Satisfactory does it really well. You’ve got all those biomes (except ice?) but some areas are really three dimension or twisted up. Exploring in Satisfactory 1.0 is a real highlight in what is otherwise a very chill sanbox building game.
If you haven’t played it, “Stardew Valley” is, like, ruin-your-life good. And I think part of what makes it so faith assuring and life uplifting is that it was made by one dude who has continuously (for YEARS) released huge, free updates for the game. He’s awesome. It feels good supporting him and recommending such a great game to people. :-)
It’s refreshing seeing your list since people often blame gachas nowadays, but MMOs were the issue originally, it’s just that other genres took a lesson from MMOs so now we have way more grinding options and it gets tiresome.
I really appreciate that because someone was over here trying to convince me to play a gacha game claiming that it’s not that bad. Some people just don’t get it
Gacha games are like magicians. You know they are total bullshit and there is no “magic”, yet some people still look at it and think there is something else going on.
Total waste of money, I don’t understand how people get sucked into those things.
Just ditch the idea that you need any of those things. You don’t. From a personal gaming perspective, these have been great for me because I get to play all of these games for free because other people are paying for it for me.
I understand the joy comes from playing the game itself, not the loot.
This is a life lesson as well. You don’t need any of the flashy shit. Trying to avoid it is a losing battle, better to just understand it.
yeah I never understood the point and unlocking loot boxes that are just having some skin in them. I’ve never once done it. i bought a skin once for fortnite cuz it’s a free game and okay I guess. that was my $1 donation to the publishers
I play a lot of deadlock right now and i think it’s fantastic. But even if it’s like in early alpha, i already miss the base designs, because i assume it’s gonna turn into a tf2/call of duty nightmare, once the looboxes are in.
I feel that playing a game that has micro transactions and not participating in them still contributes to the problem. In fact, it seems to me that these micro transaction heavy games NEED people that don’t buy the cosmetics. It creates a greater sense of superiority in the people that do buy them by creating a hard line between the “plebs” (f2p players) and themselves. Regardless of how it makes you personally feel, lots of others will succumb to the social pressure of wanting to feel superior to f2p “bots”/“noobs”/“plebs”. It’s the same reason that people buy shit that they don’t need in real life, the difference being that you don’t get to choose whether or not you participate in an economic system
Im not a big fan of pay to win, but I see no problem with micro transactions for cosmetic stuff. If people are dumb and want to spend their money on that, more power to them, especially if I benefit from it.
Yeah I understand your viewpoint, and this was my perspective for a long time as well. But I’ve come to realise that it’s a self-centered perspective. These people aren’t necessarily dumb, they’re being manipulated by the game developers. Micro transactions are engineered to take advantage of natural human drives for reward and social connection. So I’ll just not play those games, because I don’t want to support that kind of behavior from game studios
I’m not going to avoid enjoying myself because you say other people can’t control themselves. That’s like telling someone to not drink alcohol because some people suffer from addiction, and alcohol companies advertise.
Is it not more like saying “I won’t drink Budweiser because they advertise a known harmful substance and I consider that a manipulative business practice”? I could still drink hundreds of other beers and instead support breweries that don’t rely on manipulative advertising tactics to make money. I’m not saying that I don’t play video games, and I’m not suggesting that anyone stop playing video games. I simply choose not to play video games that employ business practices that I consider to be manipulative
But people will buy alcohol because they are addicted. It’s a harmful substance, that the producers know is harmful, especially to addicts, and sell the highly addictive substance anyway. It’s profiting from manipulating weaknesses in human psychology, just like the games are. If no one bought it, people would stop producing it. So simply extending your logic, buying alcohol is self-centered and contributing to alcoholism.
When I was a kid, Tomb Raider was a pretty easy game, except this one part that required absolutely perfect timing for a some running and jumping between platforms for a bonus item.
At the start, I could make it to the next platform. After a while, I could do 2. Eventually, I got 3. After a long, long time, I finally managed to string all of them together… And screwed up the very last one.
Here’s the thing, though. I got it on the very next attempt. I had learned that sequence so well that it actually wasn’t hard any more, even though it was nearly impossible for me at the start.
Afterwards, my parents (who watched the whole thing) told me they had never seen me focus on something so intently for so long and they couldn’t believe I managed it.
That’s what souls games are, from start to finish. Every single encounter is basically impossible at first, until you die and learn enough to get through it. But you start from the beginning of the game every freaking time.
That’s what soloing dungeons in Destiny is like. They’re 3-man activities but can all be done solo if you’ve got the balls. The real trick is a Flawless run, zero deaths. I spent months working on my first Solo Flawless, and once I nailed it, it was as if everything else had gotten easier. Now I can run that dungeon with my eyes closed.
I can respect that, even if I’m not a big Souls player. Set a goal, commit to it, and see it through. It’s good practice for life.
Oh man. There’s only one of those dungeons that I actually like, and I got almost 2/3 through it solo, and decided that I just didn’t care enough. I’m sure I could have done it with enough tries… But ugh. So time consuming.
I totally respect people that do it even once, and people that do it for every dungeon are basically gods.
I did Pit of Heresy. Which is debatably the easiest dungeon (Shattered Throne came out earlier, but Pit has Rally flags), but still. I wear the emblem proudly (and have even taught the dungeon to a few newbies). I’ve nearly completed Grasp, and I’ve gotten well into the second boss of Warlord’s solo, but… then I take a long break and play other stuff.
With Prismatic it’s actually much easier to run a good mix of sustain, CC, and DPS in one loadout.
This is the kind of magazine page that 90s-kid-me would stare at for hours fantasizing over. Even looking at it now, it’s surprisingly easy for me to ignore the objective technical limitations and get hyped.
Side note: can we talk about that 1ST PC GUN on the mid-left there? Dude…
I’m not even sure why this was in one of my drawers at all. Stumbled over it randomly today and was confused by this initially because somehow “VR” is marked with “brand new shit” in my head. I should know better but kinda forgot all about it.
Guild Wars (not GW2) didn’t have that problem. All of the skills are just available somewhere if you go get them. The only meaningful build choices are which skills you use, a small number of attributes, and how much of the stats from your gear you are willing to sacrifice to obtain other effects.
You get to level 20 (the cap) fairly quickly in each campaign and still have all the rest of the game to play with expanding options instead of increasing numbers.
You can’t just pick a single build and do everything with it, you need to adapt what you’re doing to the missions you encounter, so you’re more than encouraged to play with the other skills.
That game was the most fun I’ve ever had playing a video game. Lots of other great games have happened, but the low barrier to entry (buy-to-play instead of subscription) and the reward for slotting a useful 8 skills that worked well with each other and well with the other 7 or so people in your group cannot be beat.
I was very excited when they announced GW2. Sadly it is a very different game from the first one, and while I can still enjoy the story, it is not really a game for me.
CS is extremely popular outside of North America (also in NA). It’s basically been played nonstop with an ever growing fanbase since 1998. The rest of the games are all multiplayer titles with competitive ranking systems. Apex and Dota are free.
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