Always more active than I think, always less active than I want considering my main method of play is leading public platoons. It’s great if you can concentrate into a hex and get people supporting each other. It’s shit if you’re just in a Sundy telling squads to ghost cap 4 hexes at a time to cut stuff off.
Not a lot of single game no lifers on here… i.imgur.com/H9PWPxq.pngObv wallpaper engine, clicker, and perfect tower are idle things so most of those hours aren’t active so pretty much every other game I have is under 200 hours.
Of all time? I’m actually not sure, especially if you include my pre-internet / pre-always-being-spied-on-and-tracked history. But probably it would be one of the Street Fighter 2 iterations.
I don’t think I’ve even played 450 hours total of games in the past 25+ years, though. So, I’m probably a bit of an outlier around here.
All my games with over 100 hours playtime. Outside of those, probably Minecraft which must be over 2000 and some console games, maybe a couple Zelda games and Persona 3 FES at 100-200
edit: if you’re looking for recommendations, I definitely say Spelunky 2. Try to go for all the achievements and it’s a super difficult grind. Probably the hardest game I’ve played but very rewarding
STARBOUND!!! Dude you’re the only ever person I’ve run into. That was one for the first games I supported in Early Access and hold a special place in my heart. I somehow lost my original save on that game and was utterly devastated. At some point I’ll go do another run bit damn did that hit me hard. I had countless bases, my shop was so decked out. Ugh.
On my first character alone it was 370+ days at some point, and I retired her when the first time expansion came out. Safe to say I’ve spent years on that game, even though I don’t even remember how long ago I quit.
Yep, my main has around 400 and I don’t even want to think about adding up all the many alts and dead HC characters at this point … They don’t call it world of warcrack for no reason. I will say I have had a ton of fun with it over the last 15 years. I’ve only played casually witha few very brief stints of raiding a little more seriously.
I usually jump between Guild Wars 2 and the Elder Scrolls Online myself. But Warframe has been on the side of them as well since forever, but its more of MMO lite.
GW2 is very nice when it comes to combat and such, even if the large world events aren’t really my cup of tea as the FX gets pretty bad. The story is decent enough and there is no subscription option at all. You do however need to buy the expansions and the living world story to get the entire game, i think there is a “complete pack” on steam. But its free to play the base game even though free accounts are very limited and should be seen more as an endless trial.
ESO has a far better world and deeper lore than GW2 does but i find its combat to be especially awful. A subscription is practically mandatory if you want to do crafting as there are a /lot/ of crafting materials and not a lot of inventory space. With the subscription you get access to the crafting bag which is just unlimited storage for crafting materials. The subscription also gives you access to all the episodes and expansions apart from the latest one. The story is often good, but nothing too exceptional.
Warframe is completely different as its a third person shooter. Its got some of the best movement in the business imo. Its entirely free to play as well with ways to earns everything in game, including the premium currency as its tradable between players. Its got some of the wildest lore of any game ive played and as such is quite unique in its take on sci fi. The story is great, but relatively short. If you do give this one a shot and hate the gameplay its not going to be for you as there is a lot of grind. But if you want to play a space ninja/walking WMD bouncing off of the walls while murdering hordes of enemies its definitely worth a try.
I’d been starting to get into it when the Android release dropped and then I was cooked. Now between Steam/Android I’ve always got a run going somewhere.
Moje konto na Twitterze zostało zawieszone za nic. Nic nawet nie lajkowałem. Założyłem konto tylko po to, by przejrzeć czyjeś konto na Twitterze i po paru miesiącach mi je zawiesili.
Consider me a psycho with a hot take, but I have always preferred games that mix the enemy difficulties around in a zone. Something like Ark where, sure, level 3 Dodos spawn on the starting beaches, but a level 70 Spino can spawn not far away and you have to be sure to skirt it lest you become a healthy snack. The steady progression of “zone difficulty” has always bugged me a bit because it is just so far off from realistic. Sure, close to a settlement there would be culling of particularly dangerous creatures, but some of them would still exist (if the settlement is being responsible). And yeah, as you get farther into the wilds those sorts of cullings would fall off rapidly, but to say that there would be areas where there are no easy monsters or no hard monsters, even in the wilds, is just not accurate.
Also, you get the same feeling of accomplishment, sometimes more, when you have died to hard monsters in starting areas a bunch of times then learned to skirt aggro properly, but then suddenly you come back after being out for a while and utterly decimate them. Just feels so good.
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