I wouldn’t really say it’s the devs for most of the stuff I see that has me questioning if whoever was in charge ever played a video game before. Stupidly simply QOL things that end up being absent in a game that is ripping off another game, likely only absent because the dev team didn’t have time to work on those elements.
However, games that constantly take control away from the player like every 2-5 minutes, I have to question the designer themselves. I wanted to play a game and these kinds of games end up getting watched like a movie with how often you don’t have any control over what’s happening. And I don’t mean games like Detroit Become Human or even The Quarry (which is 100℅ an interactive movie), I mean shit like Dragon’s Dogma 2 or a lot of the newest Nintendo first party titles. It takes away controk of your character for some of the stupidest shit; like high fiving your team mates without any input from the player.
I think people are overestimating what this petition is going to do. It will likely just end up in a response from the EU listing pros and cons but effectively saying “can’t really do anything about it, sorry!”. It’s still good, even MMOs have server software gaming companies could release if legislation forced them instead of causing fandoms to die. Games are culture. They may also be entertainment, but that’s culture as well. But I wouldn’t hold out hope.
I think forcing MMOs to release software is a bit much.
Opted for large scaled systems. It’s more than just simple software. There is a ton of infrastructure and proprietary solutioning that goes into it. That’s likely used for other games as well.
It may not even be possible to release the software because it is not just software and the resources to prepare it for releasing may not be available.
However, if a game company shut down their servers, they should not be allowed to prevent other people from try to reverse engineer and make their own servers.
Single player and local games 100% though should not be allowed to be killed.
Opted for large scaled systems. It’s more than just simple software. There is a ton of infrastructure and proprietary solutioning that goes into it. That’s likely used for other games as well.
Doesn’t mean it can’t be released, just that it might be difficult to reproduce. It would still be much, much easier to reverse engineer that than to reverse engineer everything from the client and network communication captures.
It may not even be possible to release the software because it is not just software and the resources to prepare it for releasing may not be available.
In other words, so you don’t know, and vague assumptions on a closed box because closed boxes allow you to make them.
Most MMOs usually have multiple instances running, each which need to be maintained separately. That means they have usually gone through the process of encapsulating the server functionality in a way that can be reproduced and recreated into new instances. They have to be maintained at the same time, so they need to be relatively standard. At one point those supposedly absent resources to duplicate the instance of a server have likely existed, and just need to be packaged for public release. Proprietary portions can simply be excluded - an incomplete release is preferable to an absent one. Can’t release databases, they can release schemas, etc. Incomplete > absent.
You largely seem to be giving MMO companies the excuse that if their server solution could theoretically be proprietary and convoluted enough, even if it really isn’t, that they not be subject to the Stop Killing Games initiative. MMOs, unlike single player games, have a far more notable sociable and persistence factor to them, a bigger cultural footprint within those communities, that makes the Stop Killing Games Initiative particularly applicable to them. There’s one simply way not to be subject to its demands - don’t kill the games.
I love CDDA, but I don’t know if I’d call it light on a battery. It won’t hammer a GPU, but it actually does use a fair bit of CPU time for the simulation. Also, every time it redraws a frame, it does so via recomputing the world lighting and such, so it’s actually surprisingly heavyweight.
I loved Deus Ex Human Revolution, it was my intro to the series and still one of my favs. I woild also recommend something a little more sandbox, like Minecraft or Lightyear Frontier, just for the sheer time sink these games can be. Farming and building can make you lose track of hours at a time, great for travel.
I could also recommend something like Be my Hoard. Trying to get over an hour on a run is a fun way to burn an hour, if you like rouge-lite styles.
If you like driving, something like American Truck Simulator or Euro Truck Simulator is another great time sink.
Thanks! I’ve been meaning to try and figure out what Minecraft is about and I don’t even think about the truck simulators, I’ve been curious about them.
There’s a similar, open-source game, https://www.luanti.org/ (until recently, known as Minetest). It doesn’t have as many mods in 2025 as Minecraft does, but you might also enjoy it.
I really want to get into Minecraft but every time I open it I don’t know what to do but dig a hole directly down into the ground. Is there some guide on how to play the game or something to understand it better?
Oh no?! It developer’s choices vs purchaser’s options. Who will win, it’s a mystery only time can solve. Just kidding, we all know who the courts will side with, as it is never “the people”.
It’s got Gareth Edwards on board at least. I’ll probably give it a watch at some point just for that. Plus action hero Chris Pratt is the worst Chris Pratt. I liked him better when he was fat.
I don’t think I’ve ever seen anyone more out of their depth than Colin Trevorrow. A real shame that, because I actually enjoyed Safety Not Guaranteed.
So, a shitton of game developers just got laid off from Microsoft, another in a string of “restructuring” nonsense that’s been rampant in the industry.
That’s a lot of people with gaming expertise who could be put to work helping companies transition their games to single player experiences or at least making them accessible to customers after support stops. If the EU ends up pushing this forward, there’s a decent business opportunity in there.
My only real experience with this guy was that he helped fund a mario 64 romhacking competition that I entered. So I got some money from him because of it. Funny how that works out.
Do you ever hunt around Facebook Marketplace? When electronics drop in value enough, often times, people will just give them away. I have. It’s (sometimes) less hassle than trying to haggle with people over a few dollars for severely outdated hardware, and my goal at that point is to get it into someone’s hands who will use it rather than have the stuff go to a landfill. Even a very outdated PC will still play tons and tons of great games for cheap or free. They frequently won’t be the latest and greatest, but there’s less and less correlation these days with high game quality and high system requirements.
For tekken 7 if you bought the game through steam there shouldn’t be anything technical needed. Just hit install and launch it through steam should work. You might need to look up how to enable proton if its not enabled by default. I thought they were starting to do that. I’m not sure if you meet the minimum GPU requirements but you should be able to refund if not. For tekken 3 I don’t see a PC port, Your best bet would be setting up a PS1 emulator like duckstation.
Get the ps1 bios files, They can be found here psbios.gitlab.io/bios/ps1-bios/It will be in a .zip you will need to extract it afterwards you will have a lot of .bin files.
Get your tekken 3 ROM file, It will usually be in a .rar or .7z so you will need to extract the ISO.
Next you will need to launch duckstation, I’m not sure if your DE will prompt you to mark the appimage executable but if not open a terminal and run " cd Downloads ; chmod +x DuckStation-x64.AppImage " then it should open the installer when you double click it.
During installation you will be asked for a BIOS directory, Click on the PSX folder containing all those .bin files. After that it will ask for game directory, Choose the folder where you placed the .iso for tekken 3.
Beyond that you will need to setup your controller, Any USB controller should work. Graphics settings should be okay at the defaults. That should be the full setup process, Let me know if you got any questions or need more explanation.
Edit: Forgot about .bin/.cue files, These are the same as a .iso but split into multiple files. Make sure to keep them together but it should work the same in duckstation.
This isn’t a PS2 game, it was a Win XP game – hence why this specific screenshot was taken in 1200p. There is, though, a separate version available for PSP that looks like this, and that’s way more low-poly.
That said, yeah. There’s a huge noticeable difference between today’s high res, high refresh rate graphics and the PS2.
Do they still need to get the minimum in at least 7 countries? Anyone happen to know? Ive only been loosely following and i don’t want to stress the website more than it is suffering lol.
No, that requirement has already been met. The final requirement (which has just been met now) is to reach a total of 1 million signatures. Basically, all requirements are now satisfied
In a way, focussing on the countries was always ultimately pointless (aside from encouraging votes througj country rivalries). It’s almost impossible to not have required countries after the million votes milestone. You’d have to male something very specific like “make dutch the only language in the EU” in order to not make that cut.
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