Ja akurat mam po angielsku, oglądam też wszystko oprócz szmera po angielsku, bo w języku angielskim jest najwięcej kontentu i po prostu można łatwiej znaleść interesujące mnie rzeczy.
Na studia bym na Twoim miejscu nie liczył, dziś można bez nich swobodnie pracować w IT, kiedy już dostanie się pracę.
Niestety podobno rynek się kurczy, a do tego jest to środowisko pełne libków, gdzie zdrowie psychiczne jest wystawione na szwank. Potem napiszę więcej.
Branża IT moim zdaniem jest trudna, ale w sensie moralnym czy tam etycznym. Najłatwiej pewnie dostać pracę w dużej firmie, więc do wyboru w moim mieście są banki, Amazon, software-house’y robiące dla banków i okazjonalnie firma z jakiejś “normalnej” branży, jak logistyka/transport. Wszystko to jest… W najlepszym razie ponure.
Cassette Beasts is a creature collector with a substantial single-player campaign and a permadeath difficulty option.
You could also have permadeath as a house rule, which would let you play singleplayer games with traditional campaigns. For example, you could play Elden Ring or Borderlands 2 and commit to deleting the character upon death.
A weird suggestion: Keep Talking and Nobody Explodes is a co-op puzzle game about defusing a bomb. The player who’s streaming will have the bomb but stream only audio, not video, and everyone else will have to use the defusal manual to guide them to safely disarm the bomb. You’ll have to advance level by level.
Niestety nie podsunę rozwiązania, tylko wskażę na potencjalne pułapki: czynsz w stolicy Cię rozpierdoli, a programistów jest już wręcz za dużo, bo to modny kierunek, żeby “robić hajs”. Większość moich znajomych programistów dawno wypalona zawodowo. Zrób sobie kurs operatora koparki czy coś w tym stylu, zgarniaj na tym 6k miesięcznie, a koduj dla przyjemności (jak musisz robić to codziennie, to jest to po prostu chujowe).
Pracowałeś kiedyś na koparce przy polskich inwestycjach (drogowych i innych)? Myślisz że można po takiej pracy mieć czas i siłę na jakiekolwiek “kodowanie dla przyjemności”?
Sama nie jestem programistką ani w ogóle nie jestem związana z IT, ale jakoś po osobach które znam nie widzę, żeby ten rynek przestał dawać zarobki albo kurczył się tak drastycznie, że nie jest już w stanie nikogo wchłonąć. Nie wiem czy gdybym usłyszała takie porady byłoby mi miło, wiem jak bardzo potrafią zniechęcić takie słowa.
Nie dam rady żadne fizyczne rzeczy robić, bo mam strasznie słabe kolana. Już mi powoli wysiadają od wciskania sprzęgła i gazu. O noszeniu ciężarów nie wspominając.
Nie martwię się o wypalenie zawodowe bo mnie informatyka kręci i nie przeszkadza mi gadanie z klientem na temat projektu. A jak coś to mam drugie hobby w zapasie. (Modelowanie w 3d ale perspektywy zawodowe wyglądają jeszcze gorzej niż programowanie)
Mam doświadczenie w zarządzaniu małymi projektami ale całkowicie do tego mnie nie ciągnie.
The Dwarf Fortress community has been doing this exact thing for years now. IIRC, Boatmurdered was also one of these where the save was being passed between multiple folks.
It would be helpful if you mention the games that are already in this list. Also, are all the players trying to speedrun the game or playing blind? Do cutscenes get skipped? Do the other players see what happened in the game before they started playing?
A Girl Who Chants Love At the Bound of This World YU-NO took me 80 real world hours to figure out how to get the true ending (branching story, requires specific item usage at specific points in the story), but depending on the platform and intended audience it is not a game I would recommend for streaming. Although the latest remake censors the nudity, its still sexually explicit, and it contains some content I understand is from a different time and culture but I personally find replusive. Beside that stuff the story was fantastic, though. Plus, as a graphic adventure game, it’s probably not ideal.
But, if Graphic Adventure games aren’t a problem but sexually explicit ones are, Snatcher on the SEGA CD and Policenauts on the SEGA Saturn are both quite lengthy, and lacking in the explicit department. Although Policenauts has a cool feature where loading a game save gives you a summary screen of everything that has happened up to that point, Snatcher does not.
Metal Gear Solid might be a pretty good one, as I remember the game being quite long, cutscenes included.
The Legend of Zelda Twilight Princess could be a good pick as well.
Danganronpa games can be pretty long as well, and are interesting to people who like solving mysteries.
Shenmue could be a good pick because of its QTE sections, which are pretty fast and easy to lose. And everyone loves to see a streamer lose.
Silent Hill or Yakuza series might offer something more interesting.
XCOM 2 can be incredibly punishing to lose, and the game makes it pretty easy to lose.
I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can’t even do because I don’t run Google Play Services
Spoiler: you can use the LÖVE loader to run the “PC version” of Balatro on Android, since it’s all written in Lua.
Started playing Star wars the force unleashed. Got 1 and 2 from prime gaming a long time ago. Installed through heroic. I played the first one when I was young on the Wii. Never played the second.
Terraria. You can choose difficulty of the initial save depending on how familiar the players are, and there are several clear milestones that can serve as transfer point (usually marked by beating specific bosses). In a small world, 20 hours is probably doable? You can maybe find a suitable seed for world generation to be sure.
I was also thinking about Elden Ring - despite the game size, the minimum required amount of bosses to beat the game is surprisingly small, and you can also divide the game into milestones. If it’s too short (like, if your players are speedrunner), you can add the DLC on top.
Scheduling availability for people is way easier with set times, 2 hours each, rather than tying it into game progression.
You can’t really “lose” in elden ring, it’s just a steady slog towards the end, so it might be less interesting. All of our highlight reels are full of permadeaths and mishaps, “winning” barely even makes the cut. Terraria in hardcore mode could be interesting though.
Not Android specifically, I’m talking mobile games in general. I’m on iOS, and it’s not any better here. Mobile games are usually free for a reason, and that reason is that they are loaded with spyware, ads, and shitty monetization practices that I very highly doubt the majority of PC gamers on Windows, Linux, or MacOS would like to see become more prevalent on their platform.
And I while I don’t think Valve is some benevolent corporate overlord that’s looking out for what’s best for us, I do think they know how to extract a lot of value out of PC gamers for many years, and that’s by generally giving us what we want.
loaded with spyware, ads, and shitty monetization practices
I mean that’s already the case with PC games…? Only slightly better because they are not Google and don’t allow straight-up ads for third-party products and services, which is what most of these “free” mobile games run on anyway. Valve has the potential to make a much better experience.
Google has made quite some effort making android a mess for anything but themselves. If I were valve/steam I would not want to maintain a store on there
Android is probably the least consistent os out there. And that every phone manufacturer has to have their own spin on it doesn’t help. You got lucky, or some bog standard big brand thing
No, it’s the most popular because it’s free and can be stuffed onto basically anything while being pushed by the largest advertising company on the planet. Diversity has nothing to do with this
They were? Because steam already is on windows and linux?
As for Apple products: Apple does not like 3rd party app stores or allowing other companies to take payments. It took a legislative fight with the eu and quite a few fines before they decided to stop being ass much of a bunch of assholes.
If I had a good running market I wouldnt bother with apple either
Really? You’re really going to pretend Windows and Linux are alternatives to Android? Can we just have an honest conversation, please?
It took a legislative fight with the eu and quite a few fines before they decided to stop being ass much of a bunch of assholes.
You’re mistaken. They’re still a bunch of assholes. If you specifically live in the EU you might be able to distribute your own apps but they still require Apple’s rubber stamp and Apple still gets to collect the vast majority of their tax. Not the case for Android (anywhere). And it’s been this way from the beginning.
Personally I’ve been cooking through the System Shock games. The SS1 remake was my first proper introduction to the series and I loved it. I was pretty excited for the impending System Shock 2 Enhanced Edition but it, uh… doesn’t really seem like it’s going to be very enhanced. Especially compared to what you can do with just modding the base game. So rather than keep waiting for that I spent ten bucks on SS2 Classic and have been enjoying myself greatly.
I’ve always liked SHODAN just via cultural osmosis, but now having actually played the games she stars in, that’s cranked up to 12. I fucking love SHODAN. She might be one of the best examples of an evil rogue AI in any media, and also has an actual reason for going rogue besides just “mankind builds a machine too smart for them and suffers the consequences”. The entire story setup is so believable.
Anyway, tl;dr, the System Shock games are hella good and the remake is especially very good. Particularly because controlling classic SS1 is more like playing an operating system than playing a video game. Also SHODAN. step on me again metal mommy
I got to the System Shock games after Prey (2017), not only am I WAY too young to have been around for them, but it just kinda went past me. But after that spiritual successor I visited the System Shock games, and I love them!
I’m hoping the SS2 is good, because I loved what they did with the first! It’s never meant to be a remake, just a polish of the game itself.
Valve didn’t expand Steam into Linux to gain market share in a new market, Valve did it because it is a hedge in case Windows becomes toxic to Steam. There is now a fallback position if Steam is locked out of Windows, and I expect Valve to continue to build in this position.
As for Android, there isn’t a successful second app store that isn’t tied to hardware; even Amazon quit Android. I don’t think Valve sees Android expansion as commercialy viable.
Bro why are you being so argumentative? Person gave you a well thought out response, wasn’t even a tone to him but you fire back like he just insulted a core belief
What are you talking about? Do you expect me to just reply to everyone who provides a response “Yes, you’re correct” and move on? Am I not allowed to participate in the discussion I started?
Ideas like this haven’t come up for the first time. I expect this idea occurred to Valve and they thought it was not worth the investment of money/manpower/infrastructure.
Valve would either have to publish on Google Play. That would put it in the role of a developer and Valve is not really pushing on its developer role significantly. A huge cut off sales then goes to google.
Or Valve will have to try to make an alternative store… And that is no small feat. Most people will not sideload apps or install other store fronts. I imagine the proportion of android game sales that Valve can get into will be tiny enthusiast communities, and that won’t be anywhere near enough to pay the bills. On this alternative store, Valve will have to get developers to make games…or again they will have to consider developing games in house to get the ball rolling. Their best bet would likely be to use their existing IP to make mobile spin-offs (DotA card game? Or a wild-rift type MOBA? CS:GO turn based tacticle game? Or try to compete with CoD for the FPS market?).
I can’t see any combination of the above that seem like probable success for Valve. It’s admirable that they’re sticking to their niche and what they know. Pushing further into the handheld gaming and console market has been a much better option for them and they’re trying hard. Even in that aspect, the Steam Deck is universally praised…and is selling roughly 2.5% as many consoles as the Nintendo Switch. And no one I know IRL knows about the Steam Deck (other than my brothers, who bought one after I told them I had pre-ordered mine).
F-Droid’s market share is a rounding error compared to Google’s. Just because another app store exists doesn’t mean there is significant competition between app stores.
That’s not what you said though. You said there is no successful second app store and that’s demonstrably untrue. Just because it isn’t widely used doesn’t mean it can’t be.
For a company like Valve, they are going to need greater adoption than what F-Droid has to be viable.
And I didn’t say that a successful app store was impossible, just improbable enough that it doesn’t justify investing in Android and that previous failures show how hard this is. Valve is still a for profit company and will make decisions to make money.
So, it’s not successful, but it could be. So they were in fact correct that it’s not successful.
I use fdroid, so I know exactly how badly administered it is compared to Play. There are apps that haven’t gotten updated in months or years, despite the app on Play or Github being much newer. There are typo-squatting apps, and apps uploaded by people who do not own or manage those programs. It’s a wild west experience, and the average android phone user isn’t going to know enough to sort the wheat from the chaff.
Valve would be better off doing their own android offshoot OS.
That’s also not what they said. They said there’s no successful second app store that isn’t tied to hardware, which is true. F-Droid exists, but by no metric would it be considered seriously by anyone as a successful competitor to Google. And if there is somebody who thinks that, then you should give me their number, I have this investment idea that is guaranteed to give double or even triple returns, all I need is a seed investment of, say, $20k.
(A few days ago I skimmed a super cool post about Steam’s relationship with Linux that says what you’re saying and now I want to give it a thorough read but I can’t find it bee sob emoji. If anyone remembers and has a link to it I’d be super happy bee laugh sweat emoji)
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