Wildermyth is a lovely combination of storytelling and tactical combat. My only significant gripe is that I want more of it: More tales, more character customization… just more. (Although I now see that a cosmetic pack is available; I’ll have to check it out.)
Gigantic caught my attention when I was looking for an Overwatch alternative, because of the art and the praise from fans. I wish development hadn’t shut down before I had a chance to play it. (I hear there’s an unofficial client and server out there somewhere, though, so maybe I’ll get to at least try the work-in-progress that was never finished.)
Wildermyth is just so endearing I loved my time with it.
Taking the same character through each campaign was pretty fun like I was making a serialised demi-god: Doofus and the mountain horde, Doofus and the ancient threat etc. Because characters age though the campaign, it has interesting implications in the world lore. Like we’re an archivist document the various legends of Doofus, acknowledging where they contradict and maybe speculating on how the differences in each culture’s legend of Doofus reflects back.
Downside is I optimised the fun out of the combat in always having Doofus at the center of the strategy, each encounter then played out the same.
Far: Lone Sails is a beautiful art piece with unusual gameplay, and the sequel is great too.
Bedlam is kind of a love-letter to 90s and 00s FPS games. The gameplay isn’t amazing, but if you spent a lot of time in games like Quake, Unreal Tournament or Halo CE back in the early days of online multiplayer, this game is for you.
Hands down, Devotion by Red Candle Games. It was only on sale for a week when it came out, and was getting well-deserved rave reviews, but was pulled because an idiot put in an art asset that said “Xi Jinping Winnie the Pooh moron,” and Red Candle’s Chinese partner lost their business license and pulled the game from Steam. GOG was going to carry it, but they wimped out because Cyberpunk 2077 was about to come out in China, and they didn’t want to risk their sales, so they claimed “gamer voices” for why they were backtracking on carrying it, and refused to answer anyone asking them for details. The game is available, but only on Red Candle’s website,
but they were only able to get a store up and running after people had forgotten about the game.
It takes place in 1980s Taiwan, and is an amazing domestic horror - you play as the father, Du Feng Yu, cycling through three different years of his family falling apart, trying to figure out what happened to his young daughter. Some parts of it just hit way too hard, like this screaming argument between Du and his wife, when you’re playing as the daughter listening to it from her bedroom. It gets heavy. And then there’s the tongue thing. IYKYK.
I absolutely love this video by Jacob Geller, An Uncanny Really, looking at how Silent Hill 2 and Devotion handle the uncanny. Devotion absolutely deserves to be compared to Silent Hill 2.
This video, by Super Eyepatch Wolf, Devotion: The Most Disturbing Game You Can Not Play, is also really good, and opens with a lot of history for understanding Red Candle’s first game, Detention, which is also really good and takes place in a high school in Taiwan in the 60s during the White Terror.
Hylics 1 & 2. There’s actually a sorta sleeper cult around the games where it seems like a lot of people know of them or have played them, but no one ever talks about them. Pretty standard action-rpg but everything’s claymation. Oh, and the second game changes genre multiple times.
Cruelty Squad. Amazing immersive sim. Looks like trash, best gameplay I’ve encountered in a while. That game goes hard.
Bomb Rush Cyberfunk. I thought this was more popular, however considering how many people give me a “what’s that” when I mention it, it makes me think it wasn’t as popular as I thought. It’s a very well made spiritual successor to Jet Set Radio Future. Even has JSRF’s composer on a few tracks.
QT deserves more eyes on it for being an incredibly cute and wholesome parody of PT. There’s a free “demo” version on Itch.io, and if you like that then I’d highly recommend buying the full version on Steam.
E.Y.E. Divine Cybermancy. This game is… hm. Basically it started off life as a Warhammer 40k game, but got released as something else due to the studio failing to secure the licenses they needed for WH40K. It’s a much older indie game from back when Valve had standards regarding what made it onto steam. It’s also kinda special because it’s one of the few times the Source engine was used commercially outside Valve. It’s also pretty jank, but overall pretty fun. It’s got some pretty decent RPG mechanics on top of a first person shooter, complete with classes. You can hack basically anything but also anything can hack back. A door can hack you.
Praey for the Gods - Obviously inspired by the classic, Shadow of the Colossus
The Upturned - A horror-comedy game with a great sense of humor
Your Spider - A great indie horror game with puzzles like Silent Hill. Plus it has an adorable spider. This is one of my favorite indie horror games.
Exanima - Looks at first like a normal dungeon crawler, but its physics-based combat controls and enemy AI make this a very unique and interesting game, even if it’s been in early access for ages.
Withering Rooms - Great, creepy atmosphere and an interesting story.
Nice, that’s one I have in my library not yet installed. Bought it when there was a cheap bundle with others by that company, but was mainly looking at The Place which kinda turned me off of those style games. I’ll have to be sure to give it a shot now.
NOVA DRIFT is easily the best SHMUP if have played in my life and it´s on a 60% discount right now. From the tight controls to the artstyle and the gameplay, everything about this game is perfect and the dev is listening to the community.
Can I go with a game from the 90s? Because the adaptation of Harlan Ellison’s I Have No Mouth and I Must Scream is one of the best games I ever played. Ellison himself voices the “evil” computer, AM and instead of trying to win, you have to make the correct moral choices so your character can finally be allowed to die. You play multiple characters (not concurrently), so you have to do this multiple times. It’s brutal but so good. I know very few people who even know it existed.
Games of any time period are valid. The two reasons I made the post were:
I was watching Nocllip’s documentary on the production of Prey & for a game that has possibly the best first 15 minutes of any game it got middling reviews & it really disappointing the devs that they work was overlooked. So I figured that perhaps some people here might enjoy it who had overlooked it or simply never heard of it.
I thought it’d be a great spring board for everyone who has that one game they love that they can’t ever talk about.
I actually heard about that game for the first time the other day in a YouTube video on philosophical questions in video games that I had playing in the background while doing other things.
Figment. I’m not sure how much attention this one got, but I hadn’t heard about it until I was searching the Nintendo store for deals. It’s a short puzzle/action game with a good story that felt compelling.
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