bin.pol.social

FilthyShrooms, do gaming w I'm still in full denial, personally.
@FilthyShrooms@lemmy.world avatar
nebulaone, do games w The Steam controller was ahead of its time
@nebulaone@lemmy.world avatar

It is the best controller ever made by far and I am willing to die on this hill.

kn0wmad1c, do games w The Steam controller was ahead of its time
@kn0wmad1c@programming.dev avatar

The touchpads always made my thumbs feel weird after a short time. It was a functional marvel, but I couldn’t use it for long.

MummysLittleBloodSlut,
ICastFist, do gaming w What are signs that the game devs aren't gamers themselves?
@ICastFist@programming.dev avatar

Unskippable cutscenes. While I do love Soul Reaver’s storytelling, sometimes I just want to skip the damn thing and get on with the adventure.

Walking simulators. The devs just wanted to tell a story, not make a game.

Chronographs,

I play walking simulators and other games, I can’t agree with that one.

brsrklf,

If we’re complaining about bad UX, and speaking about Soul Reaver, games with no subtitle option. Or bad, unreadable subtitles that spoil 2 minutes of dialogue at once (and that one’s for you, Bioshock).

Geodad,

Would you kindly… 🥰

savvywolf, do gaming w What are signs that the game devs aren't gamers themselves?
@savvywolf@pawb.social avatar

When going from point a to point b takes ages or is otherwise a pain. I get you worked hard on your world, but it losses its charm the 10th time running across it.

And don’t force me to hold/tap a button to sprint. Or worse, make me click in the left stick.

Sabata11792,

It’s not the time or distance, its the barren wasteland of no content in between A and B. I’ll hold W down for 30 minutes no problem as long as it’s interesting.

nilo, do gaming w What are signs that the game devs aren't gamers themselves?

I’ll go first: when mouse sensitivity is unbalanced by default—horizontal movement is way faster than vertical—and the game only allows you to change the overall sensitivity for both axes together.

Chronographs,

I sing think I’ve ever seen that but in the same vein, when the game idea a terrible laggy software mouse in menus with the sensitivity tied to the look sensitivity in game

redsand,

E-mail the developers that you know they’re using ultrawides and will literally never figure out how. And that’s part of the problem.

LazyWatermelon3623, do gaming w I have a shelf of boxes that I just can't throw out...
@LazyWatermelon3623@lemmy.world avatar

In 2007 I threw away about 50 boxes (all in great condition stored by my dad) of SNES/GBC/N64/GBA games and sold the cartridges for pennies.

Don’t be me.

Dogiedog64,
@Dogiedog64@lemmy.world avatar

You absolute maroon. At least you know better now.

LazyWatermelon3623,
@LazyWatermelon3623@lemmy.world avatar

Bruh, I had Pokémon Red, Blue, Yellow, Silver, Gold, Crystal, Stadium 1/2, Zelda Oot/MM, Conkers Bad Fur Day, Diddy Kong Racing, Donkey Kong 64 etc. in perfect condition. I swear my dad kept them all safe, even the manuals, inlays and everything were intact. When I was like 16 years old I wanted to get rid of all my childhood toys and get into adult stuff.

It was like around 2010 when retro gaming really took off. I swore to never collect video games again.

DickFiasco, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?

Slightly old by now, but Portal and Portal 2 remain two of the best games I’ve ever played. Gameplay is intuitive and linear, and doesn’t require grinding or building up resources. I thought the difficulty increased appropriately as well.

Flagstaff,
@Flagstaff@programming.dev avatar

Fun fact: Portal was originally a university student project called Narbacular Drop that got hired by Steam. In a sense from its limited narration and story, it felt a bit more like a proof-of-concept than almost a full-fleshed game to me at times, which, for me, was hands-down Portal 2.

They’re great fun to stream and watch, too.

tacosanonymous,
@tacosanonymous@lemm.ee avatar

The third party add-on levels are awesome too.

FerretyFever0, do gaming w One more time!

NINE TIMES?!?!?!? AND A TEMP BAN LMAO

SalamenceFury,
@SalamenceFury@lemmy.world avatar

I know I’m almost one month late but no, with this one this has happened 17 times LOL

FerretyFever0,

NAHHHHHH, I'm amazed that this game hasn't been banned for international security.

SalamenceFury,
@SalamenceFury@lemmy.world avatar

The leaks are pretty much from all corners in the world so it’s not just the US that has OPSEC concerns with this game lmao

FerretyFever0,

That's why it's international, it's fucking over the whole world lol

SoupBrick, do gaming w Try again

“I will Smash your knees until your face is EarthBound.”

PineRune,

“You’ll be crying for your Mother.”

ceenote, do gaming w Microsoft Office gonna wreck your shit

Pretty sure the second P is Publisher? Yes, I looked it up. Yes, I do have other things I should be doing.

MadMadBunny,

You had to look it up?

ceenote,

If they’re removing it soon, I think it’s safe to say not many people use it.

SplashJackson,

They just couldn’t shoehorn AI into it, so they’re cutting it loose

swizzlestick,

Not for long, they’re shit-canning it October next year.

Zorsith,

Yep, its Publisher. I used the shit out of it for middle school projects/presentations, great for little posters and whatnot

Darkassassin07, do gaming w Kiki
@Darkassassin07@lemmy.ca avatar

Lora Croft, or the Great Fairy? Who did it better?

ZombiFrancis,

Great Fairy had two extra years of, uh, bump mapping.

Chronographs, do gaming w Fuckin nuisance

Steam big picture mode enjoyer here, I generally just use it on my steam deck though. I get the vr misclick thing as I never use VR but I’ve never accidentally opened it

iAmTheTot,

Why would you need to use big picture mode on your steam deck when its entire gaming UI is designed for it?

Chronographs,

I mean the gaming UI is big picture mode, essentially, that’s what I’m referring to

iAmTheTot,

Ah, I did not think those two things were the same. Doesn’t the Steamdeck UI have different features than big picture mode?

Ulrich,
@Ulrich@feddit.org avatar

No, it’s exactly the same.

iAmTheTot,

Big picture mode can do the power control and gpu throttling and stuff? That’s dope. I gotta check that out when I get home.

Ulrich, (edited )
@Ulrich@feddit.org avatar

No, but that is also not a function of Big Picture Mode exclusively, that’s a function of Gamescope, Steam, and Linux as well.

iAmTheTot,

I run Linux at home lately. I guess I’m just confused now because they don’t sound the same anymore. But it’s not that important. Have a good day!

Ulrich,
@Ulrich@feddit.org avatar

If you run Linux and Gamescope then yes, you can do that, although it’s probably not super useful to throttle a desktop processor.

iAmTheTot,

Less power is less power! I undervolted my 9070XT to use significantly less power, but only lose around 2% performance. I guess I’ll have to look into Big Picture Mode, haven’t used it in years. I had been waiting for SteamOS for desktop to use those kinds of features seamlessly as on the steamdeck. Awesome!

Ulrich,
@Ulrich@feddit.org avatar

You won’t be able to undervolt your GPU from Big Picture Mode. You can’t do that on Steam Deck either, you can only lower the TDP of the APU.

iAmTheTot,

I didn’t say that I would do that from Big Picture Mode, I was saying I already do that. I have a steam deck and am familiar with its capabilities, thanks!

figjam, do games w A game you "didn't know it was bad 'til people told you so"?

Final Fantasy 8. I loved it but apparently I was in the minority.

Twinklebreeze,
@Twinklebreeze@lemmy.world avatar

I still love it.

Strobelt,

8 is a very solid game. The issue is that it was always compared to 7 and 9

caseofthematts,

Which is funny since I’ve played all three of those for the first time recently, and FF7 doesn’t hold up in comparison to 8 and 9. But I can see at the time how 8 could be seen poorly in comparison to 7 and 9.

ampersarnie,
@ampersarnie@lemmy.world avatar

FF8 has been going through a bit of a resurgence lately where it does seem to be getting a fair amount of praise. It used to get slated though.

duchess,

It still feels fresh.

DamienGramatacus,

I also loved FF8. I’d be more interested in a remake of that one than 7 tbh.

AquaTofana,

Another FF8 enjoyer here! My husband and I got married on Halloween, so for the reception, I was Rinoa and he was Squall!

10/10 fantastic game!

bus_factor, do games w First/notable 3D games where you could dive below water (and walk on land)

The first was probably Duke Nukem 3D, released January 29th, 1996:

…fandom.com/…/Water_mechanics_in_Duke_Nukem_3D

If you consider their hacky approach to 3D cheating (they didn’t support one part of a level to be above another, and implemented looking up/down by just distorting the image, so all corners were too pointy), then you’d have to wait a few months for Quake.

The first actually 3D first person game was Quake, released June 22nd, 1996, and it let you swim:

quake.fandom.com/wiki/Water_(Q1)

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