Now that I think of it, in the DKC games, I don’t recall anyone or anything being ‘killed’, enemies would just get knocked off the 2D plane you’re on. They don’t explode or vanish etc. like in SMB3 or ALttP.
Well the first boss of dkc2 definitely dies as he comes back as a ghost later. There’s also tnt kremlins that explode on hit. And I think the snowman boss in dkc3 just straight up explodes. But yeah they definitely don’t kill an army.
My computer looks great from the glass panel side! Just dont take off the back side panel or all the cables spill out and I have to push them all back in 🤣
I don’t know what I assumed, but yeah, the modern solution is basically, "okay, no ribbon cables, but just cram everything else behind a piece of metal. 🤣
Joke’s on them though because I still have a COM port and its connector is a gray ribbon cable with a single magenta stripe on the side.
I have an SFF gaming PC with high-end components, including a 3-slot GPU. The cable management is basically just cramming the power cables between the power supply and the bottom of the case.
The side panel just clips on, so I can’t even use it to hold the cables in.
I’d like to argue that any bot above Regular on COD is actually better at aiming than some of the teammates I get… somehow lol. I don’t play Warzone, I don’t think actual bots are in MP yet.
I’m venturing into Transport Fever 2 as a total newbie and I definitely fucked up my first attempt make a profitable line on medium mode, by overspending with a train line in 1850 already. Imma try only some bus routes now as a start.
I’ve been interested in that! How do you like it compare to games like OpenTTD, Cities: Skylines, and Factorio (sort of)?
I love the trains in Factorio, and I enjoyed trying out OpenTTD for a bit, but I eventually got bored with it because airlines were easy money, and it was too easy to lose money when building a train network, and it took too long to expand. In Cities: Skylines I could never really figure out how to fix traffic, I felt like silly little things were causing it to back up. I don’t think I ever really got seriously into rail traffic in it, though.
Ahh thanks for asking! I’ve just recently started playing the game starting in 1850 on the slowest date speed but it really does seem like a perfect game for autists (cause trains). My experience only goes to 1866, so do take that in fact.
My only reference point is Cities Skylines and obviously speaking the transportation aspect of the TPF2 is way more in-depth than C:S. Currently I’m easily managing the traffic issues, although truck stations can be sometimes a traffic bottleneck. Figuring out train routes, putting down signals, passing lines can be a good brain game for me which gives me a lot of satisfaction if I succeed at it. In terms of difficulty, I’m playing on medium without industry frequencies and the game just “snowballs” in difficulty. So if you prop down 1 or 2 profitable lines then your life already starts to get noticeably easier over time.
I actually played this long before I ever played actual Ninja Gaiden. At the time, I was just a wee laddie, and I remember enjoying it back then, but I’ve never had the courage to go back and replay it to see if it actually holds up.
Hey! Me and my friend played this recently and it took us a good while to clear. It’s fun, but incredibly difficult. We even turned it down to the lowest difficulty and still only one of us finished the climb.
Sea of Thieves really is something. It’s gorgeous, it’s fun, it has a relatively simple game loop that’s very satisfying to do but can get up there in complexity, and can be super chill with the fishing and cooking stuff.
Edit: when I played, I was a solo slooper, so I mainly stuck to the volcano area and just took on all the Captain’s Voyages I could get at a time. Those things just dump money on you.
I used to be a solo slooper, i always did Merchant’s alliance though. Didn’t pay well at all but i liked sailing around and trading the resources. It was a fun roleplay for me lol
So it’s been about two and a half years since I’ve played (before my daughter was born), so take this with a grain of salt. I think last big update I experienced was the addition of the Reapers’s equivalent of the Athena’s Fortune faction.
Unless they’ve changed how captained ships work, every time you log in your ship only has a basic set of resources (like 30 wood, 30 canonballs, 15 bananas, something like that). Stocking up from the outpost barrels was an every session start thing. The whole captained ship thing was originally just a way to save your ship cosmetics and adding a bunch of ship specific achievements. Also gave access to a convenient one stop sell location and some “captain” exclusive quests.
Regarding PVP, natural “emergent” PVP has really dried up since they added in the hourglass (dedicated PVP match queuing) and the ability to server hop (lose all your sellable loot and active quest progress, keep the barrelled resources on your ship). So people up for scrapping usually hop servers until they find a popular and lucrative server event happening where there are likely to be other players. There already was the Reaper’s flag and emmisary to imdicate you were up for/looking for PVP too (both make you visible on the map to the whole server). So a lot of players left running around aren’t as bloodthirsty.
Also, unless they changed server limits again, each server has an absolute max of six ships. It’s a big sea for so few ships. Especially when we stayed around The Roar (volcanoey area at the east side of the map) we could go entire sessions without running into other players.
Man, I really hope it’s still around when I have the time to come back to it. Awesome game.
Captained ships afaik are the same. I feel like it sometimes restocks by themselves for some reason but i can’t say for sure. Maybe there’s some niche conditions or something but i’ve feel like it’s been doing that. And i too hope it’s around for a long while to come. Congrats on the daughter btw!
I’ve thought about it. I’ve played a bit a few years ago but not much. Initially when i heard the sequel was going to have Co-op i was planning to wait for that since I’m not too big on Subnautica’s lore and really just like the concept, but after recent news i might just pick up the first one instead or something.
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