bin.pol.social

Senseless, do gaming w What are your experiences using Linux for gaming?

Switched last year from Win 11. Had some previous experience with Ubuntu and Mint but wanted to try Arch. I ended up with EndeavourOS, which is Arch based. At that time I had some things to learn about making my Nvidia GPU run and run properly. But there were some new drivers coming out alongside Nvidia partially opening up to the Linux crowd. Together with further advancements in Proton it’s been mostly smooth sailing I’d say.

Games on Steam mostly run out of the box. There might be some, that need another Proton oder GE-Proton version but those are easily switched/installed. You can always look up if games need certain tweaks on protondb.com I’ve even got Fallout 4 with 300+ mods (managed by Nexusmods / Vortex) to run. Currently playing Stalker 2 with some mods and “it just works”. I even managed to manually inject DLSS 4 to Stalker 2 so the really bad ghosting is far less.

Lutris or Heroic Launcher work for GOG, Uplay and EA Access (or whatever it is called nowadays).

There are a few games, like Icarus, that run like shit generally but even worse on Linux. Also, when using Steam / Proton, every time you change shaders they need to be pre-rendered. Usually that also happens when there’s been an update. Most of the time that doesn’t take long but I had singular games where that took 30+ minutes. And then there is an increasing number of games that run kernel level anti-cheat. Games like CoD 7 (I think), Valorant or the upcoming Battlefield 6. They straight out can’t be played on Linux. It sucks, because I wanted to play BF6 with friends but I just have to pass this one. Anticheat shouldn’t run on kernel level anyways. Speaking of anticheat: I think (please correct me if I’m wrong) BattleEye also doesn’t run on Linux. EAC does, but it needs to be enabled by the devs for Linux. Squad or Hell Let Loose run EAC and have it enabled for Linux and it runs fine. SCUM and Rust don’t have it enabled so you either have to play on servers that don’t use EAC or on specific linux compatible servers (there are some in Rust).

verdigris,

BattleEye and EAC have both worked on Linux since 2021. Any games that use those at this point but don’t support Linux are choosing to block the platform (e.g. Fortnite).

Kiloee,

Does BattleEye in general just work or does it require fiddling? One of my main games uses it, so that is a big factor in me not having made the jump yet. (The others are an NVidia GPU and my absolute dread to have to get around to actually clean up my files)

verdigris, (edited )

In my experience it either works or it doesn’t, based on whether the devs have blocked it or not. The only extra step I’ve needed to do for anti-cheat on Steam games is installing a Proton runtime for the given anti-cheat, which are just in the tools section.

SonOfAntenora, do games w Secret of evermore has some gigeresque visuals. I should probably attempt to finish the game but here are some screenshots

Apparently i can only add one photo at a time, here’s the next

Beacon,

Um, i don't see a photo in this comment

SonOfAntenora,

I’m trying to figure out

tomkatt,
@tomkatt@lemmy.world avatar

You can just paste the rest of the photos in a comment. Lemmy can host it locally or you can link to something like imgur.

SonOfAntenora,

I will do it right now I’m on mobile so it’s kinda meh but I have some screenshot from the first area that I need to clear up a bit

FartsWithAnAccent,
@FartsWithAnAccent@fedia.io avatar

You can do it, we believe in you!

minorkeys, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.

It is the externalization of internal mental processes, causing technological dependencies for even basic thinking on the subject it issues for. It is fundamentally the same as being dependent on a parent for answers, as a child. At some point the parent must force the child into independence to become capable of functioning, to build the infrastructure to answer its own questions by memorizing, and later discerning, the answers.

If we should regress to, or raise our children with, such a dependency, we will become enslaved to those who control these technologies, making useful thought into a subscription service. Technology is incredibly empowering but at some point it becomes a necessity and we are beholden to those who control such things, spawning a techno feudalism in which we are as tied to a corporation’s technology as serfs were to the lord’s lands.

RaoulDook,

Look at the big brain on Brad, I think you figured it all out

MyNameIsAtticus, do games w Secret of evermore has some gigeresque visuals. I should probably attempt to finish the game but here are some screenshots
@MyNameIsAtticus@lemmy.world avatar

I have never played this game but I legit feel like I have. Like it’s been in a dream. Mind if I ask what it’s like?

SonOfAntenora,

It’s an action adventure rpg where you whack enemies with ever more powerful sticks and weapons that takes place in a fully different location known as evermore, accessible through the lab of a secret scientist from some American town named “podunk” in the 60’s. Especially the lab, it feels eerie enough to be an end game area. The town of podunk is basically the setup so you don’t get to see much, but it’s cool to see a modern day location in an rpg that isn’t earthbound.

Blackmist, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.

If you want to speedrun Idiocracy, an overreliance on AI seems a good way to get there.

https://feddit.uk/pictrs/image/d95de05c-eaaf-43a5-9120-a9512c339de2.webp

Brawndo has what plants crave.

catgames,

You spelled “RIP Civilization” in a weird way, but it tracks.

morbidcactus, do games w Day 387 of posting a Daily Screenshot from the games I've been playing

I’ve come to really like WW over the years, that and TP may be my favourite of the console Zelda games, the graphics of WW aged pretty well imo, art style still looks great some 23 years later.

iAvicenna, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.
@iAvicenna@lemmy.world avatar

except walkthroughs are much more accurate…

Ankkuli, do games w Red Dead Redemption 2 was amazing.
@Ankkuli@lemdro.id avatar

I have tried several times to get into it but the slow, boring start makes it impossible for me.

mintiefresh, do games w Evo Las Vegas 2025 wrap-up
@mintiefresh@piefed.ca avatar

It was really fun watching the Betty vs Justin Wong exhibition match!

ampersandrew,
@ampersandrew@lemmy.world avatar

That it was! It’s a shame Justin doesn’t really compete anymore. That’s how well he does in a game he doesn’t really practice like he did back in the day. That man could pick up a fighting game at Evo that he’s never played before, and he’d still get out of pools.

Fleur_, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.

What is the point of a walkthrough for sandbox games op???

orenj,
@orenj@lemmy.sdf.org avatar

sometimes you just wanna know what to splice to finish your gardening collection instead of brute forcing every single combination of the 40+ plants that exist until you learn that grapes and oats grafted together make elderberries or something weird like that.

slazer2au,

Min maxing.

The_Picard_Maneuver,
@The_Picard_Maneuver@piefed.world avatar

I guess less of a walkthrough and more "here are the cheat codes".

memo, do games w Evo Las Vegas 2025 wrap-up
@memo@feddit.it avatar

Strive 2.0 probably means they’ll expand the game’s life like they did with REV, by making a REV2 update instead of shifting to a new game altogheter. The new update will probably cost around 30/35 euros. I’m good with this, I think GG:ST has so much life left in it. Incredible how it has been around 5 years already.

ampersandrew,
@ampersandrew@lemmy.world avatar

Even this is only a guess. There are a lot of reasons why developers got away from this model, and there are one or two reasons why I’m the weirdo who wants us to return to it.

memo,
@memo@feddit.it avatar

Did developers really shift away from it though? I feel like season passes and updates brought the concept closer, in fact, by prolonging a game’s life without having to buy the same game three or four times (which is what happened back with Street Fighter 4).

ampersandrew,
@ampersandrew@lemmy.world avatar

Season passes and updates are what they’re doing now rather than splitting their player base with a new SKU. But of course, that new SKU comes with advantages like being able to freeze the game at a certain point in its life.

memo,
@memo@feddit.it avatar

yeah, but at the same time no one usually plays the older version of games such as SF4 and GGXXAC+RR! Rare exception is Street Fighter Alpha 2, simply because it was a different world and americans were too used to that one version.

So at that point might as well have one very long game that is frozen at the end of its 5-8 years old life cycle.

ampersandrew,
@ampersandrew@lemmy.world avatar

No one plays the old version now because we have no choice. Plenty of people would have preferred to go back to Tekken season 1 and Dragon Ball FighterZ season 2, but we didn’t get that option.

OrgunDonor,
@OrgunDonor@lemmy.world avatar

I would be incredibly surprised if they charge for the update. It makes no sense to do so, you just split the community. And they announced 2 new characters(at least), so V2 will come with a new season pass they will charge for.

I also presume the V2 is the release of the new ranked mode, which hopefully fixes the garbage tower and it’s floor mechanic(preferably just delete it and give us a ranked queue with elo please)

memo,
@memo@feddit.it avatar

I think you had to pay for the Rev2 upgrade? I understand what you mean though, they should probably include it in the new season pass. I really hope they release the new ranked mode way before the next year.

caut_R, do games w Day 385 of posting a Daily Screenshot from the games I've been playing

I love the visuals… I wish there were way more games out there looking like that, but at best it‘s (great) cell-shaded characters/monsters in a clay/plastic-looking world nowadays.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I think we’re definitely over due for the “Pixel Art” Indie game era to be over and instead move onto to trying to mimic things like this. Not that I have anything against the Pixel Artwork for games nor am I trying to make it “1 versus the other”, but it’s been going on too long and I feel like it’s starting to stagnate and make it harder to find stand out games

caut_R,

I think it‘s so dominant cause it‘s cheap and easy to make, and it runs on anything. I don‘t see it go anywhere anytime soon. But I hope some AA studios will try their hands on this style.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Definitely the reason. I suppose the runs on anything point I can appreciate considering my very first “gaming” device was hardly anything suitable for gaming

brsrklf, (edited ) do games w Day 385 of posting a Daily Screenshot from the games I've been playing

On the subject of colours/lighting, not sure your emulator is to blame because this is one of two things I didn’t like about that remake, and I played it on Wii U. They made everything neon and cranked lighting effects to the max.

The other thing was removing the Tingle tuner, that was a lot of fun in coop on the GameCube, and replacing it with a soulless online message system that didn’t even last for the whole (very short) life of the console (because it was tied to miiverse, a service they killed after a few years).

The game does have a long intro, but IMO Twilight Princess was even worse. That game took forever to start.

Nikls94,

That long intro makes TP nice the first time you play it, or when you replay it after -holy moly- 18 years in my case.

But replaying it shortly after makes the intro pretty boring.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I played originally on Wii U but wasn’t sure if it was like that on there. It’s a shame because other than the gaudy bloom I’d say the Wii U version is one of the best ways to play it in the modern age.

And I do agree with Twilight Princess. I have still never finished it. I’ll start it, and maybe make it through the opening, before somehow losing my save somehow. I’ve legit been through maybe 10 different save files at this point. It’s a shame because I want to give it a fair chance but I seem cursed to forever lose my TP Saves

brsrklf,

IMO the cool thing about TP is the weirdness. There are those eerie choirs, even in the jingles, there are some quite grotesque designs, and a few quite disturbing and puzzling cutscenes.

It’s definitely the Zelda game for weird moods, maybe not as crazy as Majora’s Mask but more like a constant feeling of something being not right.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I have fond memories of Twilight Princess’s weirdness and art style because when it launched I was a young kid and my Dad played through the whole thing with me watching. That weird art style is so charming in a way

catalyst, do games w Day 386 of posting a Daily Screenshot from the games I've been playing
@catalyst@lemmy.world avatar

I’ve started this game twice. Once recently and once back when it came out. Still have not managed to finish. I always lose interest about half way.

When I think about why that is, I think it’s what you pointed out - the sailing gets monotonous fast.

Which is too bad cause I do think the game is otherwise very charming and fun.

wizardbeard,

In the bloom-ified remaster OP is playing, there is a double speed sail you can get, and once you get the bombs you can fight an optional mini-boss to get the abilty to warp.

Sailing is still monotonous though, if you aren’t in the mood to just vibe to the music.

They also streamlined the section of the game where you have to search high and low for triforce pieces. It was a hell of a slog in the original GC version.

catalyst,
@catalyst@lemmy.world avatar

Even with the warp ability it feels like you still have to do a fair amount of sailing because the warp locations are fairly spread out. I can see double speed helping considerably, though.

Thinking on in some more and I guess another problem with the sailing for me is how often I had to stop and play the wind requiem. It really makes navigation a chore. I could see a mod that lets you change the wind direction much more quickly would help tremendously (maybe there is one, I have not looked).

wizardbeard,

The faster sail and having the wind automatically change to be the direction you’re sailing are both features I’ve seen people use with randomizer mods for the GC version, but I don’t know if they’re available without randomizing treasures.

turkalino,

Huge Zelda fan here, I’ve beaten every mainline game at least once. Wind Waker is by far my least favorite, so I don’t blame you

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It took me a while to get into finishing it too. I’ve started it a decent number of times and it took it being like the only game I had access to for me to finally sit down and play it

donuts, do games w Day 385 of posting a Daily Screenshot from the games I've been playing

I can hear this picture.

OIIIIIIIIIIIIII

brsrklf,

Such is Aryll’s power. I am pretty sure she can invade people’s minds.

Exhibit A : just her being there is enough to change the background music in all of Outset Island to her theme.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It lives rent free in my head. I’ll be going through my day and then suddenly… there it is. Like some brain worm that occasionally rears it’s head and reminds me to play Wind Waker

donuts,

Same, but instead of Aryll I just head the Squid Hunt game guy. SPLOOOSH! KABOOM!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

That guy’s sound effects always stood out to me for some reason. Like I don’t know why but they seemed oddly out of place for the game. Not in a bad way but in like a jarring way

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