All the mainline games are not interconnected at all, they are pretty much very separate in terms of story / settings / characters. So you can jump into any one of the games. Also, their turn-based systems, aka Active Time Battle, aren’t anything interesting, compared to say Shin Megami Tensei’s Press Turn system. All FF games have very linear / streamlined experience compared to other games, i.e. choices don’t matter much, you don’t choose the stats, equipments are streamlined.
Here’s some overview:
First 6 games were 2D games, the best of those bunches are Final Fantasy 6. Great story, great villain, great music
original FF7 is the one popularized the JRPG genre, and probably broke the base between older 2D fans and newcomers. It has memorable characters, music, story about eco-terrorism. The gameplay revolves around materia system, it’s like logic system where say if you connect Fire magic with All-effect and 2x-effect, you can casts double Fire magic that hits every enemies, etc. FF7 Crisis Core is one of the best FF spinoffs out there, while FF7 Remake is a ‘remake’. It’s advised that you finished the original FF7 before playing those two.
FF8 also broke the base. The game is more romance-centric in some way, but still sci-fi. The gameplay revolves around junction / draw system, where you draw magic from enemies to junction it to your stats.
FF9 is kinda back to original game. It’s more high-fantasy setting, and was released during the end of PS1. It wasn’t as popular as FF7 or FF8, but there are definitely fans. I had hard time getting into it, because the animation is kinda slow, but maybe I should replay the HD version
FFX is very well received, it’s a sci-fi romance story that takes place in south east Asian-like tropical islands. The first FF game on PS2. FFX has a sequel, FFX-2, which is also well received
FF11 is MMO, I don’t play MMO, so I have no idea about it.
FF12 is great, it’s more political than usual FF games, because it’s written by Matsuno, who made Tactics Ogre and FF Tactics. The gameplay is bit weird, bit MMO like.
FF13 was not well received, the only mainline FF game on PS3. It spawned two other games FFX-2 and FFX Lightning Returns. The main complaint about FF13 was that the story was incomprehensible, the game is very linear, and the battle mechanics is very confusing. I think what happened is that
they used tons of opaque in-game terms (Fal’ Cie, La’ Cie), that’s barely explained until very late in the game.
the game also opens up very late, there’s a one large wide region for you to roam around and engage in enemy encounters, but they only give it to you very late in the game
the combat wasn’t explained clearly, the paradigm shift system is actually fun, and a step up from ATB
annoying characters, they focused too much on Hope and Snow. Hope is a whiny child, but he’s a child, so it’s ok. Snow on the other hand, is just an annoying character who likes to talk about himself.
FF14 is another MMO, I don’t touch MMO
FF15 is kind of a mess, it was in development hell. I like the roadtrip story, where you just drive around. The open world is bit sparse and serves mostly for enemy encounters. One of the main issue is that some of the stories are gated behind DLCs. The gameplay is bit more weirder than normal ATBs. I like this game, but not as much as others.
FF16 is great. Devil May Cry combat, very streamlined and nicely paced story, those huge spectacle Asura’s Wrath-esque battles, etc. This game is my current GOTY.
There are other spinoff games, e.g. Final Fantasy Crystal Chronicles, World of Final Fantasy, but they are mostly spinoffs, mostly for fans who want more after playing the mainline.
But there’s one that I want to recommend, and that’s Final Fantasy Tactics. It’s a strategy RPG and it’s amazing. There’s an updated version released on PSP, called Final Fantasy Tactics: The War of the Lions, which is probably the one you should play.
There are rumor swirling around about FF9 and FF Tactics remakes, but can’t say anything until we see it.
Final Fantasy is a lot like Zelda in that a particular person’s favorite is going to be the one they played when they were 12 years old. Depending on the age of the recommender, you are most likely to get 4, 6, or 7 as an answer.
Ya, whole show was kind of a let down, TankRat, from the Beginning no less, was the only one that really cought my eye. Oh well, at least Expedition 33 got its due & EVERYTHING ELSE SOMEHOW.
I really should play it already, if even the notoriously AAA subordinate Jeffy K. had to acknowledge those French people’s game so hard.
Mechanics from the Mercenaries series. Destructible buildings, getting weapons and vehicles dropped to you anywhere at any time. Being able to ally with different factions. Oh, and the ability to call in airstrikes. Bunker busters, cluster bombs, artillery barrages, etc. Just Cause and Metal Gear Solid V are the closest things to that. But they just aren’t the same.
And the ability to just fly like Superman. I’d like that in more games.
I want to see more modular building for vehicles and bases and fun traversal options. So many open world walking sims, it gets old. Or fun mounts that are more than just faster walking. (Rdr horses but fantasy beasts that ride differently)
No one brings planes into sht, why don’t mmos have magic planes, idk if seeing it in random anime as a kid changed my expectations but we should have ww2 magic based planes. Bothers me so much that fantasy societies are supposedly so smart, have such advanced magic, but couldn’t come up with magic cars. Like suspension, engines, etc. are just too complicated for them.
And same with consumers. We aren’t a charity throwing away money for no reason. We actively seek out discounts to get more for our money. We want discounts to be given priority.
By knowing most consumers don’t have the self control to not spend money and fall for marketing hype. Probably call those who don’t get sucked in and end up being more price sensitive and waiting or not buying karens for not being part of the initial revenue made.
I don’t complain online, I wait for a sale to bring it into my buying range, it’s entirely the business owners choice if I buy their product, that said that money represents hours of your life, why spend more than absolutely necessary when buying?
UUhhhh no? Steam doesn’t automatically change games’ visibility if it’s never on sale; it makes games on sale more visible, which encourages Devs to put their games on sale, meaning people who have never seen your game have seen it and might buy it. So in the end, MORE People have bout the game than would have otherwise, and if set at the right price, the Devs still get their cash and now have a larger market. I’m so glad I took Microeconomics in High School :)
And maybe if you studied beyond highschool level you would be aware this is a well studied thing in economics. If you sell a priority service and there is a limit to the resource in some way you are shutting out the people that don’t pay. Like its the same problem as dating apps that sell priority matching, if enough people buy I to it you either have to buy into it as well just to get a fair chance, or except you will never get seem.
Yes the Devs that buy into it get more sales. The entire point is it works for those people, if it didn’t they would have no reason to buy into it. But the people who don’t buy into it are then inherently disadvantaged.
Why would consumers want the store to not prioritize giving visibility to games on discounts during sale events?
If people want to discover games they can go to steam queue and see what is recommended that they may be interested in. But, the last thing I want a company to do is hide sales for me and pushing full retail products.
That to me would be anticonsumer. Might not be what sellers want, but visibility to discounts so my money goes further is what I want as a consumer. I go as far as using isthereanydeals to check to see if other stores sell for cheaper than Steam and alert me to targetted price drops.
That works when we’re talking about big businesses and AAA games, but the problem is when we consider indie developers, who struggle to get attention so are pressured into putting their game on sale when they don’t want to just get some attention.
And why would consumers who are trying to get the most value for their money care about that financial aspect? They aren’t a business. They are consumers looking for deals. Not to be paying full price for games as an act of charity. Many look at the store because they are looking to see what is discounted for the day. And wishlist and use deal trackers like isthereanydeals.
People who get hyped and preorder are the ones willing to pay more because they value first access. After that its mostly value based consumers left with different price thresholds. If you want the full price paying demographic you have to front load your marketing budget before the game launches.
Its like you want the store to be advertising old full priced games and suppressing sales which is the opposite of what consumers want to see.
And why would consumers who are trying to get the most value for their money care about that financial aspect? They aren’t a business. They are consumers looking for deals.
Sure if you don’t give a shit about other people, and then you can use the same logic to justify sweatshop clothes and any other shitty businesses practice you like.
You consider sales to be equivalent to sweat shops?
So do you go out of your way to avoid sales and pay full price for everything?
Anyways, pretty confused why you expect the store part of a business to not prioritize promoting sales, since that’s what consumers want in that section. The discovery queue is where titles that might be of interest is shown without regard to discounts. Its like going to the mods section and being upset there’s only mods being displayed.
Sales page prioritizing visibility to sales is coercion? Damn everything is coercion then. You must hate sites like isthereanydeals deals with them encouraging coercion. And sites like pcpartspicker encouraging coercion showing discounts. If only consumers were kept in the dark about sales. Must fill you with rage using visiting places like GOG too and seeing them showing games on sale or any site for that matter showing sales.
Again you’re only listen to a part of what I’m saying to make it more convenient to argue against.
Pc part picker is not a distributer with a functional monopoly on the pc hardware market, nor are AMD Nvidia and Intel small indie teams. That’s the key here.
Steam use their position as THE retailer of PC games as leverage to make small indie Devs put their games on ridiculous sales even when they don’t want to, just to get featured, in order to benefit themselves by being the place that has the crazy sales.
If you want a more apt example think of companies that use unpaid or underpaid inters for work in return for “the exposure” it’s very similar and widely considered exploitative.
Damn GOG is evil too for leveraging their platform to show sales? I didn’t know sales were so evil. Maybe consoles…oh no sales are everywhere being promoted. The horror. Can’t escape it. Where is the sanctuary where everything stays at retail price.
Honestly this sounds like some logic EA or Ubisoft CEO would make up to try to push the idea of sales as evil so games stay at retail prices longer or go up in price.
There are plenty of examples to the contrary of this. In particular, I know that factorio has literally never gone on sale on principle, and has only ever gone up in price upon leaving early access. Despite this, it shows up with some regularity in the store.
It’s certainly the case that Steam can be a rat race for developers to get attention, but I don’t believe your framing is accurate.
I thought about mentioning factorio in the original comment, but yeah as you say there is some exception, factorio. Being wildly popular and the game that more or less birthed an entire genre helps and even if you don’t play the same game it’s still entirely possible to succeed through word of nouth. But for less popular indie games it’s still true.
I never buy games at retail price anyways, so I do kind of get it past launch. I don’t care about buying a game until it is on sale and its a big part of why I wish list games to keep track of when they go on sale to see if its hit the price point I want.
I have been in the business 10 years, steam insider program is not how steam store works… it is mostly manual and if you know someone there, you have a chance. It’s some people’s work to curate, for good and bad… I prefer it to the inevitable short sighted collapse that a publicly traded company would
You mean the game will only show up in the list of games that are available on sale if the games are actually in the sale? Because that’s just literally how that works
Wow, it’s like people want the games that are part of the big sale going on! How are you twisting the ability to sort by what’s on discount into being evil?
Because the big sale only happens because steam presses Devs into it in order to get promoted. So Devs that don’t buy into the sale, get sent to the back of line.
Then explain better, because at the moment all you are doing is pearl clutching about people wanting a good deal on a product they want, what would your solution be?
I have explained plenty well. You are just refusing to listen because you have already set your opinion in stone and have either ignored or twisted everything I have said to fit that opinion.
If you have any desire to engage in good faith I suggest you go back and re read my comments.
You haven’t explained shit, you just keep saying Valve is abusing devs with sales, you never give a solution and your logic is spotty at best. How would you solve this issue?
That doesn’t look like a gaming laptop, either. $20 says it has integrated graphics.
Reminds me of the “gaming laptops” at Walmart. The other day I saw a RoG laptop being sold with an AMD 740M, a integrated GPU from 2023 with performance from 2010. They dressed it up all pretty with RGB and a 144hz display to make it look like it could actually run games, and then had the nerve to charge $699 for it.
I hate shit like this so much cause people who don’t know any better will buy this thing, get 15 FPS in modern titles and think that PC gaming sucks, when it’s just their computer that sucks.
Except I’m pretty sure thats shopped on there. It has a weird border around it and the entire steam app has a different pixel density than the rest of the photo.
Friend of mine in high school was super into Star Wars Galaxy. Was pretty much all he did after school at the time. One day he got into an argument with his guild leader or some other member with thw power to remove him, and they kicked him from the guild. This pissed him off enough that he recruited another friend of ours to infiltrate the guild and then spent the next month or so getting to a position of power within it so they could re-add the original friend and kick everyone else out while also draining the guild coffers. Effectively destroying the entire guild.
Just about anything that is turn based. Board games ports, Roguelike games like Balatro, Slay the Spire, 9 Kings. Civilization games and Civ-likes. You can even play ttrpg ports like Baldur’s Gate and Divinity but it might be a little annoying without an RPG mouse. I played a lot of Civ when my left arm was paralyzed then weirdly Wii tennis after surgery.
EDIT: I seem to have upset the try hards. I’m sorry, but playing the the same part of a game over and over again and then beating it doesn’t make you special or give you any real life accolades… It’s a fuckin’ game. People play games to relax.
Games are supposed to be fun. End of conversation. There shouldn’t be a game that some people can’t beat just because they have slower reaction times or have a disability that prevents them from playing something such as Dark Souls. Dark Souls is a great game, but dying to some of the lower level enemies because they kept hit stunning me isn’t fun or cool in the slightest. It’s just fucking annoying. I can’t even imagine what someone who has disabilities or slower reaction times would feel.
Also, quit fucking gatekeeping games people. Jesus.
Games are supposed to be fun, but they’re not supposed to be fun for everyone.
So, some people will not enjoy dark souls, because the main gameplay - learning movesets until you’re able to not die to them - is not fun for some people. On the other hand, learning movesets at a really slow pace because the run back to the boss takes ages, or a boss that you can learn quite well but takes ages to kill because it leaves very few openings, or a boss that you would be able to learn except it’s in a tiny arena and the camera always fucks up… these are all areas in which dark souls games sometimes let down players who are geared to enjoy them.
Eh, fun isn’t the only thing people want from entertainment but even if that were always true there isn’t any reason niche games shouldn’t exist. Who am I to tell someone what kind of game they should play. Lots of games out there that I won’t play because I know it’s not for me - sometimes that sucks cause I like the art or the concept and wish the mechanics were what I want but they aren’t and I move on.
Catering to “most” also results in games that tend to be homogeneous in some way and that sucks for those that want niche. Also sucks when niche exists and gets ruined to appeal to “most” but that’s just how it goes.
Deep breaths, it’s gonna be OK. You are saying that all games should include a toggle/slider. I don’t agree. Devs should make games they want to make and I’ll play them if they appeal to me and you should too. But don’t get bent when they don’t have a feature you want.
Ugh. You people just don’t get it. You’re essentially saying that people who can’t physically interact with the game like you and I can are just shit out of luck. It’s literally not about me in anyway whatsoever. I can play them just fine.
I love video games, and I just think that they should be accessible to everyone. Whether that be a difficulty slider or just some accessibility options for those who need them. I want everyone to be able to play some of the games I love, so that I can have more people to talk about it with.
Thats the difference between me and most of the other people like you here in these comments. I’m not asking for them for me, I don’t need them. I’m asking them for people who would love to be able to play some of these big franchises but physically can’t.
Again, gatekeeping is such a fucking weird thing to do.
It’s not gate keeping, and the demand is unreasonable. Not all modes of transportation require accommodation for everyone. A paraplegic is not riding a motorcycle. That’s not a dig at them. And despite your frustration it doesn’t make your opinion more valid than a developer’s.
EDIT: Oh WAIT! I just realized I didn’t say anything about your motorcycle example. Get this. They have an attachment, a side car, that can go on the side of motorcycles that can allow a passenger. This passenger can be paraplegic! Amazing!
Ah yes. So unreasonable. I guess all the others games that include those kind of options just don’t exist!
Ah yes. Sticking up for others is a classic crybaby attitude. It’ll be okay! You can still be a “real” big gamer while allowing others to enjoy your favowite wittle games.
This is why it should be even easier for consumers to return games. Playing a game and deciding it’s not for you is one thing. Playing a game and realizing you just flushed $70 down the toilet is infuriating.
Let’s turn, “I deserve to get my money’s worth” into “I deserve to get my money back.”
Yeah they’re not great when it comes to some stuff for returns.
Last year I bought Assassins Creed 1 and 2 on sale. I played through 1 first, had a lovely time, then went to 2 and noticed some annoying graphical issues. Things that seemingly can’t be fixed after I tried with various mods and patches.
I had only played it for 30 minutes so i tried to get a refund and they declined me because I had bought it so long ago, even though I argued that the game was technically too broken for me to play.
I had to just suck it up and just play it on the PS4 with the Ezio Collection.
Yeah, it should be based on playtime though there’s probably a reason why it isn’t. There are times were I’d have a game in my library that I only get to many months after purchase only to find out its not what I was expecting.
I’ve beaten the Dark Souls trilogy and Elden Ring. I didn’t have fun when I was dying to the combat, I was having a BLAST with the exploration and the rest of the games mechanics. It’s almost like you can have both be fun…
What are the rest of the mechanics? It’s almost all combat and exploration (that leads to more combat). There’s no, like, base building or grand strategy or romance plots.
That said, I don’t think you can please everyone. I found the games enjoyable as they are.
The armor/weapon system is fantastic, the level up system is simplistic, but also super in depth, the level design and how everything connects is amazing, etc. etc.
You can though. You add a difficulty slider, or some options in an accessibility menu. God of War (2018), and God of War Ragnarok, the newer Spider-Man games, and probably some of the other Playstation exclusives ALL have options in game that allow people to play their games. I don’t want to hear that nonsense that it just can’t be done.
I consider the weapon system part of the combat. I guess the leveling system is its own mechanic, but it’s super shallow compared to many other games (eg: path of exile, or even Baldur’s gâte)
Some people wouldn’t be happy with a difficulty slider. Some people would use the slider to make themselves unhappy. Either by turning it too high due to hubris, or too low from lack of confidence. The unified difficulty of the souls games for many people is a plus, and creates a sense of shared struggle they enjoy.
And as I said elsewhere, I really don’t think meta game options are the only way to do difficulty.
Video games are art. Just like a movie can be sad or a painting can be distressing, video games are allowed to explore all kinds of emotions.
Sometimes a higher difficulty is part of the artist’s vision. They get to decide how they convey what they want to convey.
One of my favorite new games is UFO 50. It’s a collection of retro-style games where some of them are genuinely very difficult, and others are just do a great job of simulating difficulty. The difficulty drops off right around the time you start to get a handle on the mechanics, so it’s hard to tell if it’s the game getting easier or if you’re just getting better.
Don’t worry! We have actual letters to read, we have oral ways of explaining things to you, we can even do pictures! What are your needs? I’m sure we can find a way to accommodate you!
So, the fact that I can’t read braille isn’t stopping me from enjoying the medium of reading, just that there are some books that are meant for people other than me? Not all books are meant for me to enjoy and that doesn’t mean I’m being gatekept by braille? Is that the point you’re trying to make?
There are all types of people on this planet. Some of them have the same interests and wants as you, but something happened to them during or after birth that drastically lowered their quality of life. Just because you were born or ended up at this point in your life just fine doesn’t mean that their issues are any less important.
All the books you like, someone with disabilities might want to read. We have the tools to make that book into a form they can partake in the excitement of that book.
That is my argument. No matter what you may have to say, it does not mean others shouldn’t be able to partake in the same activity.
Basketball was probably thought to be a “normal” human thing to do, but instead of being bound by that, we have wheelchair basketball. I think that’s beautiful and a perfect example of being able to accommodate someone’s physical needs.
There is literally no other reason than being an asshole on why someone shouldn’t want more people to be able to play a video game.
Fine. You’re being purposely gatekept from videogames. You’re entirely right and entitled to everything. Have fun being mad about it. Everyone other than you is just an asshole. Have a good one.
Of course not! Only those who took the time to reply and try to defend their hardcore gamer feelings are assholes. Normal people would just say, “yeah. That makes a lot of sense actually. Everyone should be able to physically play my favorite games!” But you can’t do that for some weird reason. Sad.
You’re not really good at this, are you? I’m not a game developer. They have the power to do this, I do not. It was even stated in the OP photo that the director made the game harder, for no other reason than to be a dick. And you applaud that for some reason. It’s mind boggling.
Then develop your own game and do it. Nobody is obligated to make something that is intended for literally everybody to enjoy in the exact same way. That’s just life, not everything is for everyone, and not everyone who is developing a game has the time, budget, or focus to out that element into their game that has a specific need to be a specific thing. And people are allowed to make their game the way they choose, just like any other form of art.
Sometimes game design makes it physically impossible. Any foot based rhythm game (DDR, PIU. DRS) is not playable by wheelchair bound people. Most good vr games will give motion sickness to people. Those people can enjoy different games that are designed with them in mind
Movies “can be” made accessible to everyone but that would mean shaving off any theme or imagery that might trigger a trauma or phobia, cutting all content that may be inappropriate to children, avoiding any topic that could offend someone’s beliefs. Why are these unreasonable expectations but all video games have to pander to someone with poor reflexes or insufficient free time to learn the nuances of a mechanical system?
Because you’re trying to bring this back to people not being able to play video games? I can see why you’d think that’s a clever comeback, but I hate to break it to you, games can be developed to have accessibility options. I can’t magic you the understanding of what I’m trying to get across to you.
Nobody is obligated to make everything they make to be intended for literally everyone. That’s just a basic fact of life. Some things are the way they are because that is just the way they are. Not everybody gets to ride rollercoasters and if we were to reengineer them to be accessible to literally everyone then what you would have would simply not be a rollercoaster. Some things intended to be what they were made to be would be fundamentally different if they met your demands, you’re insisting there be mandatory limits and demands to art and intentionality.
Nobody is putting a gun to your head and forcing you to play every game. Not every game has to be for everybody, and that’s ok. The exact same criticism can be made the other way around, that no game should be too easy because boredom is bad. And it’s exactly as stupid an argument in either direction.
Of course not. I do believe that gatekeeping gaming is a fucking stupid thing to do though. Not every game HAS to be for everyone, and that’s not even what I’m saying so bad argument to begin with.
What I AM saying though, is more people can play the same games and… GASP… actually be able to talk to their more hardcore friends about the game that their friend recommended! Man! What an idea!
There is nothing preventing YOU from playing on the highest, most hardcore gamer difficulty, so again, your point is moot.
My point is preventing people who aren’t able to function on the same level as a “normal” human from playing one of the biggest franchises in gaming history is stupid and there is nothing and no reason whatsoever to exempt them from being able to enjoy the games other than this stupid ass arbitrary gatekeeping bullshit a lot of so called gamers like to pull out.
You can still sit there and run around with no armor and do a no hit run. There is literally nothing stopping you from that… unless… you want to play on an easier difficulty and don’t want to admit it…?
actually be able to talk to their more hardcore friends about the game that their friend recommended!
The journey is often as important to the experience. It would be like your friend telling you about a great hike but then driving to the top just to talk about the view.
God, I wish I lived in a fantasy world. But, unfortunately, I have to exist alongside people who can’t think of anyone other than themselves. Like… most of the commenters here who kept trying to bring up what they believe to be valid points, but really just paint themselves as assholes who don’t want people to be able to enjoy their hardcore gamer games. Oh well. There plenty of people like you out there.
“People play games to relax, they’re supposed to be fun” your preference for relaxing is not universal, your inability to enjoy any particular game is your own problem, the mere existence of shit that was not made for you is not in any way gatekeeping
You have the option to play a different game or none at all, if you choose not to avail yourself of that option then you have voluntarily selected your difficulty
That’s such a lame ass rebuke. It can be done, has been done, and will continue to be done by developers who actually care about the medium and want more people to play their games. Did we not fucking invent braille so blind people can read???
Heh, it’s funny that you accuse people of gatekeeping when the only person doing gatekeeping here is you: “games are supposed to be fun”. No, games are supposed to be whatever the fuck their creators want them to be, and then you get to pick and choose which ones (out of the millions and millions of videogames being created, enough for several lifetimes) you want to spend your valuable time on. You trying to dictate how creators should create their creations is very rich. Get in the fucking ring and create something, then you’ll get to dictate to yourself as much as you want on how your game should be created.
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