I bought it for PS5 today and realized after I bought it that it isn’t even out yet for that platform. So unless I can get a refund tomorrow, I guess I can’t try it out for 2 more weeks.
I quit my xcom2-lwotc run. I guess I didn’t play optimized enough. Enemies keep getting stronger and stronger and my science is too slow to keep up. It got to the point where I could only finish missions with massive save-scumming and now I benched it. In my next attempt I’m gonna be quicker about everything and build up multiple teams right from the start but for now …
For xcom2 you need to immediately research the upgraded weapons as soon as you begin your campaign. It feels counter intuitive because it takes so long but it really puts you into the correct pace. I don’t remember when it best to upgrade them again or armor but that’s the best start. Also aggressively use grenades because they’re guaranteed hits.
For BG3, be sad there is no overwatch, sorry, I mean readied action like in D&D.
In the end game of Tears of the Kingdom. The systems for collection are really obtuse. I’m pretty sure I have all of the Shrines, but still missing a couple of hearts. Also have to look around for quest starters by teleporting all over
I’m also in the end game part, trying to max out my hearts before putting the game away. I’ve been using Mapgenie.io to help me figure out what Shrines I don’t have. While I love the exploration and the sensor+ helps point you in the right direction, I just want to wrap this one up soon to get to other games in my backlog.
Hahaha, my computer would catch on fire if I tried running Bauldur’s Gate 3.
Hell, Rollercoaster Tycoon 3 Platinum Edition lags a little whenever I ride a coaster and the camera starts facing all the guests in the best park I have ever designed.
Happened last night and is probably gonna happen again when I eventually boot it up again to work some more on the park. Thankfully it doesn’t whenever I build my absolute monstrosities in the coaster designer mode.
So basically they just did an “upscale” remaster of the original, rather than using the assets and engine from RDR2? (Which is annoying because pretty much all of New Austin was built out)
RDR is not (officially) available on PC / Steam / Steamdeck. So you’ll need to either emulate switch or 360 via Xenia. IIRC MVG had a video about RDR running under Xenia on the deck about a year ago, and it was mostly 30fps ish.
Realistically though, if you want portable play Switch. If you want to play on a TV PS4. The best way to play this right now, in the absence of PC port, is an Xbox Series X via back compat, which doesn’t really help you!
I’d say they must mean PC - It runs fine for me with Yuzu on a good gaming PC using OpenGLSL. It’s locked to 30fps though unless there’s some setting I don’t know about.
It’s so far unplayable for me on the SteamDeck because of the requirement for OpenGLSL - it works, but it runs at about 10fps. Using Vulkan seems to be closer to 30fps on SteamDeck, so I imagine when this is fixed it will be playable on the SD, but that is not the case right now. I’m using the latest pinEApple build.
On Ryujinx you can turn off vsync to get it to run at a capped 65, haven’t noticed any issues. Unsure if there’s anything that runs it better than that. Probably works on Yuzu too.
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