bin.pol.social

QubaXR, do games w I accidentally bought a game while my VPN was on
@QubaXR@lemmy.world avatar

(assuming your home country is USA) You are allowed to purchase games from US websites while you travel. As long as the purchase is linked to your US payment method, with US residence address on the bill, it does not matter where I’m the world you connect from.

You might raise suspicion if you bought something via NL VPN, using Dutch credit card and address. Otherwise you are all good.

nx2, do gaming w what's some of the best dialogue systems you've seen and why?
@nx2@feddit.de avatar
Lazycog,

This whole quest scene was so unexpected, disturbing, hilarious and made me fall in love with the game. The timer for this choice makes the situation feel like a real intense JESUS FUCK WHAT DO I DO moment

heliodorh,
@heliodorh@beehaw.org avatar

This messed me UP the first time, omfg

OfficialThunderbolt, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

Simulation games, like the ones Maxis used to make (other than SimCity). SimEarth, SimAnt, SimTower, etc. Those were educational and fun.

I also once played a simulation game that realistically simulated running a shipping business where you shipped things by boat, sailing your fleet from port to port, dropping off your cargo and loading new cargo, giving the occasional bribe, etc. while avoiding bankruptcy. I think it was called “Port of Call.” It was made a long time ago, and I haven’t played anything quite like it since then.

storksforlegs, (edited )
@storksforlegs@beehaw.org avatar

Yes, I totally agree with this. I would play these games so much growing up. Especially SimLife.

I like sim games where you feel like you’re experimenting with a scenario, not just trying to get the highest score or some win condition.

Rozauhtuno,

Not exactly educational, but Sid Meier Pirates was also a lot of fun.

frankivo,

Oooh, reminds me of SimFarm 😃

Water,

SimFarm was surprisingly fun.

Rodeo,

SimAnt was awesome

Eddie, do gaming w What game mechanics do you love and hate?

Anything that involves the mechanic “defeat all the enemies in this room in order to unlock the next room” is a huge turn off for me.

betahack, do games w A chill gaming community for the 30+ crowd

that’s fucking awesome! rad!

Anissem,
@Anissem@lemmy.ml avatar

I’ve tried many communities before this that were either toxic, pressured you for lack of attendance or were just pretty much dead. I’ve had the opportunity to be a member for over 6 years and it’s been amazing. Hope you find it to be the same!

Zoomboingding, do gaming w The Story of Hyrule
@Zoomboingding@lemmy.world avatar

Well when you put it that way…

xxce2AAb, do gaming w Flight Simulator 2025: Government Shutdown Edition

“Now with ATC disabled by default.”

aeronmelon,

angry AirForceProud noises

moakley, do gaming w Three developers' different philosophies on difficulty for their games

I’m all for easy difficulty options in games, but I’m never, ever going to use them. I just can’t motivate myself to play if I’m not accomplishing something.

paultimate14,

Do you feel like you’re accomplishing something by playing a difficult game?

Personally I do not, and that’s fine. I play games to take a break from accomplishing things.

Poem_for_your_sprog,

DOOM and DOOM eternal on nightmare mode hell yeah

moakley,

Absolutely, yes. Good video games have a reward structure that real life is lacking.

OldChicoAle,

In real life, you just get fucked over and over with no rewards.

moakley,

Well that’s not true either. I mean sometimes, sure, but in general if you know what you want and you work towards it, you can accomplish things and be rewarded.

OldChicoAle,

Have you seen the world lately?

moakley,

It’s still the world. Most of us still have the power to change our circumstances.

Are humans better off than we were 20 years ago? In many ways no, in some ways yes.

Are humans better off than we were for 99.99% of human history? Yes, without qualification.

howrar,

If you have enough money to start with, then yes.

Grimy,

Some of us aren’t even have sex either, I just get no rewards.

Lemminary,

I know a cheat for that! Try dating apps. The other dating apps. 😏

OldChicoAle,

Or just meet me in the alley behind the bar

Karjalan,

This is the thing, everyone is different. What is difficult for some, will be easy for others, and it will even flip for the same people on different games.

The best option is having a wide array of difficulty options. In stone games I get bored of it’s too easy, in others I get bored of it’s too hard.

I tend to err on ‘normal’ to ‘slightly more difficult than normal’. But some games I don’t want difficulty at all because I’m there for the ride.

prole,

I didn’t understand it personally, until I played and beat Sekiro. It is honestly a feeling like no other.

paultimate14,

I keep on getting told this by people, especially fans of FeomSoft and soulslikes.

I figured I’d take a crack at them this year, and also Bloodborne is my boyfriend’s favorite game, so I played it. And that feeling that everyone describes about the satisfaction and accomplishment… Never happened. I beat the bosses and was just like… Okay, on to the next one then I guess. I did have a much better time playing through co-op with him, but I still wouldn’t say I felt accomplished by it.

prole,

Yeah they’re not for everyone.

I don’t really like tower defense games, but I would never dream about trying to tell devs that they’re doing it wrong because I don’t like how they do it. I just don’t play them.

paultimate14,

Well… You totally can. I like towerr defense games too, but I’ve never played one that I would call perfect. Even my favorite games I could dig deep and give design notes on. Where it’s feasible a lot of games have mods or hacks. A lot of people like Pokemon romhacks more than actual games. I put hundreds of hours into Civ 6 starting vanilla, but mods can fix a lot of the little inconveniences and add new content to the game. I think I’m in the minority of Skyrim players who prefers to keep it vanilla- most people mod the hell out of it.

Bloodborne was still fun, especially on subsequent runs and with co-op. I think it would be a way better game overall if they designed any sort of real onboarding experience. A training dummy in the hunter’s dream, maybe the ability to try out different weapons there before investing resources into them. Using better language (shooting someone is not a “parry”, and why does the axe do blunt damage while the hammer does piercing damage?). An actual goddamn map. A journal system to keep track of what you’ve done in the game so it’s easier to pick up again 3 months later. Clear item descriptions that include numbers. Explanations for what the stats actually do. None of this is what I would call “difficulty”, and once you gain the initial knowledge and experience these problems aren’t as big of a deal, but it does make the game a lot less accessible for new players.

And I question how much value their absence really adds to the players who do stick around to push through and get that experience. It seems like more of a marketing gimmick to be “different” and foment an elitist, hipster-esque fan base. Or maybe it’s a question allocating of the development resources. It’s a shame because there’s a lot of great design too, it’s just hidden behind these frustrating problems that the rest of the industry solved decades ago.

If I wasn’t motivated to play it for my boyfriend I would have just dropped it early on. I don’t feel like I accomplished anything by suffering through that frustration, I just feel annoyed that I had to deal with these problems I feel like I should not have existed in a 2015 game.

samus12345,
@samus12345@sh.itjust.works avatar

For me, good story and/or fun gameplay is the accomplishment, whether it’s difficult or not. If it’s too difficult, I just won’t bother. I don’t have time for that.

silasmariner,

As a fan of logic puzzle games (Baba is you being imo the best of these) difficulty levels are a foreign concept ;)

BunScientist,

return of scenic pond D:

moakley,

Meanwhile Baba is You is one of the hardest fucking games I’ve ever played.

prole,

That game makes me feel so fucking stupid lol

Honytawk,

So you never watch movies because there you also don’t accomplish anything?

RedAggroBest,

No, but I’d rather watch a movie than play a game that feels too easy.

MrScottyTay,

Then bump up the difficulty

moakley,

I watch movies with my wife or my kids, but I very rarely watch a movie alone. I’d rather play games most of the time.

ulterno,

So I remember once “playing” a visual novel.
Over the period of ~10 hrs of reading (maybe ~ 4 hrs for a normal-speed reader), there was exactly 1 (one) point, where I had a choice to make.
The rest was just clicking “next”.

That could have been a PDF (or 4, because there were 4 options in the choice) instead of a Windows executable.


Then there is this thing in scripted events, that some of the high budget games are guilty of.
It’s stuff like press button to open door or sth, where you are essentially stuck in place with nothing else to do other than press the button and whatever action is done, doesn’t end up increasing immersion in the least, because it is just like a cut-scene getting paused in between, just to say, ‘press button to continue watching the cut-scene’.

daniskarma,

I recently played the new silent hill and I didn’t hesitate to put combat difficulty on easy, it was a matter of my own health at that point.

I could endure a horror story, but the stress of getting beaten up and having to run away from grotesque monsters while trying to solve cryptic puzzles was too much for me.

Cantaloupe877, do gaming w The oldest Minecraft server, MinecraftOnline, is being shut down by Microsoft

Microsoft bring a middle man for player hosted servers is something that should never have happened.

umbrella, (edited )
@umbrella@lemmy.ml avatar

deleted_by_author

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  • Cantaloupe877,

    Minecraft Java edition got 1.19.1 back in July of 2022 that enabled chat reporting, message signing and server wide bans. It was the turning point where Microsoft pulled trust and control away from its users and begun acting more like a middleman.

    SSUPII,

    With it being Java Edition still, all safety changes disappear the moment you run an offline server and host your own auth method.

    Ashelyn,

    The issue then would be migrating all of your existing server to an offline server auth method. If there’s anyone who doesn’t log in during the migration period, anyone else could nab their account name (and presumably everything that account has on it) once it’s fully swapped over.

    Plus, if the server remains popular after this, Microsoft lawyers could pursue legal action on the operation to bypass their auth servers as well

    PowerCrazy,

    It’s inevitable. Microsoft didn’t give Notch a billion dollars because they thought they could improve the product for the users. They bought it because of the number of users. They saw a revenue stream that wouldn’t require very many resources to maintain and that they could also expand to multiple microsoft platforms and then lock behind a walled-garden to sell access as a service. Of course they wanted to confine the player population to servers that microsfot controlled. That is the only way they could ensure that any add-ons/mods/players etc were gated behind their own storefront.

    phx, do games w Who's your favorite female protagonist in a video game? (Add pic of character in response)
    cecilkorik,
    @cecilkorik@lemmy.ca avatar

    Nice choice, but personally I always found Terra a bit hard to relate to, very fey and even sort of creepy in her half-Esper form.

    Celes, on the other hand, is a bonafide badass, and her storyline was among the better developed ones and more humanizing than most of the other characters in the game. Although romantically I think she could probably do better than Locke. That boy needs some help.

    Coelacanth,
    @Coelacanth@feddit.nu avatar

    I agree. That scene on the island with Celes hit me like a ton of bricks the first time.

    phx,

    I kinda feel like Terra developed a bit more over the course of the game, from orphan half-fey under the control of the empire to joining a rebel group while finding herself and discovering her past. In the end she doesn’t get assigned a “love interest” and become mother to a bunch of war-orphans as she gets in touch with her humanity.

    Celes comes in a bit more badass to start - as a super-soldier-serum (magic infused) general who turned against the same immoral empire - but a lot of her side story aside from the island is a bit… weird what with the whole Locke Ultros opera thing. It’s like the story writers couldn’t decide whether she was a superhero or damsel in distress.

    Locke’s own backstory with the Phoenix quest is neat though.

    sugar_in_your_tea, do games w I finally decided to go full piracy against big companies

    I just don’t buy games that have features I don’t like. I don’t pirate them, I just don’t play them.

    Most of my money goes to indies because they don’t pull this BS. I’ll play the occasional AAA game if it’s worth it, but not many.

    kieron115, do gaming w What game changed your life?

    Outer Wilds. Unfortunately I can’t elaborate without spoiling it.

    58008, do gaming w What game changed your life?
    @58008@lemmy.world avatar
    Bosht,

    Man that game was 10 levels of fucked and creepy all wrapped in existential crisis and the definition of who is ‘you’? Still fucked up on that game, but damn was it good.

    Drusas,

    As someone who loves watching but not playing horror games, I am still waiting for someone to play this for me to watch. I bought the game ages ago!

    domi,
    @domi@lemmy.secnd.me avatar

    In case you didn’t know, SOMA has a safe mode in which enemies don’t attack you.

    A friend of mine who gets scared at everything finished it for the story in that mode.

    Excellent game.

    ieGod,

    I’m in the minority on this one but I found that game very overrated. There was nothing new or tantalizing gameplay or concept wise here. I’d dare say it was boring.

    positiveWHAT,

    It’s less of a game and more of a story experience I’d say. I think it nailed the atmosphere.

    jellygoose,

    Daring today are we ?

    ThisSeriesIsFalse, do gaming w What game changed your life?
    @ThisSeriesIsFalse@lemmy.ca avatar

    Night In The Woods. If you haven’t played it, I’d recommend it. The characters are so well written, and some of the things they touch on hit me on a very, very personal level. And the music complements it all perfectly. It manages to have silly moments and serious moments with the same characters that all manage to fit and mesh together so well, and their relationships and lives all feel real and evolving throughout the story.

    LucidNightmare,

    Watched JackSepticEye a lonnng time ago play this game. It’s a really well done story! I should see if it’s on the Steam Sale since I have my own gaming rig now.

    buttnugget,

    Absolutely get it! It’s such a joy to explore through on your own. It’s available on every platform too.

    ICastFist,
    @ICastFist@programming.dev avatar

    The dreams/nightmares could use a “skip” button, as other than the very first, they serve no purpose whatsoever.

    Other than that, my headcanon is that Mae gets back together with Bea over Gregg, the latter has his boyfriend and Bea really needs a friend.

    Furbag,

    Damn, I didn’t think this one would be on here, but that’s my choice too. Super relatable story if you live in a small town.

    Suburbanl3g3nd, do gaming w "The balance on this game is trash!"

    What is this, helldivers players lol

    SalamenceFury,
    @SalamenceFury@lemmy.world avatar

    And CoD players, and Planetside 2 players, and Overwatch players, and Fortnite players…

    Mikrochip,

    Goddamn, Planetside 2 used to be enjoyable. I miss potent harrassers. And lightnings. Or just interesting vehicle fights in general…

    burntbacon,

    Those first days, as everyone got their hands on vehicles and all the ‘tricks’ hadn’t been figured out, were so much fun. Are lightnings really trash now? There was a group of six of us that used to equip them with the anti air weapon and just wreak havoc on backlines as people flew to the frontlines.

    Mikrochip,

    Yeah, unfortunately. Basically, there were two changes that made them absolutely useless.

    First, they nerfed harries to hell and back by removing the option to repair them from the third seat. Lots of people liked it (of course), but suddenly MBTs didn’t have any real threats anymore. You could still score a kill every now and then with a lightning by sneaking up on them from behind with the “shotgun”, but nerfing harries effectively nerfed lightnings a ton, too.

    Secondly, they decided to add a new allrounder secondary gun for vehicles, which was a bit too powerful, imho. Because with one or two of those, even a goddamn sunderer was more powerful than a frigging lightning. At that point, there was essentially no reason to pull them. Well, I guess some people still used them for 18th century-style fights with two columns of vehicles shooting at one another until one side collapsed, but who cares…

    RightHandOfIkaros, (edited )

    Nah, Helldivers 2 has been nerfing the fun part of the game for a little under a year now. They previously did this before and then needed to put out a 60 day plan and publicly apologize because the game was becoming too unfun specifically due to weapon nerfs and enemy buffs.

    Now theyre doing it again. Weapon ergonomics got nerfed to be horrible, then they added weapon customization so we could upgrade the weapon to fix the bad ergonomics. Then they nerfed ergonomics again.

    Their over-adherance to Glazedivers and Redditors that don’t even play the game (or only play in 4-man squads with minimum level requirement of 150/max) saying it is too easy is ruining the game yet again. So basically, the usual that happens when a game developer listens to a tiny or non-existent audience.

    socsa,
    @socsa@piefed.social avatar

    As soon as devs start listening to the community for balance issues, there’s a countdown timer to the game going downhill. Users are idiots, and they can’t actually ever agree on anything either way. Letting a vocal minority guide development is always a terrible idea and has never worked in the history of game dev.

    Famko,

    Reminds me of Hakita saying that Ultrakill would be garbage if the players were designing the game instead.

    Suburbanl3g3nd,

    What’s wrong with the guns now? I’ve been having tons of fun in my 2-person squad. Haven’t noticed any issues with the game and it plays fine on my Steam Deck

    RightHandOfIkaros,

    I am highly doubtful the game runs well on a Steam Deck in any mission difficulty above 5. It doesn’t even run well on my gaming rig and frequently dips below 40fps at 1080p in Diff 10 missions. And my hardware vastly outclasses a Steam Deck.

    Anyway, the guns had ergonomics nerfed before we got weapon customization. Ergonomics effects how much “lag” the gun has compared to where you are aiming. Worse ergonomics means you have to wait longer for the gun to snap to where you aim before the gun is pointing where your camera is. Weapon customization was added with options to improve ergonomics. Compare the HMG with 0 Ergo (worst in the game BTW) and the Verdict with 100 Ergo (best in the game). Aim each and watch where your circle reticle is.

    About 4 months ago, the developers “nerfed” ergonomics on DMRs and other long rifles, including the Anti Materiel Rifle, Adjudicator, and Diligence Counter Sniper. Now, this was acknowledged by Arrowhead at one point as a “bug,” but it was never added to the Known Bug List. It is still present in the game, and has zero priority of being fixed. The way they are treating it, it may as well be an intentional nerf, and I consider it as such. They know about it, and have absolutely no intention of fixing it any time soon.

    pressanykeynow,

    Some of the Silksong players too.

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