Bummer about the bugs, but it sounds like the game is promising dispite them. Hopefully they’ll be able to squash the majority of them over the next few months.
I’m almost 100 hours into my new space age save, and I’ve played nearly 1k hours since I bought it 5ish years ago. By far one of the most enjoyable games I’ve ever played and I highly recommend it to everyone who enjoys sandbox games
lol the problem with Destiny is they turned it into a treadmill and stopped putting the work into character and level design.
Elden Ring can easily take more than 100 hours on your first playthrough, and different builds significantly change your play style.
BG3, similar deal. Subsequent playthroughs are probably going to be accelerated, but there are a bunch of different story choices you can make that feel different, the party members have their own story lines, there’s a special custom character called Dark Urge that’s intended for a later playthrough that has it’s own twist, and you can change the strategy of encounters a lot with different party constructions.
Rimworld calls itself a story generator because you’re going to fail and have people die and whatever, but every game plays out different, there are a good couple scenarios, and there’s expansions and mods you can add on top of that for variety.
Just the first couple that come to mind. I’m not near 1000 hours on any of them, but they all have a lot of content.
The Zeebo is a video game console that was released in 2009, primarily targeted at emerging markets. It’s price was 499 Brazilian Reals in Brazil and 2499 Mexican Pesos in Mexico, equaling to around 89 US Dollars.
It had remade versions of games from mobile phones and other consoles, such as FIFA 09, Resident Evil 4, Crash Bandicoot Nitro Kart 3D, etc. It also had several exclusive games, these being the Zeebo Extreme, Boomerang Sports and Zeebo Football Club franchises and the game “Un juego de huevos”, an action game based on the Mexican film “Una película de huevos”.
Preinstalled games were different in both Brazil and Mexico:
Mexico: Crash Bandicoot Nitro Kart 3D, Pac Mania, Tekken 2, Zenonia and Zeebo Family Pack
Brazil: FIFA 09, Need for Speed: Carbon Own the City and Brain Challenge
Some characteristics of the Zeebo included a 3G connectivity and low-cost gaming. When you bought the console you would get 1 hour of free Internet, and you would recharge by buying “Zeebocreditos” (that were used to buy games in the storefront as well)
The console had failed because of it’s limited game library, the competition, perception of quality (the console was made with bad quality materials, and the graphics were comparable to a PSX) and technological limitations.
The Zeebo flopped so bad, that on 2011, Zeebo announced they were going to cease all operations in Brazil and Mexico, and that the online storefront was going to shut down.
Buy one for the living room, oled or standard. Then, if requests / frustrations about playing asynchronously piles up. Consider buying another for the most invested of all. Take physical copies also. They’re easier to share.
I started with just one, and was buying digital games. I quickly found as each child gets to 6-7, they need their own switch. So I’m sitting at 4 right now, and agree hard on physical games.
I’ve recently noticed that the tactical shooter genre has kinda fallen out of favor. Games like ghost recon, socom navy seals etc. Aren’t being made anymore. I think it’s a shame that some genres go dormant for a while.
But more than that, I just want to see developers take more risks again. Indie games have been the exception here, but I remember there being so many unique games in the early 2000’s.
Ready or Not is a thing and quite popular, although I haven’t tried it myself. As far as I know, it’s the closest to the old SWAT games and not exactly a low-budget Indie title. Similarly, covering the military side of things, there’s Six Days in Fallujah, which is considerably more aggressive and action-heavy than the titles of old, but similarly punishing.
And, although not as thoroughly fleshed out as Ready or Not, and not multiplayer, Black One : Blood Brothers looks interesting enough to follow. It’s basically the bones of the first Ghost Recon with modern assets. I’ve not played it yet but it’s in my library.
I’ve played 8.2 hours of BO:BB according to Steam, and it feels much closer to the OG Ghost Recon ( +Desert Siege and Island Thunder)… BUT right now the AI is pretty mediocre (and often breaks entirely and enemies just sort of stand there), and the shooting doesn’t feel as good as Ready or Not.
Incursion: Red River is a singleplayer + co-op extraction shooter that feels very Ghost Recon.
First thing that comes to mind is Warframe. It’s a co-op third person looter-shooter, with full crossplay, so you can all party up across your platforms. It’s all very controller friendly, with lots of shotguns, SMGs, melee weapons and space magic that are all really forgiving of imprecise aim. It cares less about twitch reflexes and more about movement.
The scifi setting and “space ninja” aesthetic may or may not be to your taste, although I promise if you take the time really sink into the world it’s actually one of the most refreshingly different and unique scifi settings out there. There’s a lot of weirdness, but as you dig deeper into the story that weirdness all makes sense. And, like, it’s the good kind of weird if you get me? Stuff that makes you go “Holy fuck I want to know what the deal with that is!”
It does have a lot of MMO elements, so it can get grindy at times, but in my experience it’s a really solid game for hanging out and chilling on Discord together. Plus the game itself is free, with no paid DLC or add-ons, and for an adult with an income a few bucks here and there skips a LOT of grind, especially if you check out the third party market website where players will sell you a lot of the rare drops you’ll want for less than a dollar.
Added bonus, it’s made by the original developers of Unreal Tournament, Digital Extremes (there are actually a bunch of UT references squirelled away in the game).
Halo Infinite has free multiplayer that is cross-platform between PC and Xbox, and works on the Steam Deck. There are lots of competitive and co-op modes available, both in official playlists and community made Forge modes.
You can make private matches until you’re comfortable joining public ones.
The campaign is also online co-op, but must be paid for.
bin.pol.social
Ważne