I distinctly remember mario bros on the nes. There was like a 1/3second latency between pressing the button and mario jumping. You had to time your jumps (especially when running) further back than you’d expect to compensate. You just kinda got used to it after a while.
Yep. On the emulators now it is instant. I recently stayed at an airbnb with an nes and played with my kids. The lag is definately there. Even my kids were falling off stuff shouting that they pushed the jump button.
Feel like dudes who refuse to ever play as women or in simulated gay relationships are just depriving themselves of some quality content. I haven’t gotten to this BG3 playthrough yet, but you can’t tell me Ascended Astarion and Ambition Gale won’t be the most toxic codependent enabling shit ever, and it is gonna be enthralling to watch that heat up and burn down.
Stay away from Gale. The mechanics of romancing him are more toxic than the character themself. There is no indication of when he locks you out of other options. It’s like playing “Set a Boundary Simulator”. Least fulfilling romance imo. What a fucking weirdo.
Definitely go full in, “I can fix him” with Astarion.
Talking from many patches ago fwiw, maybe some of the mechanics were fixed.
How do you play a different game every day? Don’t you have a campaign in one game that extends over multiple days? I could never juggle games the way you do.
But kudos to you, and congratulations on 400 days! I always upvote your posts whenever I see them in my feed.
Though it’s mainly multiple story-heavy games at once I couldn’t do myself I think. Jumping back and forth between Minecraft and Halo and Mario Kart and what have you feels slightly different.
I have a lot of free time. I’ve been a bit overwhelmed lately so i’ve been bouncing around from thing to thing until i find something i can fit into my schedule. Usually my evenings are free though and i play multiplayer with friends which is always a guarantee
I know it is a bit of a silly answer but here we go:
My brother had installed a game-boy emulator on the family PC when my parents had prohibited gameboys from the house. My older siblings bought some though and hid them, but i was too young for that. (They also didn’t tell me).
Anyways, so at the time Pokémon Ruby and Sapphire was the hot shit. I played Ruby on the emulator and i loved it. There was just one problem. The “nebula” animation that is transparent in the gameboy version was solid in the emulator. When i entered a cave i had to find a way to pass it blindly. This was before we had proper internet access at home, so i couldn’t look up the cave layout.
I had to gave up after the second gym or so. When i got older and my grandma bought me a gameboy, i played Ruby like crazy as i finally could progress.
It really says something about the quality of its world-building that I can glance at someone else’s screenshot and vividly remember riding over that specific bridge.
Such a good game. And I have nearly zero interest in westerns.
I’ve basically been marathoning Kingdom Come: Deliverance II. It’s hard to state just how much improved from the original game without writing a book, but the highlights are that combat is way better, the stealth is way better, the mission designs largely don’t ask you to do anything tedious for the sake of “immersion” without something interesting happening along the way, and they do a better job of recording everything you need to know about a quest in your journal this time around, while signaling the things that they won’t. I’m having a hard time putting the game down. It’s Witcher 3 levels of “every side quest is interesting”, and the game gives you a lot of freedom. My alchemy skill is now maxed out, and there’s basically no problem I can’t solve with potions. So far, this is the best game I’ve played this year.
Doom/Doom II. They somehow lucked the hell out on mechanics, speed of movement, ease of modding etc. John Carmack did us all a massive solid and got the game released under GPL license only four years after it came out. As a result of the incremental improvements enabled by that, the game keeps my interest to this day.
TIE Fighter. I used to be a massive Star Wars fan, and this game was just the best thing ever for a detail-oriented kid. I memorized the stats of every single ship and for the rest of time was pissed whenever someone got it wrong. The missions truly require you to use your brain and every advantage at your disposal (in-flight map; reinforcements; wingmates; ship characteristics; good tactics). 've’never come across a better flight sim to this day (although the Freespace series comes close).
Diablo II. I was 15 when this game came out. I rollerbladed all the way across town to buy this game without my parents knowing. The clerk almost didn’t sell it to me because he thought I looked too young but in the end he did me a solid. The game was worth it and then some. It consumed the rest of my teenage years. Digital crack.
Games that deserve to be in the top three but don’t fit:
PlanetSide. I still remember being in shock watching a hundred people shoot at each other without massive rubberbanding etc. It totally redefined what was possible in a game. I was obsessed with making loadouts for every situation. TR forever!
Dark Souls. They totally nailed the feeling of being in some sort of dark fantasy fever dream. So beautiful, and I love how the lore is relevant to how you feel trying to overcome the adversity of the game. First half of the game has some of the best world design I’ve ever seen.
World of Warcraft. I flunked out of college because of this game. I think it was worth it.
Morrowind is top tier. Every time I play a bit differently or go somewhere new, it feels new again. I’ve never had that from another game. Compare to Skyrim (which I also liked), I kinda felt like I experienced everything my first go-round.
Check out Outward. It has a Morrowind/Everquest kind of feel. It’s an offline RPG, but you can play co-op. You have to basically discover all the mechanics/secrets through trial and error or talking to NPCs, which makes it feel very old school.
There is a time and place for walkthroughs. I doubt I would’ve finished Portal 1 & 2 on my own without them because I absolutely suck at puzzles, particularly visual ones. But if I hadn’t, I would have missed out on the great story and enjoying the craft of the game.
It is the externalization of internal mental processes, causing technological dependencies for even basic thinking on the subject it issues for. It is fundamentally the same as being dependent on a parent for answers, as a child. At some point the parent must force the child into independence to become capable of functioning, to build the infrastructure to answer its own questions by memorizing, and later discerning, the answers.
If we should regress to, or raise our children with, such a dependency, we will become enslaved to those who control these technologies, making useful thought into a subscription service. Technology is incredibly empowering but at some point it becomes a necessity and we are beholden to those who control such things, spawning a techno feudalism in which we are as tied to a corporation’s technology as serfs were to the lord’s lands.
The analogy makes a lot of sense to me. Once you have an “easy button”, it’s hard to not use it. It’s sort of like when you’re at work and see the “quick workaround” effectively become the standard process.
Or when you’re diving somewhere, and drivers thinking there’s an “easy button” gets people killed.
The point, I think, is that society seems to encourage “what can I get away with” while discouraging any consideration of “what should I do”. Which, well, seems pretty ass-backwards don’t you think?
Then again, we’ve never truly removed from power the progeny of those that decided beating the shit out of someone else was preferable to doing their fair share of the labor. “But what if someone tries to kick your ass? Then you’ll be glad I’m here.”
Uhh, like fucking hell I will. That kind of sociopathic fuckery has always been, and will always be, nothing but a drain on the collective effort of any society.
Tldr: I totally agree with you
Oh, and as an aside, part of me kinda hates that Re-Logic added “Journey Mode” to Terraria; I haven’t put any significant time into even one classic mode playthrough since.
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