Electronic Arts

Found your problem.

catalyst, do games w Inside the 'Dragon Age' Debacle That Gutted EA's BioWare Studio
@catalyst@lemmy.world avatar

I wasn’t aware they tried to make it a live service game, but that’s also incredibly unsurprising. It explains so much.

inlandempire, do games w Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
@inlandempire@jlai.lu avatar

Can you believe this headline? I have this weird feeling where the video game industry now only presents itself as former of former of… Everyone is referred to as their past roles, there’s no present or future anymore, just looking back at what we had and pretending to offer something similar

criticalinvite,

How else can you judge what direction they might go in? If you like the projects they worked on in the past does it not make it more likely that you’ll like their next project? Effectively we are getting a merger of two of the better publishers that are going independent from more corporate overlords? Maybe I’m being overly optimistic…

inlandempire,
@inlandempire@jlai.lu avatar

It’s not you, I’m probably on the opposite spectrum, being overly pessimistic. I’m not criticising this acquisition in particular and you’re right, we can’t know how this will go ; it’s more of a jab at the industry as a whole : a lot of new releases are advertised as being made by ex devs of whatever studio was once praised, and turn out to be ersatz of the original material (Back 4 Blood, Stormgate, Kerbal Space Program…). This kind of marketing is super disingenuous!

shinratdr, do gaming w Bloomberg - Microsoft’s Xbox Is Planning More Cuts After Studio Closings
@shinratdr@lemmy.ca avatar

Wow it’s almost like buying up half the gaming industry and then producing literally nothing wasn’t a great idea.

Midnitte,

broader cost cutting

They’re just stripping everything down to save money, as every company that ever buys another company does.

This was entirely predictable (plus, they purchase IP, not people).

Hdcase,

Shutting down entire studios should not be a part of normal cost saving.

Midnitte,

Agreed, but it certainly seems to be.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • ERP
  • fediversum
  • test1
  • rowery
  • Technologia
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • esport
  • informasi
  • FromSilesiaToPolesia
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny