bin.pol.social

Vinny_93, do games w Are there any games like Starfield?

Star Citizen will get a story mode called Squadron 42 witch should be feature complete and it has a star studded Hollywood cast. It looks worthwile but it won’t be here for at least a year.

AbsolutelyNotAVelociraptor,

A year or twenty. Given how long they are taking, I wouldn’t be surprised if the game was never released.

verdigris,

SQ42 has gone gold and is in polish phase, I would expect it within two years for sure.

AbsolutelyNotAVelociraptor,

Given the history of these guys, I am not gonna believe it until I see the game released and in the stores. Until then, as everything around star citizen, this is vaporware aimed at milking the whales that keep giving them money.

verdigris,

I love how it gets called “vaporware” when it’s a playable product with more gameplay than many MMOs. I’m also very grateful to the whales for providing the funds to develop the game.

deadcream,

I can’t tell if it’s satire or not

leftzero,

Well, Star Citizen is playable right now (and has been for years), and they recently showed over an hour of supposedly live Squadron 42 gameplay (obviously somewhat spoilery for the start of the game), so there’s some hope at least…

Of course, it remains to be seen how much more of the story is finished to the same extent, and at what point will it be consistently playable on contemporary hardware (I haven’t played Star Citizen in a long while, so I’m not sure what state it’s in, and I don’t know if Squadron 42, being a single player game, will be as susceptible to server issues, or if it’ll even need servers), but it gives a good idea of the state of the main game features and how it’s intended to feel.

winety,

I enjoy your optimism. I hope we see Squadron 42 soon and I hope it’s good. (The shitstorm if it isn’t would be huge!)

Aurenkin, (edited )

Yeah the prologue level they showed looked incredible. I really hope they can give the game all the polish it needs, after so long in development they absolutely need to release something with quality to match.

TachyonTele,

Now, many years after the game’s original 2015 release target, developer Roberts Space Industries (RSI) says that, with just a year or two of additional “polish,” the game will finally launch sometime in 2026.

Lmao

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

I wouldn’t be so sure that SQ42 will be a guaranteed slam dunk as many SC fans seem to be speculating. That’s if it ever does get released or course.

The gameplay in the recent demo is subpar. FPS combat in particular was trash, far worse than HL1; a game released more than a quarter of a century ago. Turret gunning and the platforming parts looked decent but they are not going to carry the game. No example of player controlled space flight was shown.

The space battles looked nice in a b-movie kind of way, but I have my doubts how this will translate to fun space flight gameplay.

From SC, we know that they have a very history of even basic conceptual balance and they are horrible at iterative play testing.

Regarding the Hollywood cast, Gary Oldman sounded like he wanted to get his money and get out of there ASAP. Anderson wasn’t much better. Writing was some high school-level drivel “we must win because we must!” and lots of shouty one liners. There is a very real possibility that the whole thing will be a Wing Commander: The Movie - 30 hours of tedious custscenes. And you just know it’s going to take itself extremely seriously (think the space bulldozer scene in Wing Commander).

Looking at the UI/UX of SC, it’s not unreasonable to assume SQ42 will suffer the same sorry fate. Very flashy ironman-style UI visuals that are nigh unusable in a video game.

Let’s see what happens.

Furbag,

As much as I’m a fan of the project, I don’t think SC/SQ42 would scratch the same itch that somebody who just got done playing Starfield or Mass Effect would feel. Star Citizen is way more on the simulation side and light on RPG elements.

anamethatisnt, do games w What procedures do you take to save and archive your games?

I just keep the installers on my NAS, together with whatever dlc installers, patches and mods I deem necessary. With the current prices of 12-18tb hdd drives it doesn’t cost much to keep em there.

jjjalljs, do gaming w What games are you nostalgic towards but wouldn't go back and play?

Morrowind. Every once in a while I reinstall it, but I can’t get over the “it looks like an action game but it’s a stats game” thing anymore. And I never liked Oblivion or Skyrim. But when I was a kid, Morrowind was so full of wonder and stuff to discover. I also wasn’t playing with a guide, so discovering stuff like “You can enchant an item to have 1-100 strength, duration permanent. It picks the bonus when you put the item on, and it stays that until you take it off. So put it on and off until you get a big number. Much cheaper than trying to enchant it to +100 straight out” felt more personal.

kurcatovium,

Well, I’d say Morrowind is still decently playable today, esp. with OpenMW. Sure it shows its age, but I’d ratber play that than e.g. Oblivion.

jonsnothere,

I might give it a go, I believe it fixes the exploit where you can increase the stock of merchants with restocking ingredients, which makes alchemy a cake walk, no ? I could never resist that

Frostbeard,

Unmodified unpatched original Morrowind had this strange bug where a goblin (can’t remember where, but he was in a castle) would sell you 5000 gold for 5000 gold. He would reset every day so you could continue this indefinitely. Then if you killed him you could then loot him for the accumulated gold you had sold him. (Let say you had done this 365 days it would net you 1 825 000 gold)

Macaroni_ninja,
@Macaroni_ninja@lemmy.world avatar
eezeebee, do games w Playing Tunic first time
@eezeebee@lemmy.ca avatar

No, I think you’re all good. That part scared me too.

Remember to check the instruction manual for clues.

Cris16228, (edited ) do games w Tango Gameworks studio has been reborn, joining Krafton Inc

Eh let’s hope for the sequel of Hi-Fi rush. Loved the first one

Wait. Source? It doesn’t look like twitter

Kovukono,

Looks like the image posted is going through Nitter. twitter.com/TangoGameworks/…/1874259495783981205

Spuddlesv2, do games w I didn't expect there would still be new games similar to Heroes of Might and Magic III nowadays

They’re literally remaking HoMM 3 now.

lzbz,

Got a source for that? I’m not aware of anything like that

Spuddlesv2,
Ezergill,

a) That’s not a remake, it’s a separate game b) Please don’t buy it, made by russian devs that have been funded by oligarchs with ties to the russian government

SandLight,

Not OP but you should check out VCMI project. It’s finally got a 1.x release after some decade+ of work. Fixed castle limit issues of the originally to free up modding potential and they’re making improvements to enemy AI.

Also works on Android.

brsrklf,

Also the GoG version of classic HoMM3 is perfecty playable and has the complete edition with extensions.

Prefer this to the HD edition on Steam though, that one only contains base game and can’t be modded.

Kolanaki, do games w What do You think about level scaling in cRPGs?
!deleted6508 avatar

There is always going to be some kind of level scaling in an RPG. I just think it’s a matter of what kind of scaling you’re using.

The kind that everything in the world just levels up when you level up fucking sucks. It completely kills any sense of power progression since your power level stays pretty much the same comparatively.

The kind where the enemies are just static levels based on where they are is better. You can still freely go to those areas, you just aren’t likely to survive until you actually get stronger. And as you get stronger, you can literally feel the power gains as areas you were getting your ass beat down in have the turn tables and you start beating their asses.

Scaling done by just creating a single archetype and then doing math to it also kinda sucks. It doesn’t ruin fun factors, or anything, it just seems lazy. Give the new enemy type it’s own stat block instead of just being another guy with bigger number. Unless your game has so many enemies that “same guy, bigger number” is inevitable, I don’t like it.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Cyberpunk 2077 used the static levels on launch, but changed to almost everything leveling with you in 2.0. I think the change actually worked better for the game, but it’s also done differently than every other game I’ve seen use that approach. Enemies gain stats much slower than V does, so a level 20 V still feels much more powerful than a level 1 V, but you also have the freedom to explore rather than having arbitrary beef gates making it nigh impossible to go to certain parts of the city before you’re supposed to.

On the other hand, I also love Morrowind’s painstakingly hand-crafted world with static enemies and hand-placed loot. In most games done that way, however, returning to lower level areas is typically a complete waste of time.

Ultimately, I think both systems can work if they’re done well, but everything leveling up is almost always done poorly, or at least worse than the average game with static levels.

A system I have thought of before is a hybrid where enemies have a target level and then their actual level is the average of your level and the target level. For instance, if an enemy’s target level is 20 and you’re level 1, they’ll be level 10. You probably won’t be able to do much to them. But when you get to level 10, they’ll be level 15, which you might be able to deal with if you’re good. You’ll eventually out-level them, but they’ll still be interesting to fight because when you’re at level 40 they’ll be at level 30. I only make the occasional mod, though, so I’ve never gotten to test if this actually is fun.

Kolanaki, (edited )
!deleted6508 avatar

Fallout 4 has the hybrid method, and still doesn’t get it right 😮‍💨

It scales enemies as it has since Oblivion, but also scales them differently based on how far away from Sanctuary they are spawned. Everything on the southern and eastern side of the map are always gonna be stronger than the player by some degree, while everything close to the starting point is weak, even when it’s spawning a stronger variant due to player level.

But to be fair, I don’t even see FO4 as an RPG. It’s a FPS with minimal RPG elements. So I tend to strip the scaling entirely with mods to make it so humans (including the PC) die quickly and only the big, beefy mutants (super mutants, deathclaws, etc) are bullet sponges.

PM_Your_Nudes_Please, do games w What game surprised you with their length?

Okami. Every time I finished an area, I thought I was nearing the end of the game. And every time, I was presented with a new, even larger area.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Even if you notice that your brush techniques an inventory screens don’t look complete, it really does feel like the end. Then when they do look complete and you’re sure you’ve finally finished it, there’s one more region and some upgrades.

DamienGramatacus,

So pleased about the sequel coming! Loved that game.

QuantumSparkles,

There’s like three different points in the game that look like the end before revealing more. It’s a chunky game. If it was paced slightly better and the dialogue trimmed (by a lot) it would be perfect. But it’s close enough

Allonzee, do gaming w Inspired by another post

Don’t understand the hate. I also prefer sexy characters as I dont prioritize realism in games and am looking for escapism but that isn’t the game. If you want a game with sexy characters, there are plenty.

I often mod games to add that asthetic. I’ll probably wait for this to be on a big sale once there are such mods for that reason.

Don’t like what they’re selling? Don’t play it. Or mod it. Don’t screech on the internet that it’s not fair to you. You didn’t make the thing.

So much rage. It’s like complaining a romantic comedy isn’t an action movie.

Maggoty,

It’s not even that, she still looks good. They’re mad she isn’t a college girl in a white shirt anymore. She has armor and an actual woman’s face, the horror.

fnrir,

joking (mostly)I also like sexy characters and I’m livid every time I see a scantily clad woman without a male (or enby) counterpart. I WANT MORE SEXY MEN IN VIDEO GAMES!

DashboTreeFrog, do games w Do you have any recommendations for casual games?

I asked a similar question quite a while back. What ended up feeling good for me from the recommendations was Oxygen Not Included surprisingly. I thought it would be too much but just trying to figure things out on my own was fun, and I found myself falling asleep to thoughts of plans for my colony. Surprisingly addictive and chill, maybe because I could pause and think anytime things started going wrong.

But I also gotta recommend Outer Wilds if you haven’t played it already. Exploration, mystery solving in a chill solar system environment. Go in blind is the best advice for that game but I found it super chill and relaxing.

embed_me,
@embed_me@programming.dev avatar

I used to love this game but later I found myself optimising little things too much and my PC couldn’t keep up with a well grown colony

DashboTreeFrog,

Yeah, for me I always end up starting a new colony after getting to rockets. It’s my brain that can’t keep up with the colony past that point

Hugin,

Yeah mid game the cpu load gets bad. Some tips.

Cleaning up debris into piles to simplify physics calculations.

Removing gasses you don’t need that are floating around the map.

Walling off sections of the map with only one door to simplify path planning.

Killing off or consolidating the wild creatures.

Setting dups (like cooks) that don’t need to leave your base to not be able to leave.

HEXN3T, do gaming w *Got away safely*
@HEXN3T@lemmy.blahaj.zone avatar

Nostalgic blue box

(I played a Final Fantasy for the first time like three years ago and have elected to pretend it’s my childhood)

makyo,

I see that box and can’t not hear the interface sounds

samus12345,

weet

weet

weet

ba-ding!

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

A friend of mine bought an Aliexpress grade Chinese stereo for his car and I swear it makes the exact same cursor movement noise every time you press one of its buttons.

We’re still deeply amused by this and he’s had it for years.

Dremor,
@Dremor@lemmy.world avatar

You should probably try Golden Sun too. I recently repaired my GBA SP and damn, it brings me back to my childhood. 😆

HEXN3T,
@HEXN3T@lemmy.blahaj.zone avatar

I did, during my “JRPGapalooza”, which I’ve yet to continue. I put it off until later. I carry the weight of a massive backlog of games on my shoulders.

tkk13909, do gaming w Responsible Adult say no to Store Exclusive.

“steal”

PineRune,

Stealing implies a transfer of ownership. Downloading a “COPY” of a digital game only infringes on a copyright or licence or whatever the multi-million dollar company wants to claim it has.

If you don’t own the game by purchasing it, then it’s not stealing if you pirate it.

MudMan,

I am, again, mostly fine with that.

As long as that means you don't pirate anything that has a physical version or is on GOG.

I mean, that's not entirely true, my views on piracy are more nuanced than that, but in terms of how much I can stand behind that line as an argument.

RightHandOfIkaros,

I am mostly fine with that.

As long as that means the games I buy physical are still manufactured and sold by the publisher and not Joe Bloe on eBay for a 900% “rare retro game” mark-up.

MudMan,

Yeah, see, that's why my take on piracy is more nuanced than that.

Copyright is weird and broken, digital commerce is weird and broken and certainly the retro physical games market is weird and broken. There are ways in which that slogan works and ways it breaks, both in the direction of being pro and anti-piracy.

But that's a legitimately tough conversation with a ton of nuance and big implications that goes way past the other "Epic bad" nonsense.

Venator,

Maybe he’s gonna break into the publishers office and steal the master copy 🤣

slackassassin,

For real, though. Pirate all you want, but enough with the ignorant platitudes. For fucks sake.

MrGerrit, do gaming w What are good (Paid) android games these days? (End of 2024)

Game of the year nomination: Balatro!

Full game is 10 bucks, but so worth it!

play.google.com/store/apps/details?id=com.playsta…

tehmics,

Be careful if you value your time

Starrifier,

Best money I’ve ever spent on an app. When you break down how much time I’ve spent playing it, $10 is a steal.

Maggoty, do games w What are your favorite "gotta go in blind" games?

Doki Doki should be 90% blind. Players need to understand they’re going into a horror game.

But I’ll also add one, Detroit: Become Human. While it’s based on replaying it a massive number of times, going in blind makes the story a lot better.

ZC3rr0r,

David Cage gets lots of shit for his games, but If you experience them blind without spoilers ahead of time I find they’re pretty good interactive movies.

TastyWheat,

My gf watched me play through all of Detroit, and then started to wonder “what would happen if x didn’t y?” Aaaand rabbit hole time.

HollowNaught, do games w What are your favorite "gotta go in blind" games?
@HollowNaught@lemmy.world avatar

Hollow knight. The exploration of that game is absolutely the pinnacle of world layouts

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