Factorio - its a logistics rts but the pollution mechanic is different. Instead of just gather resources to build things which build bigger things, you also make pollution as a side effect. This feeds the native monsters and also evolves them. Managing your pollution cloud is a strategy. That or build massive defensives for when they come to eat you.
I can’t believe I typed out a whole recommendation about tunic and outer Wilds, and then scrolled down and saw your exact same recommendations. Lol. I guess excellent games are universal
I had a moment in Tunic where I realized what the references in the manual to the [HOLY CROSS] were talking about, but I don’t think my revelation was the typical.
I’d actually figured out the [HOLY CROSS] really early on, solved a bunch of puzzles using it, got some manual pages I probably wasn’t supposed to have yet, but didn’t know that the thing I was using was the [HOLY CROSS] because I lacked the context of a certain page that spells it out and based on some comments and videos elsewhere is the point where a lot of people first figure out how to use it.
It probably didn’t hurt that I was fresh off The Witness and my brain was subconsciously looking for tricks of perspective and environmental puzzles, which Tunic is absolutely full of.
Nearly all action games have some amount of RPG elements built into them these days. A few titles come to mind:
Horizon Zero Dawn and then Forbidden West.
God of War and then Ragnarok.
Spider-man, Miles Morales and upcoming Spider-man 2.
Read Dead Redemption, Read Dead Redemption 2.
Jedi Fallen Order, Jedi Survivor.
Guardians of the Galaxy
Resident Evil 2 Remake, 3 remake and 4 Remake.
Ghost of Tsushima.
Plenty more but that should keep you busy. All of these have character progression, leveling up, getting better gear to varying degrees combined with forgiving dificulty (which you can tweak).
At least half my library on both Steam and GOG are games that I pirated, played the hell off and then just bought. Most I don’t even touch after buying them, I just do it to support the developer and actually own something I enjoyed.
Some people might argue it’s a different thing but for me individual YouTubers have replaced the role gaming magazines / websites took in the past. I follow a few who tend to enjoy the same games as I do. They usually do not release their videos right when the embargo is lifted but take a bit more time - which I enjoy.
That said, I could see how a fediverse focused gaming outlet might fill a niche. I don’t think anything like this exists yet and existing outlets barely have a presence here (or I didn’t notice, I haven’t exactly been looking for this).
A TV will do, for a child. He doesn’t NEED anything fancy. Will it be a great experience? Absolutely not. Others here have already gone over the issues. That being said, if cash flow is an issue (relatable), it’ll be fine. Console gamers have been doing it for literal decades. I also used to do it, back when I was a kid, when we had an old 480i TV. Your kid should be grateful that he can play his games. People can spend too much time worrying about not getting the best experience (especially when giving advice to others), when it’s often not needed.
There is a fundamental difference in resource allocation when each client is running the simulation rather than a server, which is the difference between Quake and a fighting game.
Im near the end of BG3, and “stuck”: I’m just unwilling to end it. Happens often with RPGs for me. So a good time to take a break and play something else.
I bounce around between games a lot, so I was never going to be done before anything else came out, but they should definitely scratch different itches, also. They might both be big RPGs, but I fully expect to be able to play Starfield with stuff in the background and there's just too much narrative to do that with BG3. I also just itch for more actiony stuff at times (right now that's a 2D pixel art game called Chasm). Even if I drop 20 hours in a game before switching to the next one, one game isn't going to actually be the only one I play for that long, personally.
Yeah I feel this too with games that really hit me. You get so invested in your character and your playthrough that you don’t want to let go of your save, so instead of committing down the last stretch of main quest you maybe boot it up, scrounge out a fight somewhere or do some small remaining side quest, then run around town mindlessly a bit and shut down the game.
I had that happen with Cyberpunk earlier this year and I’m feeling it starting to set in with BG3. The allure of a second playthrough is stronger here, though, so that might help me stay the course.
"Once we head out, you won’t be able to return to your hometown for a while. Are you ready to leave?"
Yes
No
So many moments like this in RPGs that make it hard to leave just by saying that. I get so sad and I have to walk around saying goodbye to everyone in the whole area before I depart.
I’m in the last act and nearing the big bads… But bugs are getting more frequent. One of them allowed me to traverse the entire foundry without starting a fight. One bug wouldn’t let me remove one of the party members from my group after they got knocked unconscious and I couldn’t help them up.
So it’s been a slog of frequent saves and reloads. Still enjoying the game, though. And can’t wait to start a 2nd playthrough.
Patch 2 came out yesterday and was supposed to address some Act 3 issues. Have you played since then? I’ve also noticed some bugs in Act 3 but nothing gamebreaking thankfully.
HEVC 10 bit in order to reduce banding for animation, especially during dark scenes. I know H264 Hi10 exists, but it has poor hardware support, so using HEVC 10 bit is the best option (I don’t own a single streaming device that supports HW accelerated Hi10, besides my PC). Also, an added benefit is reduced file size. I find that doing my own encodes is very rarely worth it, but when I do, I use FFmpeg in the CLI and not tdarr.
Hold up. That entire image is 8-bit. It’s a JPEG image. JPEG can’t encode more than 8 bits per channel. Nor can most displays, including mine, display more than 8 bits per channel. And yet the left half of your image exhibits far worse banding than the right half.
The left half looks more like 5 bits per channel rather than 8. You’d see that kind of banding in gradients back in the days of Windows 3.1, when 16-bit color was common. (16-bit color uses 5 bits each for red and blue, and 6 bits for green.)
Then it should be marked as such. It’s highly misleading to anyone who doesn’t know better. Again, you’re demonstrating the difference between 5-bit and 8-bit color, not the difference between 8-bit and 10-bit color.
The purpose of the comment is to demonstrate banding. The only reason I marked it in bits is to show how banding can be reduced in video encodes by increasing the bit depth, not the specifics depths itself, it’s not a technical write-up.
I like that they donnt use the grid. Feels more natural. That being said, I would occasionally like a measurement tool or something so you can see if you’re within 5/60 ft or whatever
Not that this was one of your listed options, but have you considered setting up your own Plex/Jellyfin/Emby server along with the *arrs and adding her to that? You can’t get much more snappy and Netflix-like than that.
I can’t imagine this would offer a very pleasant viewing experience for a first timer when it relies on stuff like YTS, RARBG (they need to update their page apparently), KAT, EZTV, and TPB. I can see the potential for her to be bombarded with a bunch of fakes and low quality rips.
IGG /nosteam uploads presumably means that they are the sources of the games. I don’t know a huge amount about game piracy, but it sounds like IGG / nosteam are not trustworthy.
IGG is very toxic website that has a history of adding various types of malware (both web and games), including cryptominers.
It's higher on that list, even though for some reason it only highlights the (barely coherent) silliness that it has DRM.
I'm not know the nosteam website, it's odd that they mention it on the list but it's not listed.
2 of my favorites of all time. Final Fantasy VIII and Morrowind.
Final Fantasy VIII, to my knowledge, never once tells you that enemy levels scale. This wouldn’t be a problem if you never grinded fights (for exp, AP, items, etc). I think the intention was that you would never need to grind so you never would (the game is actually super easy). But people do grind, and you can level up very quickly if you want to.
Morrowind just drops you into the world, for better or worse. There are some prompts to familiarize you to menus. But that’s it. Most of the basic functions are self explainable. Except fatigue. Fatigue affects everything you do. And you won’t realize that it’s the reason whatever you’re trying to do isn’t working. Most players get frustrated and quit because they can’t hit anything with their weapon, not realizing it’s because their stamina bar is drained.
Morrowind was on another level compared to modern open world games. Map markers? Nah, fuck you. You get old world directions like “follow the road south east out of town and take a left at the fork then turn right at the crazy broken Dwarven machine and you should find the dungeon my brother went exploring”.
Then the main story quest giver tells me to “come back after two moons have passed” to continue… I thought that meant two MONTHS. Left the dude at level like 3 or 4 and came back a walking God of death because I nearly completed all guilds side quests in 2 months… Learned years later he just wanted me to wait 2 fucking days.
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