Whether or not it is on gog doesn’t really impact how easy it is to pirate. For me it’s almost like streaming where the convenience is so high that I’d rather just pay on gog and get the perks that come with that then look elsewhere.
I just like how they package things, and I’m a Linux user.
Nah, I own most of the games I have stored executables for, I just don’t have the most faith in the future of American internet, so making my own repository of easily installable pirated crap is more like a failsafe.
Why yes your honor, I did pirate 47TB of games. But as Infomatics90 clearly indicated, my reasons prove I am a child, and therefore I argue I can’t be tried as an adult. I rest my case!
Capitalists do whatever they can get away with to goose profit.
Which is basically everything since they hired the people who wrote the laws and bribed the politicians to pass them. (see ALEC)
What is immature to doing what can be gotten away with to them in kind? Isn’t that just, as the capitalists say, exercising our highly virtuous rational self-interest?
A PC game is either on Steam or GOG or it doesn’t exist to me.
I subscribe to the humble monthly bundle thing and if a game doesn’t activate on one of those two I’m probably never going to play it despite owning it.
I’d maybe have added epic to the list if it wasn’t for the store exclusivity stuff. I know that they’ve dialled it back significantly, but anti-consumer stinks like that don’t readily wash out.
Conversely, GOG is on the list because they’re expressly pro-consumer, particularly with their preservationist initiatives. My monkey brain would prefer everything in one place on Steam, but I recognise behaviour I want to support in these companies, so GOG gets my money too
You forgot patreon. Steam censors the library in places (hello German government & fuck you hard with a rusty rebar). But even outside censorship, patreon game developers usually do not lock in their games into rootkit-protected anticheat/copy protection/whatever bullshit.
Not censored but mandated by a government body so they literally have no other option other than doing that.
If the dev is too lazy to fill out a questionnaire for self-categorizing the age rating why is Valve responsible for that?
I am not talking about the age categorization, I am talking about having to implement a customer age verification which they won’t do for the German market, and again, while this would be easy, I don’t necessarily blame steam for it. But that they do censor is unquestioned, and therefore more options are welcome, as long as those stores do not require a launcher, installer or otherwise intrusive software.
An all out attack on thousands of people’s lively hoods without warning, how will they ever get out of thi…oh wait, it’s America, right, they’ll not only not face punishment, they might even get a pat on the back.
I was thinking of getting it, what’s up with Stalker 2?
I don’t know about the GoTY thing, this year has not been that great with games.
I’d go with either Satisfactory or Slay the Princess, despite neither of them being real 2024 releases, they both got their most recent actually complete edition released this year, and they are better than anything else I’ve seen that was actually released this year.
Maybe MSFS 2024, but it’s niche and also, fuck MSFT.
Best game I bought myself this year is Hearts of Iron 4.
I was thinking of getting it, what’s up with Stalker 2?
It’s very buggy and an absolute mess from a technological perspective. The NPC simulation has been restricted to a tiny radius around the player, so you can for example see snipers spawn in when you get close to their towers. Even with that limited distance, the game is very CPU bound and performance takes a huge hit in populated areas. In general the NPC AI is pretty braindead and much worse than previous Stalker games. I’ve had to reload earlier saves a couple of times due to NPCs randomly getting hostile, the conversation UI staying permanently on screen and other progression stoppers. The graphics completely rely on TAA or DLSS and look like a checkerboarded mess without them. Despite all that though, I think it’s a pretty fun game and a remarkable achievement given the circumstances of its development.
I haven’t played Stalker 2 so I don’t really have a dog in this fight, but it’s very politically charged and has Russian state sponsored disinformation campaigns running against it. I’m not sure that you can get a truly accurate read of it online.
The developers are Ukrainian, and development had to be paused because their office literally turned into a warzone. The fact that the game came out at all is extremely based, and that certainly adds to the mythology around the game. But again, I haven’t played it, and gameplay-wise that doesn’t actually indicate anything about the game.
I want the game to succeed because of the developers’ existential struggle. The people causing that existential struggle want the game to fail. Neither of us have actually played the game, so again, there’s all this bias around it and we haven’t even looked at gameplay yet.
Well of course the victim is going to play the victim. That’s just good marketing - and what is marketing if not propaganda?
Your comment reads as though the invading state’s actions aren’t propaganda. This is the whole reason why I came here to warn people to be skeptical of what they read online.
Again, you should be skeptical of what you read online. In a vacuum, I’m inclined to believe the victim of invasion. In reality, I know that the situation is more nuanced - although the credibility of the aggressor is extremely suspect.
For what it’s worth, my impression on the game is that it’s yet another over-hyped game that couldn’t possibly live up to its expectations. The developers are financially incentivized to deflect that criticism through any means available to them. But that doesn’t mean I don’t acknowledge that malicious actors are also trying to discredit the game.
I’ll buy the game in a year when most game breaking bugs have been corrected. I’m a fan of GSC and own the three prior games. My favorite is Call of Pripyat, it was so revolutionary that I was able to identify pripyat in film. I love these games. That said, that whole “Russian campaign” to discredit S2 is complete and utter BS. As soon as you start digging there’s literally no credible source for that info. It was a clever marketing ploy, good on them. It still doesn’t make the bugs not exist and the fact they sold their souls to MS and had to release a broken game because Ms likely refused to concede any further extensions is the real news there, but, of course, the marketing machine had to redirect from the fact MS is to blame for the state the game released in. The head of GSC tweeted the could not further delay the game. Anyone can read between the lines. Fuck MS.
I’m not into or even a fan of the PC vs console war, but watching a franchise I hold at such high regard release with missing complex features like A-Life, and simplified AI in general, going for an 80meter spawn radius with messy cool down timers which spawn enemy AI on a loop.
Other things like the over use of lip service through iconic mutants turning up way too often also using the same spawn loop system which repopulates every few minutes.
Loot balance, in the original medkits were very necessary but were in short supply meaning when going out the player would do everything to avoid damage making for an even tenser atmosphere, stalker 2 however the player will find medkits, bandages, a sausage and a bottle of vodka every 10 metres. Things like body armours and weapons are thrown at the player through out the main story negating any sense of achievement.
Difficulty, in the original trilogy the game loop was cautious but in combat act fast, moving from cover to cover as the enemy was unpredictable, they would retreat and push as well as flank, now in stalker 2 enemies always know the players location but no fear as the player is a walking pharmacy and combat has turned into shoot get hit use meds and repeat, essentially its very hard to die in stalker 2 while also having laser accuracy for AI but its no issue as the abundance of meds negate that issue.
Then there’s the bugs, its alpha build. Bugs that block main quests, bugs which put random items in inventory, and bugs that make anomalies invisible.
Its also missing little touches that I have come to expect, no AI companions for quests, no mutant parts making hunting and even fighting mutants a thankless task, the flash light sucks, no NVGs, no roaming NPCs, blind dogs don’t retreat when one is injured, bloodsuckers are missing their glowing eyes, unkillable enemy AI with snipers to stop the player from progressing, factions feel like a gimmick whereas they were the bread and butter in the original trilogy, no tiredness out side of the debuff effect from certain enemy’s, limited NPC dialogue, lack of consumable variation, no buff debuff icon/timers apart from bleeding. and so on.
Most of the people who enjoy the game seem talk about it as a predecessor to fallouts franchise or measure it against other major AAA games open world games, which tbh its in that realm now, I wouldn’t call it a stalker game but maybe in a year after modding tools are releases it will be a successor to one of my favourite franchises. Currently though its locked down by console hardware and made by a studio thats lost teach.
Anyway I have played 120 hours and I think for any one new to the franchise they should wait another 6 months so they can get a better idea of the zone. For old timers give it a go to scratch the itch but don’t expect to be blown away.
I just finished The Pristine Cut of Slay the Princess, and I fully agree that it should be the GOTY.
It’s amazing how different it feels when you play a really excellent game. With most games I regularly pause and tab out, to browse the web. With Slay the Princess I did not. It completely absorbed me, even though it was my second play-through.
Settlers 2 via some DosBOX version. Back when I still used Android I used Dosbox Turbo, but it seems to have been removed from the Play Store. No clue which DosBOX build for Anrdoid is good nowadays…
Space Chem: Zachlike puzzle game. (Actually not only zachlike - it’s form zachtronics)
and basically any Android game that ever was part of a Humble Mobile Bundle. Those happened before Humble Bundle was sold and consequently became boring.
bin.pol.social
Aktywne