bin.pol.social

thingsiplay, do gaming w why do many game run better with Proton than on native Linux builds? i know that it's a non-issue from the technical point of view, but it grinds my gears.

Also what do you mean as “runs better”? As in “better performance” or “better compatibility”? I’ll give you one answer for each question, but off course its not the only one. Other cases may have another explanation why the Proton version runs better. This is a complicated topic which cannot have a generalized answer for all games.

  • For performance: Developers focus on the Windows version and may not be very talented at Linux development or environments. So optimizing the Windows build by the devs will obviously make that version better. Plus optimizations and some trickery from Valve (and off course others) in Proton might also help, that is not affecting the Linux native build.
  • For compatibility: Proton does a better job at providing an environment that is the same each time the game is installed. Linux native changes too much and too often and differs a lot per distribution. At least that is what I think, not sure if that is even correct.
FrederikNJS, do games w What games have mastered "Both emotional extremes"?

Outer Wilds covered a lot of emotions for me. Wonder, excitement, sorrow, fear, relief, anger, frustration, calm, contemplativeness, despair, hope, terror, acceptance.

It’s my favorite game ever, and the less you know about it when you play it, the better.

brsrklf, do games w What games have mastered "Both emotional extremes"?

Xenoblade Chronicles 3 became my favourite entry in the series because of how it still has light, silly moments, improbable vistas and absurd world building, but when it tries for dark, it hits hard (and to be honest it’s generally a good deal darker than the other games even from the beginning).

Previous episodes had their emotional moments, but nothing comes close to one particular scene in 3.

brsrklf, do games w Day 408 of posting a Daily Screenshot from the games I've been playing

I have been pausing NMS for a few months. I think I’ll start playing again next week, a bit curious about this corvette thing.

MolochAlter, do games w After More Layoffs, Unionized IGN Workers Are Done Picking Up The Slack: "We feel greatly understaffed and undervalued"

My bet is: you can’t reliably fire unionised workers, so you make them want to quit instead.

The IGN newsroom is a joke, name one reputable journalist you are SURE works there without checking first, and I’ll be genuinely surprised, the only value is in the brandname, their coverage can probably be replaced by some LLM horseshit with nobody really noticing.

The higher ups know it, the journos know it (hence why they unionised) and thus they’re at an impasse.

Once they inevitably lose this standoff they’ll be replaced by third-worlder english speakers with chatgpt, mark my words.

ampersandrew,
@ampersandrew@lemmy.world avatar

Rebekah Valentine is a top tier games journalist doing reporting for IGN.

MolochAlter,

Noted, I didn’t even know she existed. What are some good articles she wrote for IGN that you’d recommend?

I don’t expect IGN to keep anyone on the writing team but it’s good to know good authors.

ampersandrew,
@ampersandrew@lemmy.world avatar

Here’s a pretty good summary from a few years ago.. While her byline is full of articles reporting what everyone else is in games, she’s also one of the few who will break stories as well.

cobysev, do games w Best Co-Op Games?
@cobysev@lemmy.world avatar

I posted a review here earlier this year, but A Way Out was an excellent 2-player co-op game! I really enjoyed it. Story rich puzzles with some action interspersed. And it’s split-screen even if you’re playing online, so you can see what your partner is up to and coordinate with them. The ending was heart-wrenching too! Such an emotionally impacting story. Check out my review for a spoiler-free intro to that game.

Corelli_III, do games w Best Co-Op Games?

Quake and Quake 2 have a bunch of co-op modes and they have been updated for crossplay on modern systems. I was just running some of the newer map packs with my buddies last night. Quake is $4 on Humble right now.

New classic Doom versions have very good split screen options

Personally i like Duck Game for parties of 4+

Tomato666, do games w Best Co-Op Games?

Spelunky2 is good, up to 4 players.

Very hard but definitely worth persevering with.

Serinus, do games w Best Co-Op Games?

Where is Raft in these lists?

bigmclargehuge, do games w Are those of us who grew up on older games more attuned to latency?
@bigmclargehuge@lemmy.world avatar

As someone in my 20s who grew up on Windows XP era games, then lots of PS3 games, I’m very attuned to latency. My computer was lower mid-teir at best, and the performance standards for console games were nowhere near what they are today, so the first time I played a game on a high performance machine at 100+FPS/Hz refresh rate, it was like seeing color for the first time.

TotallyNotSpezUpload, (edited ) do games w Best Co-Op Games?
@TotallyNotSpezUpload@startrek.website avatar

My favourite co-op games are:

  • A way out
  • It takes two
  • Slit fiction
  • Unravel 2
  • Untitled goose game
  • Operation tango
  • Deep rock galactic
Skua,

Since OP mentioned it, how may of these can do offline co-op? I don't think DRG does, and it's the only one I've done multiplayer on (though it is otherwise a great suggestion)

TotallyNotSpezUpload,
@TotallyNotSpezUpload@startrek.website avatar

Ah, fair, my bad - did not read that bit properly. I need more coffee this morning.

Skua,

Enjoy the bean juice when you can get some. I think I'll go brew some myself

blimthepixie, do games w Best Co-Op Games?

N+ for the xbone is pretty good. It’s very simple but addictive.

If you can emulate get Mashed: Fully loaded for the PS2

I used to play some monkey game at uni but we were always stoned so I can’t remember exactly. Mebbies it’s something like Monkey ball tennis? There was loads of games within

vivalapivo, do games w Best Co-Op Games?

Call to Arms: Gates of Hell

A jewel we’ve found recently. It’s incredibly fun and vast

proti, (edited ) do games w Best Co-Op Games?

Brothers: A Tale of Two Sons - pretty cool as you can play on 1 controller.
Star Wars Battlefront 2 (OG) - have awesome memories with it.
Earth Defence Force 4 or 5 - over the top bug extermination and built in split screen even on PC.
Last thing I can recommend is Saints Row 2, 3 and 4 (especially 3) - but you need something like Nucleus to play on the same device.

Endymion_Mallorn, do games w After More Layoffs, Unionized IGN Workers Are Done Picking Up The Slack: "We feel greatly understaffed and undervalued"
@Endymion_Mallorn@kbin.melroy.org avatar

Okay. so it'll be amusing when IGN decides to pivot to 1099 contractors and terminate these employees as well.

MurrayL,

Weird that worker exploitation is so amusing to you

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

You're probably right that it's weird. I think most of my amusement comes from the way that those of us who are powerless delude ourselves into believing that we can be powerful - but no matter how you count it, zero times two is still zero. And I've just realized, they probably won't hire that many contractors, they'll test out LLM slop first. If it sells ads at the same rate, they'll "phase out" the human side over time. The corp ideals will put profits over people, always. They'll take the obvious path, because they care about one metric: profit.

LainTrain,

But if they fail, the union will have collective bargaining power

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

Like the Spartans said, "If."

NewDayRocks,

Question for you - what do you think produces the profit for IGN? Is it the quality of their content or just their branding?

Are they too big to fail? That no matter what content they put out it will continue to produce the same profit regardless of how good it is?

Do you believe that a contractor at lower salary and benefits armed with AI will be able to handle the 2-3x workload that current employees are doing at comparable competency?

Do you believe that IGN will also be backfill all these positions that suddenly opened up and provide training without suffering a noticeable dip in productivity?

If you believe all that then sure, these employees have little to no power. Let’s see if IGN shares this sentiment and, if they do, let’s see if it works out for them.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

I have a very dim view of their content and that of their staff past and present. That's just a note to begin with, so my own bias is clear. IGN isn't an independent reviewer, they'll gladly say anything that gives them ad rev - and the few times that they don't need to cozy up to a certain publisher, you get scores like their infamous God Hand review, which is wildly inaccurate. They're in the business of marketing and advertising, not meaningfully independent journalism.

I believe that they're big enough that the games industry executive teams believe they're too big to fail, and they will continue to receive ad rev as long as they keep Metacritic scores where the publisher wishes them to be. I believe that the "AAA" studios are deluded into thinking that there's any relevance to review scores that aren't the Steam reviews from 6 months after the game releases, or the appropriate storefront page per platform. That group of greed-driven suits are their real audience, not the people who aren't paying. Remember - if you aren't paying, you're the product.

I do believe that they will be able to have a contractor write a prompt along the lines of, "Write a 1500 word article in the style of IGN's game reporting based on [game press package], which will lead the reader to consider a score of [x] to be justified.", yes. And as long as it keeps the Metacritic score where the publisher is happy, the ad rev rolls in.

And that's all that matters to them. Only if the ads stop selling will they even begin to take notice.

prole,

Lol so funny

ampersandrew,
@ampersandrew@lemmy.world avatar

If people were powerless to the whims of a corporation, Kinda Funny wouldn’t exist, but if you believe you’re powerless, it becomes a self-fulfilling prophecy.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

I've never heard of that company. What's their quarterly ad revenue? I don't mean their minor hobby nonsense on Patreon or the scraps they get from Google & Amazon, I mean direct ad rev from studios or the like. Also, what's their average visibility on Metacritic? Do they get counted as a "professional" outlet with pull quotes, or are they in a category that doesn't count?

ampersandrew,
@ampersandrew@lemmy.world avatar

See, that’s just it. This entire business doesn’t survive on ad revenue anymore. Everything that isn’t Gamespot and IGN have folded, because the money that used to be there in ads isn’t there anymore. Subscriptions are what keep companies like this sustainable and afloat. Kinda Funny came from former IGN employees, and they knew the power they had to bring their audience to them rather than surrendering to the whims of IGN. Digital Foundry, Giant Bomb, Video Games Chronicle, MinnMax, GamesBeat, Aftermath…they all transitioned to doing this.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

Oh. Good for them, I guess. I've never heard of them. Heck, the only one of those i ever heard about was Giant Bomb, and what I knew was that they died and got rebooted.

I guess it's a good thing that some people are willing to whale for media figures. I won't bother, because I don't give enough meaningful data to be part of a valuable product in the older world - then again, I also still watch TV by antenna and listen to terrestrial radio most of the time.

ampersandrew,
@ampersandrew@lemmy.world avatar

“Whaling for media figures” is just paying for the quality product you want.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

I've already paid for it. I bought a TV, a radio, multiple computers, and I pay a subscription (much to my chagrin) to access the Internet and the Web. And yes, I have looked into the cost of a single-purchase backbone, but it didn't work out in my favor.

ampersandrew,
@ampersandrew@lemmy.world avatar

Well, the difference is that now you’re paying for it by viewing ads and, down to personal preference, a worse product. With commercial interruptions, you’re saying how much your time is worth, if nothing else. In any case, yes, that’s worth it to a lot of people, and it gives niche creators power over their current or former bosses.

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