In seriousness though, I find the trackpads to be very useful for precision. Unfortunately, you have to build up the skill, like anything else. Work at it over time and you should get there. For practice, really depends on what you want to play. I’d suggest something that has a good system for criticals/headshots. Looks like Aim Lab might work on the deck, so maybe try that?
Good call. You might try games like Tomb Raider or the first Prince of Persia reboot for movement accuracy.
ETA: Just to be absolutely clear, the “/J” was “jerk” like the old “circlejerk” subs, not serious. You probably know that but I’d rather be sure and not assume as I don’t think being dicks to eachother makes the world a better place.
If you really rely on faster movement than what gyro+classic joystick provides: try gyro+flickstick.
Flickstick does require some game specific tweaking. But it’s the only controller input method my “30 years of playing fps on PC”-riddled brain accepts.
It’s like coming from gamepad to arcade sticks, when playing fighting games. There is nothing else you can do, other than train and play and git gud. Try the original DOOM, and I mean the first DOOM from the 90s. You don’t have to aim up or down, only left and right and its not precise as todays shooters. Maybe play that on a lower difficulty and see if you can get used to it.
Overwatch 2, which is Free To Play, has a training area and courses for heroes you can try. Take the simple Soldier, which is your average FPS character, and maybe you can get used to the controls. You don’t have to play online, just try it out against bots and do these training courses. Maybe that helps.
If you play such a shooter every day, DOOM, and others, than you will get used to it and build up muscle memory. Actually I find it exciting to learn new stuff like this and am a little bit jealous. ^^ Reminds me back when I came from console to PC and had to learn how to play shooters with mouse and keyboard.
Edit: Your age 30 is fine. Age is always an excuse, but mostly not true. I’m also from the 80s and grew up with 8-bit and 16-bit. Yet I learned how to play with arcade sticks and mouse and keyboard in addition to controllers. I’m 42 now (and proud of it). My biggest advice is, play every sort of game, not only you are comfortable with. And do it every day. git gud is the only way.
It’s like coming from gamepad to arcade sticks, when playing fighting games
I’d maybe argue that this jump is not so severe but I get your point. I’ll try Doom though. I saw a couple of Doom 1-inspired games this year. I can try those.
Actually I find it exciting to learn new stuff like this and am a little bit jealous
I am enjoying the process but sometimes it’s a bit frustrating. Certain scenarios which I know are super easy on PC are a struggle. Hitting far-away targets on Risk of Rain 2, which i just flick and shoot on PC, are too difficult :(
Maybe look if there are predefined set of user created controls in Steam Deck. Sometimes users create alternative control schemes optimized for controller setup. Or do your own customization with the Steam Input. That won’t make you better at aiming, but maybe you can address some pain points this way.
I’ll try Doom though. I saw a couple of Doom 1-inspired games this year. I can try those.
Gyro works great with Doom. I played through Doom Eternal on nightmare difficulty without aim assist. Gyro is the closest to mouse like precision on a controller if you aren’t using aim assist.
Your age 30 is fine. Age is always an excuse, but mostly not true.
It’s fine for single-player shooters, which are less demanding, but speaking as someone who has packed on some decades, your reaction time definitely becomes a noticeable factor over the years for competitive multiplayer games. I definitely can’t play competitive twitch shooters nearly as well as when I was 18, which is about when your reaction time is at its best.
That being said, there are shooters where twitch time is less-critical or roles or play-styles that focus less on it.
And I don’t see how someone couldn’t learn to play with a dual-stick or trackpad (or trackball, for that matter), which is what I think OP is talking about. I haven’t had any problems picking up new input methods…that just takes time. Took time to learn when I was 18, too.
I don’t agree here. Playing for long time means you get better, more experienced as well. Reaction time is not all. Plus the differences of reaction time we talk about is usually only important for world class players. Normal humans like us are similar in reaction time between the ages we talk about (30 vs 20 in example). Lot of older people are playing and are better than younger people.
Having said this, every human is different and will have different degradation or changes in their body and mind. I am just generalize here, knowing that individuals might differ strongly. Have in mind, I am talking about normal players like us, not professionals or world class players, where differences in weakness are much more amplified.
And off course it depends on the games as well off course and in what rank you are. My point is that age is often an excuse without realizing the real issues, pointing it to reaction times and aging, when maybe something different is the problem.
I don’t think there’s any meta progression as far as I’m aware, but I find Shattered Pixel Dungeon (available on both android and ios) to be a low stress enough game. I suck at it, so I’ve never gotten much further than the first boss fight, but the game is about running through randomly generated dungeons, going down floor by floor as one of 4 different characters.
You get to run/fly/swim/dive around and explore several mostly chill realms, helping out “spirits” and collecting light (one kind for currency, another to increase flying ability), and optionally interacting and cooperating with friendly randoms from around the world. There is a story to it which I won’t spoil, but there is always more to do even after playing through it.
There are zero ads.
There are some optional transactions, but they aren’t pushed constantly (there are changing “seasons”, and you can buy a pass for each one which will give you access to special cosmetics and the in game currency to buy them with, but there is plenty to collect without it).
Seasons also repeat (not exactly as they were, but the spirits from them return and their items become available again) so if you missed something the first time around because you didn’t have enough in game currency, or you took a break from the game, you’ll get another chance at it (I also think items that were initially only available with the pass you buy for real money, later become available for in game currency).
Keeping that in mind, you can grind as much or as little as you like, and there is also a limit to how much currency you can collect a day, so there’s only so much grinding you can do if you are so inclined. If you’re not that bothered about buying all the items, you can take a really relaxed approach and just play through the tasks and explore at your own pace (even learn how to play an instrument lol).
The first time I played it a few years back, I didn’t really “get” the game, or think to look up any information about it, so was just randomly flying around and getting confused and frustrated when things were a little less chill at points, so I quit. But a few months ago I decided to give it a second chance and having actually taken the time to understand what is going on in the game, this time around I’m enjoying it a lot more.
Gubbins is a fun word game, it’s a one time purchase and apparently part of the profits go to charity due to Hank Green investing in it in a creative way.
Imagzle. There are “buy more levels” but there are plenty on the main one. It gives a picture, more or less, abstractly related to something. Art, movie, book, many random things
You need to make a bulleted list because your lists came out as jumbled paragraphs. At a minimum you need to put two spaces at the end of each line to preserve line breaks.
I’ll fix it since you put in all the effort to write that up.
One time purchase:
Peglin ✨
Luck be a landlord ✨
Forager
Dicey dungeons
Dead Cells (optional DLC)
Bloons Tower Defense 6 (out of the way IAP) ✨
Terraria
20 minutes till dawn (has a non premium option with some micro transactions)
Free:
Antimatter dimensions (long idle-ish game) ✨
Legends of Runeterra (just play the story modes) ✨
Team fight tactics (cosmetics only)
Plague inc (and probably rebel inc, but I haven’t played that yet) ✨
Super Auto Pets (cosmetics and extra optional sets) ✨
Star on the ones I’d specifically recommend for casual play
I reached Challenger on Teamfight Tactics in a couple seasons and I’ve gotta say it honestly gets a bit tiresome how often they change the game. Mortdog and Co do a great job on balance but you just can’t swap from set to set that often and expect things not to break. Plus they like to nerf the things I like the most, and that’s inexcusable.
I also didn’t really care for it as mobile game because you can’t hop in and out, you start a match you need to finish the match and they’re not short. Even the “quick” mode is like fifteen minutes long.
In other words? Great desktop game for people that don’t mind the meta changing entirely every six months. Great “mobile” game if you want to kill no less than thirty minutes.
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