Honestly, I would totally move to GOG, however my entire games collection is on Steam, so it would be very very difficult and it’s rather tedious to have and use 2 platforms like that.
Oh well, I do hope they can get more people onto their platform. it’s a better Epic store for sure.
I honestly felt the same. Then I thought, eh, let’s just try. Turns out I don’t care about my library being split. I just add desktop icons for the games I’m playing and launch them from there without thinking about what platform it’s on.
Making porting gog to linux a priority which has by far the smallest market share for computer gaming is the dumbest thing anyone in this thread is saying, where is that financially a viable option to cater to the tiniest percentage of gamers for gog? I know ill get downvoted but im tired of the fanatical linux posts on lemmy at this point. Get with reality they are going to work on the client where the money is most predominantly flowing from and its not linux or mac. Haters gonna hate the truth but its the truth from a business standpoint.
While I agree, it’s also a chicken and egg problem. How can more money flow if they don’t make it easy? Even just endorsing Heroic and providing them some APIs would work
This is a future proofing measure. With the enshittification of Windows there is a reasonably sizable share that is looking to migrate. Making an API/front end functional on the platform is just good business. I for one will be switching 95% to Linux the instant Microsoft acts on their patant for putting a mandatory advertising ticket on the screen. Literally the only thing I will use it for is programming things for work.
With the Steam Deck getting more popular and more SteamOS handhelds on the way, it has never been a better time for game companies to support Linux. GOG does already sell some games that have Linux support, they just don’t have a convenient way to download and install them.
GOG galaxy appears to use CEF and Qt, as well as some parts (such as plugins) that use python. All of those are cross platform. So I doubt it would be incredibly difficult to port to Linux. The fact that there is already a macOS version indicates that it can be made cross platform and can run on Unix-based systems.
Making porting gog to linux a priority which has by far the smallest market share for computer gaming is the dumbest thing anyone in this thread is saying
Building a bridge across the river is totally stupid, because no one crosses that river to get to where they are going.
Building a house on that hill is dumb, because no one lives there.
Creating that new type of device is a waste of time, because no one has ever bought one like that.
…
You see the point, right? Not that I’m trying to give business advice. I’m just saying that these things aren’t necessarily as stupid as you seem to think.
Very detailed and informative post as always! This is how video game journalism should be done.
You’ve convinced me to give Death Standing another go. I bounced off of it 30 minutes in after the 20th minute of cut scenes but there seems to be more juice to it further in so I’ll power through another hour or two and see if I can’t find the hooks!
Death Stranding really clicked for me when “Bones” by “Low Roar” in the first real delivery mission comes on. Takes slightly more than an hour to get there and even then, it definitely is not a game for everyone.
Its a tough one! I tried twice before it made me head over heels. Just…take your time, the whole first gigantic area (to me) is like the tutorial area, just get through those cut scenes and then you’re really on your own.
Try soak in the atmosphere, but do remember it’s not for everyone!
I really, really love the game now. It actually takes my breath away. Heck it even inspired me to get Death Stranding items (I’m loathe to use the word ‘merch’) from Japan. And let me know what you think of it! I’m super interested how you find it :)
This post is pure unfiltered 100% awesome! I find I’m frequently having anxiety attacks these days because of… <gestures at everything>, but reading this massive in-depth writeup, just letting me soak in a hobby I love but don’t have much time for as I’d like, has relaxed me more than anything has in months. Thank you so much! 🙏 I’ll definitely be keeping an eye out for these in the future!
This is honestly so sweet to read, thank you for making me feel like my silly little posts can make a little bit of an impact :)
And, I think everyone here - especially on Lemmy - understand that feeling of things becoming ‘too much’ lately. Heck, I just ran away to Rome to drink coffee, play chess and avoid real life because it all feels a bit much right now. So I understand completely!!!
I don’t know if you already know this, but your phrasing made me think you don’t:
Supergiant Games are known for Bastion… and more recently, for Hades :P So it makes sense that the style reminds you of that, because Transistor precedes Hades.
I’ve been playing another lap through the old Baldur’s Gate: Enhanced Edition and just got my party kitted out with +1/+2 weapons and better armor, so this ought to be the point where the rest of the game gets way easier.
I’m coming up on the end of the base game of Borderlands 2, as I try to make my way through the series before the fourth game launches this fall. There’s a lot of Borderlands 2 DLC to get through after this, but it’s scratching an itch that the FPS genre hasn’t really been doing for me with new releases in years.
And I’ve also been making my way through the first Kingdom Come: Deliverance (this one on GOG). It’s sort of flip flopping on how important the simulation aspects of the game are to its whole deal. I too found them frustrating, but I know from Red Dead Redemption II that, when done right, they’re there to make you make choices that that character would make in that setting. However, sometimes the game hops over them in the interest of time, and other times it makes you go through them to the point of tedium. It’s still early going in the grand scheme of things, and the political intrigue has surely grabbed me if nothing else.
With a name like Perfect Dark, what are your expectations for the new one? The demo they showed was vague enough that it could be just about anything, and I get the sense that it won’t launch with split screen multiplayer or even a deathmatch mode, because no one does those anymore.
I think I found KCD II easier to sink into than the first. The first one I played maybe 10 hours of and kinda walked away. I told myself it was too open-ended. Maybe I need a little structure to my games to make me feel less overwhelmed?
That turned out to be obvious nonsense though, since the second is even more open-ended and I just love it. Like I said though, I really found I needed mods to make it less like ‘work’. But I know I am in the minority because it’s not as the developers wanted it to be.
I’m…waiting for more before I can really form an opinion on Perfect Dark. I adore how it kinda feels like a loose spiritual successor to Deus Ex, if that makes sense? I’m hoping it stays true to what the original was. Weirdly I feel like Selaco gave me similar feelings of ‘high-tech-corpo-espionage/action’ that Perfect Dark once did, though it’s a completely different game.
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