The idea of Eve was always very interesting to me, but I’ve never tried it. The whole aspect of the massive battles wasn’t what I was looking for, I was just interested in the mining and building end of it. I could never tell if I would be able to do that without getting blown up all the time, and never wanted to invest the time in trying it without knowing. I ended up doing something similar in RuneScape. I spent most of the few years I played crafting and selling products and sometimes going on quests.
Yeah, it’s definitely very intimidating to get into, and I don’t think I could start now just because it feels like it’s too late; already 21 years old as a game.
If you want a space game that is very similar to Eve, but not online, check out Astrox Imperium. Be warned, it is very janky and indie.
I’ve got a bunch of other recommendations, but I’ll save those for my med/small posts, so I can write more about them.
I’m pretty sure I’ve bought Astrox Imperium, but I’ve never tried it. I’ve got so many other games I still enjoy playing that it’s often hard to start a new one!
The EVE Online of today has very little to do with the game that came out 21 years ago. It’s been kept up to date very well, the graphics are really nice and the game has been made a lot better for new players. A new expansion just dropped so now it’s actually a pretty good time to try it out.
As for mining in peace: that’s totally doable if you know what you’re doing. The best advice would be to join a mining/building corporation as soon as possible and have them show you the ropes. The element of risk never goes completely away, and you should always be prepared to lose the ship you are flying, but the risks are very manageable, to the point where you should almost never lose a ship unless you’re actively taking more risk.
Yeah, I still play it. I’m based down in Eldjaerin in Minmatar space, right near losec where I do my capital production.
Occasionally I like to try to bait the Russians in Frulegur and Konora (e.g. Coastal Brotherhood) into attacking my carriers or HAW dreads, but I think they’ve learned not to anymore. :P
When I think “space game” I usually have a specific genre in mind and Mass Effect isn’t it. You don’t even do anything in space unless you count the hub area since it’s your spaceship. For Starfield to be an honorable mention but Elite completely devoid from the list has dealt me near lethal psychic damage. 😩
Haha, I admit that is my personal bias. I was burned in several ways as an E:D Kickstarter backer, especially when the “all updates” part turned out not to include… all updates.
But honestly, I just lost interest. I was doing rare goods trading routes and Frontier nuked them into the ground, and it became very obvious to me that they wanted to force people to play a certain way.
Wrt Mass Effect, I personally think that “space game” shouldn’t just be limited to “flying a spaceship”. I think it’s fair to say spaceships should be part of it, but Halo or KOTOR or any number of other RPGs that are literally all about space aliens and other planets wouldn’t qualify.
I think that Space Sim or certainly Space Combat sub-genres are fair to require actually flying the spacecraft yourself, but Space Games ought to be a big house, imho, to include RPGs and tactics games and even just Alien Planets, so long as the alien part is really the point (which is why I’d consider Stranded: Alien Dawn more of a space game than Rimworld, though it’s a pretty subjective position to be sure).
Ogame is one of those free browser games with pay to win mechanics. I play it every few years just to get rid of that build and deploy fleet bug.
NMSky was pretty mellow and I enjoyed it, up until all the planets i discovered and named had thier names reverted back. No cursing or anything obvious as to why, most were Donkey themed since I am a_d0nkey.
It was mainly around Ubisoft’s The Crew as the latest conversation. This was about a month ago.
Ubisoft took the game offline and also removed from customers’ digital libraries with a message suggesting they try the newer installments in the series instead of the game they paid for.
Not all digital games. If they’re DRM free, and if the multiplayer allows for LAN, direct IP connections, private servers, etc; then they’re built to last, arguably better so than physical media.
Fun fact for those interested the STALKER series was partially inspired by the book A Roadside Picnic. A movie was released in 1979 that was also inspired by it named Stalker.
Maybe the number is from the people who have finished the game. Seems way too high to be all players. After looking it up it seems to be true. 34.4% of players have the Mohg achievement. More than any single ending. Also, Age of the Stars ending is higher than the base Elden Lord ending. Kinda funny considering the whole questline needed for that.
And although it didn’t match the first game, it’s still a nice chill game in the same vain as the first. Same feeling and all that.
As suspected, it’s tough to attempt a continuation of the first story. They dipped a bit much into a few themes that really didn’t seem to fit very well and there’s a distinct lack of interaction with other NPCs. There’s a few random characters you talk to over the radio, but not anything that has any impact on anything.
So it’s a fine enough game if you just want a bit more of the Oxenfree flavor, but don’t expect too much from it.
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