They call this design philosophy, “Lateral Thinking with Withered Technology.” Basically, “using old tech we understand very well in new and innovative ways.” For example, they were slower to get their 16-bit console to market, but while working on it, they used their expertise in 8-bit consoles to release the first cartridge-based handheld system.
Well, there also seem to be credible leaks that it’ll have some sort of duel screen system, potentially functioning like the DS. It’s probably going to be more than just a bigger switch.
Oddjob actually wasn’t that bad once you realized he was at perfect headshot height when you crouched. I wrecked a lot of kids who thought Oddjob was a secret weapon.
Huh, haven’t had any issues with deadzone. If anything, the deadzone is too small, especially on Goldeneye, where the sensitivity felt way too high for the software. But I found it a super smooth upgrade for pretty much everything else, especially Kart and platformers. I just looked up those steel sticks though, and they look awesome! I bet that has a nice, authentic feel to it.
Most good platformers from the 80s and 90s still hold up: Super Mario Bros., Super Mario Bros. 3, Super Mario World, Sonic the Hedgehog 2, Sonic 3, Sonic & Knuckles, the Donkey Kong Country Games…
The Atari 2600 was before my time, but I bought one at a flea market when I was a kid and was actually impressed by how fun a lot of those games were: Laser Blast, Outlaw, Warlords, and Missile Command, to name a few. The problem is that the hardware is pretty important to the experience. The responsivemess (or lack thereof) of those old controllers is part of the design, so I’m not sure they’d emulate well.
Once you get into the early 3D era, it’s hard for me to say what’s actually good and what’s nostalgia. I love Goldeneye, and it revolutionized the FPS, but it’s probably a pretty bad experience if you didn’t grow up on it. I’m pretty sure Mario 64 is still a legitimately good; it seems like it was still well received on the Switch, and it’s core mechanics have remained basically the same through Sunshine, the Galaxy games, and Odyssey. I think Legend of Zelda: OoT is still legitimately good, but it’s hard to tell. I certainly still enjoy playing it, and it think it’s worthwhile just to see the origins of Z-Targeting, but I’m sure it does feel dated. Either way, you should play the N64 version of Majora’s Mask for sure. It’s still the strangest, darkest Zelda game, and the 3DS version was shit.
Finally, most turn-based RPGs are going to hold up, but I want to make special mention of Pokémon Gold, Silver, and (especially) Crystal. It’s become trendy in the last few years to say these games are actually bad because of a bad level curve, a bad post game, and some other assorted complaints. The level curve criticism is fair, but the post game is great, and most of the other issues are just people who are upset it didn’t follow some of the conventions set by later games. I could say a lot about it, especially if I got into it’s connectivity with RBY, Stadium, and Stadium 2, but I’ll just say it’s still one of the highlights of the franchise, and a contender for greatest sequel of all time. Every fan of the Pokémon should play Crystal at least once.
The controller was weird, but they didn’t have a template yet for what a joystick controller should look like. Also, it makes a lot more sense if you understand that you’re never supposed to the D-Pad/Joystick at the same time. Left hand goes on the D-Pad handle for 2D games, Joystick handle for 3D (some third-party developers didn’t understand this though).
Obligatory Undertale mention. I know it’s the cliché answer, and it’s fan base is…a lot, but it really is a great game.
Also, very happy to see FLT FTL get a couple of mentions here. Hardly any of my IRL friends have even heard of it, but it’s probably the best Star Trek game ever made (even if it’s not actually a Star Trek game).
In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.
Small, incremental improvements don't make shockwaves like the old massive tech leaps used to. (lemmy.world)
Don’t panic, but an asteroid has a 1.9% chance of hitting Earth in 2032 (arstechnica.com)
Video Games Can’t Afford to Look This Good (www.nytimes.com)
'It Has Plateaued': Should We Be Worried About Console Gaming's Future? (flip.it)
Honestly the Switch 2 is the only future console I have any excitement for.
What more could we possibly ask for? (lemmy.world)
Gamers Above 30, What Older Games Would You Still Recommend to Younger Gamers?
The N64
I am probably going to get hate for this, but I don’t think too highly of this console....
What are the best indie games you've ever played?
Fantastic titles made by people in their bedrooms.
Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code) (www.ign.com)
In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.