I’m still really looking forward to clockwork revolution. Hopefully that actually gets released but at this point it seems like almost everything Microsoft touches is doomed.
As with most AAA-games, the people that view entertainment as a mere tool for money extraction got involved.
Support developers that are actually passionate about entertainment. The ghouls that make games as a means of profit seeking (and who exploit the people who are passionate) can wither away.
I remember it having initial difficulties due to optimization problems on most platforms. It’s almost like what they’re really saying is “We see how much time and effort it would take to remake it properly, and we aren’t willing to give that to developers because SHAREHOLDERS.” An excuse which an executive from Larian recently commented on and provided some useful insight towards.
If this is to be trusted (which is a big if), it’s very interesting Nintendo would not continue with the OLED screens. I’ve heard people theorize Nintendo is choosing to keep the OLED screen for a mid-cycle refresh, which I would believe; but would consumers be happy with the graphical downgrade?
Either way, assuming this is legit, it sounds like Nintendo is likely keeping the Switch form factor if they are still using small (ish) screens for the console. If this is the case, I wonder how likely a Wii U situation would be (where customers think it’s the same console they already have and don’t buy it)…
The only reason it would be remotely acceptable is to drive the cost per unit down because the rest of the hardware is expensive, but even then it isnt like this is cutting edge stuff. I’d just hate if it had some gimmick that no one will use like the IR sensor, and the go with an LCD.
I'd wait, at this point. The switch was nice as the first legitimate handheld that could play real 3D games, but the steam deck exists now and the switch is just my Nintendo machine. And even that's largely because I'm too lazy to rip my games and saves over. The stuff I've tried plays better on deck.
I could see a lot of the enthusiasts that drove their early sales on the Switch just not bothering and making it look rough until an OLED version comes out. It's not like they've never had consoles flop because they're out of touch with what people want.
It’s possibly a case of sourcing an exact sized/spec OLED panel in the time frame before release is harder than an LCD. Especially with VRR if it’ll be using that (and frankly, they’d be daft not to, as it makes gaming on lower spec hardware a lot more tolerable).
I dunno though. I’ve never sourced either. Could well be piss easy.
The one surprising bit about this is the lack of E33. I know it’s not Jason’s fault but it irks me that every game news outlet repeatedly highlights the same dozen games or so. I’m following four of them and 80% of coverage and reviews is for the same games over and over again. Only digitalfoundry strays off on occasion, and that’s because they aim towards a more technical discussion. There were literally 19000 games released on steam alone last year, and everyone seems to only cover E33, BG3, Blue Prince, Hollow Knight, Elden Ring, Avowed, CoD etc. I have to subscribe to obscure subs or youtube channels just to get coverage of the occasional forgotten indie.
That all makes sense though. By definition, popular games are liked by many people. Popular games are talked about more. People expect popular games to be listed. Many people will doubt these publications if they fail to list several of the most popular games.
I’m sure there is some money changing hands too, but that can only do so much (maybe move a game a little higher on these lists).
Popular and good (for you) are not the same thing. Games can either, both, or neither of those things. It is only when we think about large numbers of people that popular and “good” become correlated.
I agree but these are usually supposed to be the first line when games/news hit the web, and sometimes it appears that the only decent journalist left is Schreier, with everyone else seemingly following him and his direction. Paid coverage definitely accounts for some of the overlap, but like you said it’s probably just reviewers aiming for a greater audience.
There’s always steam curated lists for the rest, I suppose.
I literally finished E33 a couple of hours ago, and while I do think it’s a quality game, I just couldn’t really connect with it on any emotional level. I do like the combat system. It’s fun. But the story just didn’t really grab me. I have friends saying they cried at certain scenes, and I’m just like, “Really?”
Meanwhile I got some fat tears flowing during Death Stranding 2. But everyone is different.
Plus, while E33 has really good art direction, on the PS5 every environment seemed to have this haze going on. And there were lots of weird graphical flashes of artifacts or lighting. The game looks good and also doesn’t in a way. It’s hard to describe.
I don’t feel there are too many games, because I can simply buy fewer games, but I do miss the feeling that there are games that everyone is buying and we’re all playing at the same time. I felt like everyone I knew was playing BG3 and we were all talking about it all the time. I don’t want to only play those kinds of big, blockbuster games, but I do want a few of them per year.
I’ve learned to be more careful with those hyped games. I don’t like souls likes or platformers, but black myth wukong and silksong are both massively popular. I saw enough comments claiming BMW “wasn’t a souls like” that I decided to give it a try. I’m sure there are some technical deviations from the genre to claim it’s its own thing, but fit me it was just a miserable waste of $60.
astro bot (4 titles over 11 years), dragon quest (11 titles over 38 years), ace attorney (11 titles over 23 years), or balatro (winning best indie game at both the game awards and the golden joysticks this year)?
However, Ace Attorney Investigations 2: Prosecutor’s Gambit was something that went untranslated (officially, there was a fan patch) for a long time. Fan translation came out 2014, official translation 2024. The base game came out in Japan in 2011 for the DS. It’s definitely not new so I’m not sure it goes on a 2024 list. On the other hand, seeing this series get acknowledged is pretty cool so…
I also live under a rock. I do not play console, and although I do play some mobile games I’m very uninformed about what most of them are. I have heard of Balatro, the Dragon Quest series in general, Astro Bot, the Final Fantasy series in general, and Metaphor: ReFantazio. I clearly know about Ace Attorney. The other games are totally new to me.
I guess it’s nice to have confirmation, but I’m not an ounce surprised that the story of Suicide Squad is “big publisher pushed developer to make live-service trash.” I’d be hopeful that the Rocksteady single-player title could come back, but Zaslav has committed to making more live-service flops. Absolutely wild that they couldn’t learn their lesson from Hogwarts Legacy, you don’t even have to make a single-player openworldathon that good and people will still praise it if you have a popular enough IP.
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