This is probably seen through rose tinted glasses, but Halo 3 had the best multi-player experience I think. It has community created maps, game modes, and an a way for anybody with a account to share what they made. From pictures to custom forge maps. I have nothing but fond memories of the experience. So it makes sense to me at least that some people wouldn’t stop playing until Microsoft or Bungie or whoever made them.
This is definitely an objective opinion based on facts and universal experiences: the best multiplayer experience was Halo 1, when we ran ethernet cables between our dorm rooms. I’d wake up to someone slamming on my door telling me to turn my Xbox on, and I’d jump right into a death match.
My life went down in Containment doing 1v1 splitscreem pvp with my friend.
I will never let anyone say Halo 2 was worse than any other entry.
It’s either Reach, CE or 2 (in the chronological order).
Halo 3 released on better hardware, so they included huge multiplayer maps like Sandtrap, but they hadn’t yet realised that huge maps require faster traversal. As a result, your Spartan moves around like a sack of wet potatoes.
Halo 2 has the best slow multiplayer because of the tighter maps, and Halo 5 has the best fast multiplayer because of the traversal tools.
I grew up playing King’s Quest 5, 6, and 7. I was curious about the earlier ones and eventually found them on an abandonware site a while back and they didn’t age very well. Turns out 5 was the first one that was all point and click based. Prior to that, they were text based and you needed to know the exact wording or alternatives that they had thought of or you couldn’t do anything. I’m sure they were great games for their time but I just couldn’t get into them.
More recently, I bought the collection on steam. I’m not sure how well someone who has never played them before would enjoy them, but I found 5 and 6 still stood up, despite being like 30 years old. Though it might also help that I could still remember a bunch of the puzzles, as they could be pretty unforgiving of mistakes. Save often because you could die at any moment, and hope you don’t miss picking up an item you’ll need later on or you might get eaten by a yeti or something.
I cut my teeth on Space Quest 1 and Kings Quest 3. Not only was the very spefic vocabulary a pain but so many solutions were a dead end trap.
I remember in Space Quest if you typed use [item] it would give you a message about not being a simple 2 word game and tell you to say use [item] on [thing]. It required that format.
Then halfway through the game the solution to one puzzle is use glass. Not use glass on laser. I has figured out the puzzle right away but it took me days to get the right wording.
Old Sierra games do suck as actual games. But the satisfaction of beating them is unrivaled, I’d put them above any Souls like.
They played best when you had other people to commiserate with. Hot seat multi-player getting more and more frustrated until someone realized you have to walk completely around the police car to check it before driving… 🤬
KQ6 was great though. You’d go through and beat the game but notice that you’re many points short of the maximum and there were a bunch of loose threads that never got solved. It was the first game I ever played with two paths to the end and finding that second path was so good. Especially getting to play during one scene that was seen many times before as a cut scene, along with a puzzle whose solution completely changed the tone of the scene (figuratively and literally lol).
Though I don’t think I have the patience to do all of that again. I think I originally played that game over a period of months with no progress at all in many sessions. But I kept coming back to it as a kid.
Check out The Crimson Diamond for a modern indie game that uses the keyword thing like in early King’s Quest, but it actually works well. The graphics are pretty endearing too.
Note that many games with no official lan support can often still be modded into LANplay. I even played thru Escape from Tarkov with my cousin (lan, coop), which is originally multiplayer game
How it feels to play as Killer in Dead By Daylight, win, and then the loser Survivors tell you in the end game chat to “get better” and that “you are trash at the game.”
Traditionally, yes, but I do want to note that modern takes use it to also argue for cooperation, since working with with others is good for survival and passing on genes. They also are the first to tell people how bunk the alpha male crap is, and the fact a lone wolf is a dead wolf.
Evolutionary psychology. I think there’s real research in the field, but it’s drowned out by charlatans who invoke its name to lend credence to their made-up bullshit without the burden of scientific rigour.
Fatal Frame 1. I think it may be the only one with a different button map for the camera and it’s so annoying. I purposely only emulate it so I can remap the buttons.
I have set up the original Fallout (fully modded and running through Fallout 1n2), but it’s pretty hard to get into. Not because of the graphics, which are actually fine, but just because the mechanics are quite intricate and I think my ability to learn new gameplay mechanics is declining as I enter my mid-30s (I’ve only played Fallout starting with Fallout 3). I’m going to keep trying to get into it!
The classic Fallouts do have some quirks, but I hope you get through them and can get into it. They are absolutely amazing games, well worth your time.
As someone who played Fallout 2 as a teen it’s not your age, the first 2 have a lot of little things that end up having a big effect, and they are difficult. They do not pull their punches and will happily smack you around.
I restarted Fallout 2 many times when I was first playing it trying to figure out a build I liked.
No worries bud, the mechanics for 1 and 2 has always been shit. People sucked it up and played anyway because the writing was so damn good. If you can’t get into the game because the mechanics or controls are bad thats the games fault not yours.
I have been trying to replay both for years and everytime I give up after a few hours because the experience is just painful.
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