I delt with the exact same issue recently. I was locked out of my 13 year old Rockstar account and despite sending everything asked for they wouldn’t help me. It took 9 separate support requests over the course of 6 months before I was able to get my account back. Their support is the most infuriating AI bullshit I have ever dealt with.
I didn’t know if it will help you but it seems the key phrase that actually got them to look at my account was that I was “worried about my account being compromised”. It was a complete lie but I had run out of options. They ask every time “when was your account linked to steam/epic” and I just said “I’ve never linked epic, oh no someone has my account!!”. That was the only thing that worked. Good luck 🤞
GTA (as in, the first one) was a wonderful gaming experience. GTA 2 changed the game in some interesting ways, yet it remains the black sheep of the series for some reason. 3, 4, and 5 were iconic. Then 4 came out again (oops, the OG 4 is actually just Vice City, it’s not the fourth game but it’s also not DLC, not sure how that works. Interestingly while GTA 4/VC and GTA 4 were in different cities, GTA 5/SA and GTA 5 both took place in San Andreas (and surrounding areas). Anyway, I couldn’t get into the new GTA 4. GTA 5 was better, but I never finished it. Then they paused GTA to do a sequel to their Red Dead games, neither of which really went anywhere (popularity wise) but whatever, RDR2 (sequel to Red Dead Redemption, itself a sequel to Red Dead Revolver) ended up being a massive hit. Wasn’t for me, but I enjoyed what I played (the intro and maybe a couple hours after).
I don’t think GTA VI will be worth $100. I’m not interested in paying more than like $40 for it, tops. But, that’s just me. I know even at $100 it will break records and then everyone will think they can sell their games for $100 each. I don’t like it, but it’s going to happen.
It hurts, but you may be right. I hate trendsetters for price hikes. Hopefully releases like Peak for $20 can help remind folk that AAAs aren’t always worth the base cost. I just really dislike how capitalism ruins everything, in this case the obsession over currency has led to the games development industry being corporatized; for all but indies it’s largely about how to appease the consumer and maximize profit, instead of how to make something people will love and get enough sales to make another game.
I came in to the franchise at Vice City Stories and San Andreas, loved them! I do know a little about the chronological releases and that there were spinoffs that for some reason weren’t numbered aha. So:
Vice City (Miami 1980s) GTA III -
Liberty City (sort of NYC) San Andreas -
Los Santos (Los Angeles)
San Fierro (San Francisco?)
Las Venturas (Las Vegas) GTA IV -
Liberty City (New York City) GTA V ( -
Los Santos again
North Yankton (North Dakota)
Surroundings are a mashup of several real-life counterparts GTA VI -
Vice City again
I preferred San Andreas, and liked it mainly for the size and beauty of the map (post storyline appeal) and radio stations, Vice City for the collectibles, GTA IV for the brilliant and crazy storyline characters, and GTA V for the same reason as San Andreas.
A couple of my all-time favourite games were Rockstar (Need for Speed Most Wanted and Midnight Club 3, underground street racing).
Lots of great options here already. I don’t see Larian’s Baldurs Gate 3 and Divinity Original Sin 2 here.
The screen gets a bit cramped in co-op but it’s perfectly playable and loads of fun playing these masterpiece RPGs on a couch with a significant other or a friend.
Also what do you mean as “runs better”? As in “better performance” or “better compatibility”? I’ll give you one answer for each question, but off course its not the only one. Other cases may have another explanation why the Proton version runs better. This is a complicated topic which cannot have a generalized answer for all games.
For performance: Developers focus on the Windows version and may not be very talented at Linux development or environments. So optimizing the Windows build by the devs will obviously make that version better. Plus optimizations and some trickery from Valve (and off course others) in Proton might also help, that is not affecting the Linux native build.
For compatibility: Proton does a better job at providing an environment that is the same each time the game is installed. Linux native changes too much and too often and differs a lot per distribution. At least that is what I think, not sure if that is even correct.
Xenoblade Chronicles 3 became my favourite entry in the series because of how it still has light, silly moments, improbable vistas and absurd world building, but when it tries for dark, it hits hard (and to be honest it’s generally a good deal darker than the other games even from the beginning).
Previous episodes had their emotional moments, but nothing comes close to one particular scene in 3.
My bet is: you can’t reliably fire unionised workers, so you make them want to quit instead.
The IGN newsroom is a joke, name one reputable journalist you are SURE works there without checking first, and I’ll be genuinely surprised, the only value is in the brandname, their coverage can probably be replaced by some LLM horseshit with nobody really noticing.
The higher ups know it, the journos know it (hence why they unionised) and thus they’re at an impasse.
Once they inevitably lose this standoff they’ll be replaced by third-worlder english speakers with chatgpt, mark my words.
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