The only thing that comes to mind is that it’s a Nintendo game and most people with Nintendo consoles don’t have access to the variety of games that the rest of us do.
They’re kind of stuck with whatever Nintendo puts out, so I guess it makes sense they would value it more.
I remember when I first bought my Gamecube… I had to sign an agreement that I would never play a non-Nintendo property again. “How could they ever enforce this?” I thought. Little did I know that the next day, the Sony SWAT Team would be bursting into my house to extract my Playstation. It was absolutely terrifying.
I haven’t played a single non-Nintendo game since.
I don’t really have time for extensive puzzle games anymore, so I watch a YouTuber named Aliensrock. He’s still playing it, and I’m so invested! It’s insane that a puzzle rougelite can work so well and be so engaging with the story and mysteries. There are multiple ways to figure out each puzzle (except one so far), which is fascinating.
In a way it’s more fair by design. In a completely fair game the most skilled player will always win. In a game like Mario Kart everyone has a chance to win.
As a kid my family wouldn’t play most games with me because I won every time. If we couldn’t do co-op mode we didnt play, and they’d still get grumbly on co-op because I’d be doing the heavy lifting and showing them up. They’d play Mario Kart and Mario Party with me though.
As an e-sport or “compare your online rank to mine and weep” dick-measurer it sucks. As a video game its very good.
You got Jazz Jackrabbit to run on the steam deck? I tried to install everything GOG had available (including 2) and had no success with heroic. Teach me your ways.
I want to shout out Left 4 Dead’s game instructor for smoothly teaching new players the game even while they’re playing with others. Get more ammo here. Use adrenaline to do stuff faster. Give Nick your pills. Rescue is coming - defend yourself! Then, once you’ve played enough, the help messages gradually become less frequent.
I’ll also shout it out for being my favourite implementation of HUD markers in any game. The icon pulses into view close to your crosshair, then flies over to the thing it’s pointing at. If it goes off-screen, the marker returns next to your crosshair, with an arrow indicating which direction to look in to see it again. A lot of other games have marker icons just suddenly appear at the spot and they crawl along the edge of the screen if the item is off-screen. The way L4D does it really draws my eyes.
Do people really get hours of fun out of losing races due to catch-up mechanics?
I regularly get blue shelled and I still smoke people. There’s still lots of strategy in the game and randomization is something that keeps games fresh. At the end of the day it’s an arcade racer, not everything has to be Gran Turismo
I played Blue Prince and Clair Obscur back to back on Game pass and I’ve got to say that these were two of the best games I’ve ever played in their respective genre. Makes me want to go back and try Myst/Riven.
That’s funny, I’m doing the exact same thing. Got credits on BP and then started into CO. I don’t think I’ll go for the full puzzle experience with BP, I’ve had my fill.
I’ve been playing racing games ever since I was a kid but was never into Nintendo. I played everything from Crash Team Racing to Assetto Corsa and everything in between, but never own a Mario Kart game.
Just in the last year my roommate picked up a Wii U and I played through 8. It doesn’t necessarily do anything that other racing games haven’t individually done better and there’s nothing truly unique.
That being said, the one thing it does better than anyone else is precision and feedback. It is exceptionally tight and responsive compared to others like it. It’s also just incredibly well animated and visually consistent. The game still looks good a decade later, no issues.
I would akin a lot of what Nintendo does to Apple. Not necessarily the first, or the most powerful, but almost always the most polished.
It’s fun because you never know what will happen. It’s not totally random, the more skilled players will tend to win more often than not, just not every time. Also there are other game modes than just racing. Back when me and my friends played on SNES and N64, it was almost always battle mode.
Yup. In a regular racing game, if one person knows how to play, they’re going to wreck everyone else, and that’s not fun. Mario Kart is more accessible, and the items, it adds an extra influence element to the game.
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Aktywne