I had an ASCII Grip for the original Playstation that I really loved. It was a one-handed controller that I mostly used to play RPGs, and although it took a little getting used to, I eventually got so comfortable with it I could menu faster with the Grip than with a normal pad!
The 8Bitdo Pro+ has been great - works really well with my Steam Deck and Switch. Sounds like the Pro 2 is the superior version with hall effect sticks.
The Switch Pro controller has always been good too. And the DualSense is really neat with the haptics and adaptive triggers - expensive, but not that much more than a Pro controller surprisingly.
To be fair I’ve had the pro controller for several years and it has held up really well. Really ergonomic and the vibration’s good, plus it has gyro. Perfect for my needs on Switch. I think it was worth what I paid.
No the pro controller doesn’t have hall effect sticks, but I’ve not experienced any drift. I did take it apart once to clean the insides however.
I had no end of problems with the joy cons, and have replaced those sticks with hall effect ones. Since doing that I’ve not had any problems, touch wood!
Admittedly I don’t use the D-pad all that much - does it not register inputs well? I guess it’s pretty important if you’re playing a fighting or retro game that require precise inputs. For the games I’ve played, it hasn’t been an issue.
The contacts inside are too big and sensitive and it results in phantom inputs. The DIY fix is to open up the controller and literally cover parts of the input contacts with tape.
I'm seconding Simon Tatham's puzzle collection, Nonograms Katana, and Stardew Valley, all of which are in regular rotation and fill different niches in my soul.
I also like, from f-droid, Tower Jumper, and from Play, hillclimb racing.
seen much praise of mindustry here on Lemmy, but not got into it myself
rabbit escape is like lemmings/pingus
I like go, but play casual. CrazyStone on Play works well for me. It’s doing something with the internet on startup, probably benign model updates, but I block its internet access.
I also remember Doom and Destiny being very fun and fairly casual. The free version is not too bad on ads. The second one I never got far in - felt like it was constant ads interrupting gameplay
I can’t give specifics because it will depend on the version you play and also it’s been a while and I don’t remember all mods by heart. So it’s just gonna be suggestions; in no particular order:
First of all you’ll need the fundamental bug fixes. There’s (still) lots of bugs in vanilla Skyrim.
You will need the new improved menus, most mods rely on them.
Personally I can’t play without improving the aspect of PC and NPCs, so improvements to bodies, faces and hair are a must for me. If you get down the rabbit hole there’s things like mustaches, beards, tattoos, eyes etc.
Armor and weapons is a close second for good looking stuff.
You will want a mod that improves polygons as well as something that enhances vegetation, skyboxes, water and weather.
There are mods that fill the cities and villages with a lot more… stuff. Things like decorative vegetation, benches etc. You will not be able to play without it once you’ve tried it.
The skill trees and the professions all need specific mods that apply balances and fixes. You can also go one step further and apply mods that actually make them interesting.
If you can find one for your version of Skyrim, I strongly recommend a mod that improves dragon AI and makes the fights actually challenging. It always seemed ridiculous to me how easy they are by default.
Better horses is a good idea, lots of convenience there.
Smithing improvements. Nuff said.
Personally I can’t stand the default fighting in all aspects of it. I must have didn’t roll and some extra brains for the enemies. Some mods the spruce up the dungeons aren’t bad either.
You can get lots of extra quests and NPCs with Interesting NPCs.
I typically avoid shaders and ENBs in favor of simpler mods that let you adjust the game colors (contrast, saturation etc.) They have very low impact on performance and give you that color jolt that’s 90% of why people use ENBs anyway.
On an even more personal note, I like to play like a classic RPG. I get mods that allow multiple companions and interesting NPCs and when I met somebody interesting I take them into my party. There are also mods that let you order them better, you can adjust their flags to set what armor and weapons they prefer, how they level up, and whether they have “plot armor” so they can die for reals. I usually end the game with a party of 4-6 people and it’s a blast. But you may want to adjust the difficulty accordingly as you go out you will start rolling everything.
Another very interesting approach I’ve tried a couple of times is mods that remove all identification clues (no town names, no directions, maximum map fog of war) and start you in some random point of the map. Add some difficulty mods so you have to be really careful who you meet, perhaps some survival mods, and it’s a real blast. You can also use rogue rules and restart when you die (and not save scum).
How do you fix the opening credits so I’m not a helicopter? Ever since my first playthrough on my old computer, I’ve never gotten past the opening scene. It’s so frustrating.
try using the console to set the speed to like 0.5 or even slower. When things speed up, the game physics goes nuts; slowing them down stabilizes them again.
Overcooked! 2 $6.24 (75% off, matching the all-time low)
Chaotic co-op cooking, local or online. Complete restaurant orders quickly in increasingly absurd scenarios. Cook in a haunted kitchen, above a mineshaft, in the middle of the highway, or on a burning hot air balloon that crashes into another restaurant! This is the kind of game that people joke will ruin friendships.
I got overcooked 1. It was over difficult and felt too much like work and not fun like a game should be. Maybe 2 is better but I’ve no incentive to try it out.
Maybe you’re just not the type of person for that type of game. I’ve spent lots of hours playing it with m girlfriend. Sometimes it’s fun, often it’s frustrating and I just can’t be motivated to try and improve my efficiency to get that third or fourth star in many of the levels. It’s fine that way.
Overcooked 2 has one of those perfect gaming moments: the balloon crashes into a another restaurant, and instead of a cutscene, we just start getting orders off a different menu. It really sets the tone for the game.
The shutting down of the crew’s servers ended the game’s existence, until a mod highlighted in the other post sparked some potential life back into it. It made me think of all the old games that have maintained communities over the years because of like-minded modders.
Higher speed impacts penetrate deep, but also cause the rock to melt. This fills in deeper craters, limiting the max depth a crater can be. There are still very deep huge craters, but these look more like big depressions than craters, because of how big they are. They are also themselves covered with craters usually, making their size and shape harder to see.
Because the diameter of the moon is 3474km, a difference of several kilometers would only amount to a fraction of a percent. So even though one crater is for example 10km deeper than another, relative to the size of the moon this is practically nothing. When viewing pics like these where the whole moon is visible, this matters.
The moon is a very uniform gray color and lacks the indicators our brain use to gauge depth. This makes it very hard to guess how deep the different craters are. You can see some craters have more shadows where others don’t, but they are also different shapes and sizes and the lighting is different so it’s hard to see.
There is also probably some part of the speeds of incoming stuff being within a certain range and the moonrocks being relatively uniform in materials, so the range of craters than can exists is probably limited. But I’m not certain how big of an factor this is and what the range is.
There are plenty of missions right now. China has landed a rover on the moon this month. And multiple countries have satellites in orbit around the moon. Nasa has their Lunar Reconnaissance Orbiter which takes very high resolution images of the moon all the time and these are publiced on their website.
This image does a good job at making me realize we have explored basically nothing on the moon. SO much more to explore, yet we act like there’s no point trying to send more astronauts to the moon for decades. Please, increase NASA budget more.
bin.pol.social
Ważne