ShadowRam

@ShadowRam@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

RE: Is Ernest still here? (kbin.social) angielski

I check in here quite often, but for now, I'm just focusing on clearing spam and keeping the instance alive. In January, I was working on the AP module, and there has been significant progress in the work, which hasn't been publicly published yet. Unfortunately, at the beginning of the year, I developed a skin condition that...

ShadowRam,

Dude,

Close down /m/internet and /m/science so that someone else can create it and properly moderate it.

How Do You Deal With Thumb Stick Drift? (lemmy.world) angielski

So I like to use Xbox controllers (doesn’t matter if it’s first- or third-party) because I like the layout, it’s just comfortable to me. However I’ve noticed that on all my controllers in the past few years, the left thumb stick will start to “give out” over the course of a couple months. For instance I’ll be...

ShadowRam,

Hall-Effect is supreme,

But we've been using potentiometers for controller joysticks for 25 years now... and yet it's only been a huge issue lately.

ShadowRam,

Path of Exile,

The true successor to Diablo 2

ShadowRam,

4,6,7,10

I don't know. I know I played 9 in its entirety, but it is completely un-rememberable.

But yeah, 100% lets get back to the turn-based formula it was meant to be.
Bonus if we could go back to a 5-team instead of a 3-team

ShadowRam,

While Epic has been pouring money from Fortnite into Unreal Engine and making significant progress in updating the engine.

Unity has been sitting on its ass for years doing absolutely nothing in the way of R&D.

As a result, Unity is now left behind.

Valve has given up on being an Engine developer.

Epic with the Unreal Engine will have a monopoly soon if it doesn't already.

Anyone attempting to make their own modern game engine these days are way behind the ball. All the big players are switching to Unreal.

And it's not only Game Engine, but movie making engine as well.

The only company I could see that would have the $$$ and talent to compete against Epic for a Graphics Engine would be nVidia.

AMD doesn't have the R&D and Scientists specializing in Graphics/Physics/Rendering/Simulation/InformationLoading like nVidia does.
Valve has the $$$ and talent, but they are focused on hardware now, and are even farther behind than Unity.

Having a single Game Engine monopoly will be bad for all of us in the end.

The only Video Game engine that I could see someone develop that could compete against Unreal, is if the engine was built from the ground up 100% focused on anti-cheat. Libraries that are designed from the start to be multiplayer focused with un-necessary data scrubbed properly from the clients so they can't sniff out data. Something designed to be hack proof.

That game engine, even if not graphically intense would be highly sought after in a wide genre range of games.

‘Call of Duty’ Doesn’t Just Depict Bad History—It’s Pro-War Propaganda (progressive.org)

I just started playing COD Black Ops Cold War because I got it through my PlayStation Plus subscription and wanted to try it out. I’ve previously played some others like Modern Warfare (1 and 2) and WWII. While it always felt a bit over the top and propaganda-ish, I really liked it for the blockbuster feeling and just turning...

ShadowRam,

Would you define this as your "Are we the baddies?" moment?

ShadowRam, (edited )

Was it a few years ago Fandom started buying up all these wiki websites?

Then they started with the ads and it all went to shit.

There were a bunch of games that had to move their shit off Fandom because it was a mess..

Now when you want an answer to a simple question, you have to fast track through a some rando's 5min youtube video to get the answer, where they could have put the answer in the title.

Satisfactory and Path of Exile are two games in recent memory that specifically moved their official wiki's away from Fandom,

https://satisfactory.wiki.gg/wiki/Satisfactory_Wiki

https://www.poewiki.net/wiki/Path_of_Exile_Wiki

ShadowRam,

Path of Exile aka "The real sequel to D2"

ShadowRam,

its a solid B

75/100

It's good.

It's not earth shattering, its not game of the year.

It scratches that Skyrim RPG itch but in space.

It's less buggy and less crashy than people were expecting.

It's not without its flaws.

It's a solid B

ShadowRam,

50 > D
60 > C
70 > B
80 > A
90 > A+

deleted_by_author

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  • ShadowRam,

    I don't understand how anyone can play Battlebit with the UI as it is currently.

    Blue dots floating around everywhere.

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