I think they’re talking about the Guten Tag quote. If I remember correctly that is what you hear when your spy is in disguise and starts talking with an enemy soldier (I don’t remember the chain guns so I’m guessing this is from a different game).
Sister Calderón: We’ve all lived bad lives, Mr. Morgan. We all sin… but I know you.
Arthur: You don’t know me.
Sister Calderón: Forgive me, but… that’s the problem. You don’t know you.
Arthur: What do you mean?
Sister Calderón: I don’t know… whenever we happen to meet, you’re always helping people and smiling.
Arthur: I had a son… he passed away. I had a girl who loved me… I threw that away. My momma died when I was a kid, and my daddy… well, I watched him die. And it weren’t soon enough.
Sister Calderón: My husband died a long time ago. Life is full of pain. But there is also love, and beauty.
Arthur: What am I gonna do now?
Sister Calderón: Be grateful that for the first time, you see your life clearly. Perhaps you could help somebody? Helping makes you really happy.
Arthur: But… I still don’t believe in nothin’.
Sister Calderón: Often, neither do I. But then, I meet someone like you, and everything makes sense
Arthur: Heh… You’re too smart for me, Sister. I guess I… I’m afraid.
Sister Calderón: There is nothing to be afraid of. Take a gamble that love exists, and do a loving act.
I have played two full play-throughs, and a few half passed play-throughs. RDR2 is an absolute masterpiece that made me feel way more than I ever expected a video game to.
Yeah, it’s no Baldur’s Gate 3, and I do hope they learn more lessons from contemporary CRPGs, but I’d say it has other strengths. I liked the combat, and I liked the story, characters, and world-building. Open worlds in most open world games are pretty shallow, and I’d say both this and The Witcher 3 follow that same template to the same ends, but at the very least, it allows you to approach an objective how you’d like after scouting it out, which feels satisfying. It’s RPG-lite, which manifests as a pretty good action game with some story branching, and I’m not upset about that, as much as I’d prefer they lean into the RPG stuff harder.
Give all of those things a try. None of them are “wrong”. Experiment and see what works best with the type of people you want to spend time with. Just don’t get discouraged if your success rate is low (some people just won’t be interested) and respect people’s decisions if they choose to ignore you.
It’s a cookie clicker type game that occasionally drops steam items that you can sell on the marketplace for real money. Most of the playtime comes from bots, not actual players, which is why it is so far up the charts
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