bin.pol.social

DannyBoy, do gaming w Knock yourself out

I don’t know a single person that has a PS5. Apparently they sold well, but to who?

zammy95,

Pretty much all of my friends have one lol. To each their own though

DannyBoy,

I didn’t mean it as an insult but a genuine question. I still play games online to this day with friends joining in on PS4 and Xbox One. I bought Stray when it came out on the PS4 and that was less than three years ago. And not ever seeing or hearing about anyone buying a PS5 it seems to me like the Xbox One/PS4 generation is still going today.

MrScottyTay,

I got one, I know 3 coworkers that have one. And I have at least 5 friends with one too.

I also have about half the amount of ps5 games that I have PS4 I think too. Physical at least anyway. I have more digital not counting PS+ Extra.

I’m also not a console only guy. I have a bazzite PC for a lot of games. But I prefer the big story ones to be played on my living room on my big 4k TV with my Dolby atmos setup. Plus every now and then you get an absolute gem like Astro Bot or the visual wonder if the Demon’s Souls remake (how have they not given Bloodborne the same treatment like what the heck)

tyfpgg,

I wasn’t going to buy it. But I’m a fan of Yoshi-P’s work, so when he released FFXVI on PS5, I bought the bundle. So far that’s the only game I’ve played and beat on PS5. I do use the PS5 to play some gacha games like Genshin Impact and Infinity Nikki (and previously Star Rail before dropping that).

simple, do games w What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio?

Fe. It’s a small game by a small studio but was published by EA of all people.

Also, Child of Light by Ubisoft.

Azrael,
@Azrael@lemmy.ca avatar

Forgot about Child of Light! Striking visuals on it, too!

tabris,

All of the Ubi-art games were great, Rayman Legends, Valiant Hearts and Child of Light, all fantastic games. And then Ubisoft said they would only make open world games. Idiots.

iAmTheTot, do games w What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio?

Huh, I didn’t realize it was made by Nexon.

UnbrokenTaco, do games w What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio?

Dave the Diver

indiegameculture.com/…/geoff-keighley-talks-dave-…

The game may look indie, but a subsidiary of Nexon, a massive game studio in Korea, developed it.

otacon239, do games w What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio?

A super old one, but Grow Home from Ubisoft was a really cute little game that felt like nothing else from them.

Azrael,
@Azrael@lemmy.ca avatar

Yeah! I can see that! Unravel comes to mind too (Out of nowhere)

hades, do games w What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio?

Chimera Squad and Hi-Fi Rush jump to mind — is that the sort of thing you have in mind?

Azrael,
@Azrael@lemmy.ca avatar

Yeah! Exactly like those!

ch00f, do games w What is the most "Indie Feeling" game that is definitely NOT from an Indie Studio?

Little Bit Planet

Azrael,
@Azrael@lemmy.ca avatar

So GOOD!!! You are right…

TipRing, do games w What is your favorite indie game?

Absolute favorite is Outer Wilds. The only thing I don’t like about it is that I can’t experience it again. A true masterpiece of a game.

After that, probably Noita for sheer insanity. Deeply unfair, but getting a god-run going is that much sweeter. It took me ~100 hours to beat it the first time, now I can consistently win if I try but I’m addicted to doing stupid things to see what happens.

FRYD, do games w Would you like to see a mainline Pokemon game created in the old style?
@FRYD@sh.itjust.works avatar

I’m not totally sure what that would add to the experience. The core battles are still the same, just with more added on. I like pixel graphics and old gameboy music, but I don’t see why people would buy it. It’s seems strange considering it would be the same game as before, but less.

Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.

That was me imagining it if it were limited to gen 1 gameplay. Maybe there’s a case to remake regions in like a style like emerald, but I still think it’s just a game that already exists but with less.

If you don’t know about them already, you should look into pokémon rom-hacks. Some are kinda like what you described, but they add their own twist like changing the story, adding new types, or adding newer pokémon or mechanics. A lot of them are really well made too.

gradual,

You know, sometimes less is more.

Just because there’s more “stuff” in a game like Violet doesn’t mean it adds to the overall experience. Sometimes it detracts from it. A lot of times it detracts from it.

This is of course all subjective and if you enjoy the additional mechanics, it’s good you have them. There are of course others out there who would disagree with you and appreciate a more “core” experience in a Pokemon game.

Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.

In my opinion, they can keep everything you’ve mentioned except terastallizing, a rideable legendary, and probably a good amount of your “and so on.” I’m pretty sure Pokemon games have had an open world since the beginning, but maybe some people have different ideas of what constitutes an open world.

FRYD,
@FRYD@sh.itjust.works avatar

If you want a pokémon game without new things, why want a new pokémon game? That doesn’t really make sense to me. I don’t think most of the gimmicks they’ve made have throughout the gens have been very good, but I appreciate them for the splash of novelty and I just ignore the ones I don’t like because I know they’re not permanent. I almost never tera-ed my mons in violet, I just grinded levels and planned my party like I have for 20 years.

By open world, I meant being able to travel through most routes and towns without a black screen or loading screen.

That said I wasn’t making a quality statement. I was comparing the most recent game with the first and I don’t know how there would be a significant market for a much more clunky version of an existing game with a huge chunk of features removed.

dustyData,

I’d say Pokémon is one of the franchises to which the transition to 3D added nothing of value to the experience. Every 3D Pokémon has been ugly as sin.

FRYD,
@FRYD@sh.itjust.works avatar

I definitely think the quality on the 3D models could be better, but I think the move to 3D has made the game more immersive and things like the size variations are charming details that makes “your” pokémon feel more unique. I was mainly questioning whether a product like that would actually sell well enough to be worth the effort, not making any statement of which is superior.

Elevator7009,

Huge preferrer of 2D here, will admit the size variations made possible with 3D is a point in their favor for me.

finitebanjo, do games w Stop Killing Games needs EU citizen signatures!

I’m willing to make a deal. You help me get citizenship and I’ll get you another signature.

P.S. I don’t do anal.

Grimy,

P.S. I don’t do anal.

No deal.

LucasWaffyWaf,

Help me get citizenship and I’ll get you another signature, plus the anal this fella doesn’t do.

reksas, do gaming w Open World Games: yay or nay?

if its well designed to utilize openworld concept. For example, kenshi is very well designed for openworld. Kingdomcome games are well designed for it too.

Being lazy and not feeling like doing every single thing in openworld game is good thing because it will make replaying it sometime later nicer by leaving content untouched. But if the content is just finding one more collectible then its just awful gamedesign.

I dont necessarily seek out openworld games, just good games that fall into the slots i like. Unfortunately things have been very barren regarding that to the point i’m starting to lose interest in games.

QubaXR, do games w Stop Killing Games needs EU citizen signatures!
@QubaXR@lemmy.world avatar

Done it and reshared a lot back when the campaign started. Can’t believe the “gamerzzz” are so freaking lazy to reach the needed goal. The campaign makes it such an easy step be step process…

sunshine,

Can’t believe the “gamerzzz” are so freaking lazy to reach the needed goal. The campaign makes it such an easy step be step process…

The issue is that a lot of people are not hearing about the campaign as Ross has contacted quite a few YouTubers who have unfortunately mostly ignored his letters when they could’ve made a massive difference in exposure. Shame on them for not seeing the bigger picture :/

The campaign definitely deserves way more attention with how good the posters are for it.

Zeko9381, do games w Stop Killing Games needs EU citizen signatures!

signed and shared :)

sunshine,

Thanked and loved :D

Tattorack, do games w Stop Killing Games needs EU citizen signatures!
@Tattorack@lemmy.world avatar

I already signed last year. I sent it around all my friends here in Europe and they too signed. And then they sent it around their friends… I really don’t know what else to do.

Blisterexe, do games w Stop Killing Games needs EU citizen signatures!

Citizen, but i don’t quite reach the requirements :/

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