I have been in the process of doing the marathon slowly but surely over the past year and a half.
I play XIV when I can and I enjoy it, but hardly have time for one MMO, much less a second one. I decided that trying to do XI was too big an ask, so I opted to replace it with Tactics (the PSP War of the Lions version specifically).
Tactics is a much-praised game that, despite not being numbered, is considered part of Final Fantasy’s core identity (and comes up a lot in XIV), and it provides a nice tie-in to 12, both being Ivalice games, so I thought it worked well.
The only difficult part is that there is no PC port of Tactics. I had to emulate it. Though I do know that there are iOS/Android ports of it which may work better for some.
Okay, just finished Chants of Sennaar. That was a lovely experience. Reminded me a bit of my time a few months ago with Jusant, along with a touch of Journey and Heaven’s Vault thrown in.
Had to laugh out loud when I ended up playing a fucking mechanical crank handle version of Flappy Bird. That was pretty entertaining.
One puzzle completely stumped me, but some kind soul on the Steam forums (!!) had a really good explanation without giving away the actual answer to the puzzle, which I always appreciate.
Anyway, highly recommend for anyone who likes puzzle games, environmental and organic storytelling, languages and written script, and just an examination of history, culture, and how (ideally) we can all connect if we just listen to one another and find shared interests (there’s a particular interest that almost every culture in the game shares, which is something a lot of people IRL bond over as well; I found it pretty interesting because it felt so… quintessentially human).
What to play next? No idea. I think I’m done with intense action games for a while, so might find something else relatively chill to play.
I played and enjoyed Chants of Sennaar and Jusant in the last few months. A recent standout game for me was Tunic. Check it out, it might suit you well as much as it did me. It has fighting but if you want you can enable easier combat or even “no fail mode” (invulnerability) from the menu. The game has a ton of hidden secrets and puzzles while being pretty and friendly to look at like the other two games. It is a great experience with or without the combat parts.
Hah, I was actually considering Tunic! But I’m also a little mentally burned out, so I think I need to be in a bit of a different headspace, otherwise I’m going to ignore some of the more interesting parts like the little secrets and slowly revealing the instruction manual and all that curiosity-rewarding stuff.
It’s definitely on my “to play relatively soon” list, though, and thanks for the suggestion!
Just started animal well myself. Seems extremely solid so far. Excited to see what else the game has in store. Also has me excited to see what else big mode releases in the future if this is the bar of what they’ll publish.
Shmups, I’m only a beginner but I have a few suggestions:
ESP Ra.De. - somewhat slower bullet hell with pretty interesting scoring, the “Psi” re-release has a lot of useful QoL features.
Espgaluda II - you could think of it as a successor to the former, it has refined gameplay and recent releases have great QoL features. Somewhat faster paced bullet hell?
Ikaruga / Radiant Silvergun - Although these are two very different games, they have entirely different mechanisms to most other shmups. Ikaruga feels like a “puzzle” game a lot of the time, while Radiant Silvergun has some light RPG elements. Both are somewhat hard to get into imo.
Dodonpachi Resurrection - great starting point re bullet hells, the recent re-release offers a ton of QoL features and the game itself has interesting scoring / gameplay. Soundtrack is awesome.
Raiden IV - Super biased, but I love the soundstrack. Pretty great, if simple, game otherwise.
I have many more shmups in my backlog (Ketsui, Dodonpachi Daioujou, Battle Garegga, Rolling Gunner, etc) which I’m sure I could recommend, but seeing as I haven’t played them first hand yet… I’ll leave it there for now.
Aren’t game purchases enforceable contracts? i.e. “I give you money. You give me game that works.” ? (I’m avoiding words like “good” because that’s subjective and it gets into a whole different discussion)
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