Valve really operates in a different market from Microsoft or Sony, but what hurt them was a couple of things:
Repeatedly skipping Gamescom essentially told Sony “Yeah, we don’t care about Europe.” And the sales numbers show it. Sony owns Europe.
No differential between console and PC. Launching the same game at the same time on PC and Xbox doesn’t incentivize people to a) buy games on Xbox or b) develop games on Xbox. Why bother if it’s on PC the same day?
Focusing on digital vs. physical takes games out of stores. On a recent trip to Target they had a nice big Playstation section and a nice big Switch section. Hey? Where are the Xbox games?
Yeah, and what I’m saying is that the original appeal of Xbox was that it brought a PC gaming experience to the living room.
Stuff like hard drives and online multiplayer, that was a PC thing.
Games like Halo, MechWarrior, and Fable—they were more culturally a PC thing. Then Microsoft made it a console thing.
In my opinion, what killed Xbox as a console is that PC gamers no longer felt a need to “go console”. And the only customers left for Xbox were dyed-in-the-wool console gamers.
Which you can’t really build a business off of since even in the best case scenario, consoles sell only 150M units per generation.
The Xbox One should have been a Windows box in a console shell.
I kinda had the opposite experience, I had been a PC gamer for years before the Xbox came out, Wolfenstein 3D, Doom, Aliens Total Conversion, Hexen, Rise of the Triad, Quake, Unreal…
By then I had kind of burned out on FPS, so when I heard about Halo I was like “I dunno… another FPS…”
Then I played a demo in the store and was like “Shut up and take my money!”
Re 2, I was and am angry about how MS handled the Xbox exclusives. They spent the 90s making games for the pc that were great, and then the Xbox drops and the pc market is ignored for years. “just buy the console” makes no sense when I have a far superior machine right here, and when multi-player is behind a subscription. I was gifted an Xbox a few years after launch, along with Midtown Madness 3, the only game I wanted - and never gave MS a cent of my own money. I stayed on Halo 1 for years, then when Halo 2 finally dropped for the pc, I got it and enjoyed my first playthrough on my computer. My first playthrough of H3, ODST, and 4 weren’t until the MCC dropped on steam. I got Forza bundled with the Xbox, but it wasn’t until Horizon 3 released on pc that I got into it.
I fucking despise the 15-year window where MS just abandoned their loyal customers on pc to milk people with their inferior box and subscription bullshit. The smartest move they have made was re-embrace the pc as a customer base. And 8 year-old me could have told those moronic C-suites in 2001. They isolated a core customer base for short-term profits, and they have earned nothing but resentment for it.
The Xbox should have always been a product for “I don’t understand computers, but I want to play games”, while the pc should have remained a “I know what I’m doing, and I don’t need a walled garden”. MS fucked up massively, and lost out on revenue trying to force their hand for a decade+. The fact that they release on both is nothing but positive, as they get customers from both camps, and they finally are undoing a bit of the hate and resentment they caused.
This is bad advice. Don’t throw out the box immediately after opening your product. Rule of thumb; keep the box for as long as the warranty. If it’s a large thing, keep the box always in case you want to move.
As an American who can’t bear to play most online games because they might go down or disallow Linux users, please please please please check. EU laws are our only hope of having usable fucking technology.
The thought of being able to mod and host my own GTA 5 online server when it goes down, without some weird custom server mod that also uses Windows-exclusive anti-cheat on most servers, sounds like a damn dream. I miss that game… but fuck Windows, nothing is worth installing Windows. I just realized I’ve been ranting about the lack of Linux compatibility of GTA 5 Online in reply to someone’s comment about how this petition has gone on for a while. I swear I wasn’t hijacking your comment, I just have strong feelings about Linux gaming and got carried away.
I’m 40, and I enjoy doing my taxes, choosing colors of paint, and reading the business section of the newspaper. I don’t listen to music or watch television or play video games.
I’m surprised people just scraped the sarcastic frosting off this cake and just ate it like a sad little honesty cake, bereft of anything good.
I have a bluetooth headset embedded to my skull and I listen to music basically constantly, my Steam Deck goes where I go, and unfortunately, I steal my television on the internets cause I can’t stand advertisements. (And, uhh… playing an instrument is out of the question for me, cause I’ve survived a couple of strokes and manual dexterity and a sense of rhythm are things best left for other people.)
Most of the time I’m writing or taking pictures though. I’ve got a portfolio that I’m building that spans twenty years!
But I should clarify: I am nowhere near anything like what I’ve presented above.
Heh. Tax returns and music should have been the giveaways, although I know someone who takes great satisfaction in taking every tax deduction they legally can, down to the last cent. :-P
You can knock her out instead of killing her. You can then save her from execution in Act 2 to recruit her. She can even have a bit if a redemption arc, iirc.
There are some specific steps (knock her out before the hobgoblin boss, else she does not remain temporary hostile, and after you knock her out, you need to kill the other two bosses before the long rest, else she wake up and you need to knock her out again), but it’s feasible. There are a lot of YouTube video about it. She is in all my runs (she is one of the funniest companion), and I never killed the tielflings
Oh shit, I just killed her in my current playthrough because I thought it didn’t matter anyway. Which sucks. I really love her voice, and she has a fun arc.
I found it to be a beautifully frustrating experience. There clearly are a ton of layers and puzzles can help you solve other puzzles. I appreciate the effort it took to make it, but it doesn’t feel like it respects the effort it takes to play it. Here’s some of my frustrations:
At a certain point you should get a magic vacuum upgrade to pick up all common items in rooms. Hunting for gems and coins in rooms on my 25th day sucks and adds nothing
I should be able to move at least three times faster. Fuck, navigating the house is slow
It really sucks that the first time you “solve” the primary puzzle you actually can’t progress until you solve a separate other puzzle that is dependent on finding one room and then another, and that is not clearly indicated at all
While footsteps eventually become trivial it’s an annoying resource when you don’t have full control over the layout of the house. So you can build a maze through no fault of your own and then you don’t get the steps to explore them
Eventually there’s a special room you can pick every run. Why do you make me actually traverse to that room? It burns useless steps and again, is slow as fuck
Additionally, the only “permanent” room you can place (to my knowledge) you can get way too early. So if you put that in a crappy spot you just kinda fuck yourself for the rest of the game
Sometimes you will think you have solved a puzzle but need to assemble the rooms to implement the solution. So you can: spam runs and rooms to get lucky and find it, do normal runs and just hope you find it, try to manipulate RNG to maximize the chance of solving that puzzle. None of those are fun when you have a couple of solutions to try and you spend multiple in game days manufacturing that opportunity
The items are kind of crazy. There is a puzzle that requires you to assemble three items in a specific room, then discover a separate other room, then get to that room to use that item. There’s like 15+ items in the game, how are you ever supposed to organically put that together? Also finding a metal detector in my first 5 days made me paranoid that every room was hiding keys and coins on the floor even when I didn’t have it
Some of the puzzles are so obtuse and have so many layers that if you ever happen to solve one that you suddenly think all puzzles could be that crazy. I solved the chess puzzle before the periodic table puzzle and was building this wildly complicated solution to that puzzle when it was actually really simple
Despite my gripes I do think it’s a good game with incredible puzzles and a very unique design. I just think it doesn’t account for people actually playing it. I would bet there’s a really intriguing story under this but eventually I got so hung up on performing solutions I had already discovered I couldn’t be bothered to also discover the plot. I did read a summary after that helped contextualize things. Honestly what I’m looking forward to is when someone else takes these mechanics and refines it into a really cool rogue-like
Just here to agree with your thesis. It feels like Blue Prince doesn’t respect my time. So much of the game relies on luck but each round is 30+minutes long.
I got credits and uninstalled. I respect this game, but I’m not sure I enjoyed it.
If you got credits, thats you completed the tutorial. The game has ridiculous depth and story to discover. I can totally see how not every one gets that
You’re not wrong. I’ve had most of these thoughts. I would appreciate more permanent upgrades to save time.
I won’t say it’s a flawless game. The depth is just so unexpected.
I played through the credits run solo. Now that I’m passed that, I’m bouncing ideas off a friend because it might take either of us ages to discover things like how to create certain items, etc.
Fate- monstrous
And empty.
Fate- monstrous
And empty.
Burning inside with
Violent anger.
Burning inside with
Violent anger.
Sephiroth!
Sephiroth!
Come, come, Oh come,
Do not let me die.
Come, come, Oh come,
Do not let me die.
Come, come, Oh come,
Do not let me die.
Come, come, Oh come,
Do not let me die.
Glorious and Noble…
Glorious and Noble…
Sephiroth!
Edit: Full Latin Lyrics for the curious.
Estuans interius
Ira vehementi.
Estuans interius
Ira vehementi.
Sephiroth!
Sephiroth!
Estuans interius
Ira vehementi.
Estuans interius
Ira vehementi.
Sephiroth!
Sephiroth!
Sors immanis-
Et inanis.
Sors immanis-
Et inanis.
Estuans interius
Ira vehementi.
Estuans interius
Ira vehementi.
Sephiroth!
Sephiroth!
Veni, veni, venias,
Ne me mori facias.
Veni, veni, venias,
Ne me mori facias.
Veni, veni, venias,
Ne me mori facias.
Veni, veni, venias,
Ne me mori facias.
Good list. I desperately wanted to put Dark Souls on my list, as the first blind playthrough of it was a magical experience. But I don’t think it’s correct, no matter how much I love it. Flawed masterpiece is about right.
Yeah the souls games are something I like in spite of all of the things wrong with them. There is just so much jank and bizarre design decisions.
I kinda hate that all of the games that have tried to copy them have done so to a point of not critically evaluating everything in them. And then they have all the same flaws, but none of the unique charm that makes me look past them for FROM’s games.
I’m always curious why people add things like Ocarina of Time to lists like these. While the game was revolutionary at the time, I don’t think it holds up particularly well nor succeeds where later zeldas fail.
To call it an objective masterpiece I feel like it has to be a game that someone picking up today would still enjoy and appreciate. Tetris and Portal for example hold up well even by today’s standards.
It’s probably me being pedantic, but for an “objective masterpiece” the game needs to stand on its own and not on its legacy. I just don’t think Ocarina of Time holds up to later zelda games in many aspects (although I do think the story and soundtrack do).
Generally I think the ps1 and N64 era just suffer from the transition to 3D. Graphically and gameplay wise many games suffered for being the first foray into 3D gaming and those challenges wouldn’t really be settled until the next generation.
I mean maybe gaming is not the end goal for those types of people. Some people just like setting up and maintaining server hardware. One of my favorite things was maintaining a Team fortress classic dedicated server. It’s fun watching others have fun.
Yeah your joke was funny. When I worked in the data center I would see way more than that in a rack. From what I can tell it’s only one server in that rack the rest is 2 drive arrays, a network switch, Two patch panels, a monitor, and an UPS.
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