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RageAgainstTheRich, do games w Day 366 of posting a Daily Screenshot from the games I've been playing
MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

That’s basically what it was like, except with a generic suburban dad lol. We did it with 4 whole floors and somehow only ran out of Shotgun shells on the last floor

slimerancher, do games w Day 366 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

It’s another fun adventure in the life of Jerry and Cable!

Good luck with the barricade!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

We’ll probably be scavenging Metal Sheets and Planks all day the next time we play. It’ll be worth it though for the most egregious base for 2 people ever

CrabAndBroom, do games w Day 366 of posting a Daily Screenshot from the games I've been playing

I had an experience with Zomboid a while ago that I’ve never had with any other game. I’d had my character going for a while, had my base set up, all was going good and I was looting random houses. I came up to this one house that was completely ordinary but something in the back of my brain just went NOPE. There were no signs of anything sketchy from the outside but some sort of survival switch went off in my brain and was like “if you go in there you’re fucked” and I just walked away and left it.

Of course I’ll never know now if that was accurate or not, but I’ve never had that weird instinct go off from a game before lol.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Zomboid is very much like that. You can kind of develop a 6th sense as too what buildings are dangerous with how the game loves to fuck the player over (in a good way). It’s a fun experience all around though

zecg, do games w Steam is cracking down on porn games, to keep Payment Processors happy.
@zecg@lemmy.world avatar

The reason might be a slippery slope or whatever, but there’s mountains of disgusting visual novel incest fantasy shit, so much that I had to filter out all sexual content from Steam even though I might enjoy occasional Sex With the Devil or some Genital Jousting.

Kolanaki,
@Kolanaki@pawb.social avatar

I prefer to do my genital jousting IRL, and not video game format. I just go up to random dudes at the urinal and challenge them.

Gaylactus,

I’m going to file this as “untagged satire”… right? RIGHT???

surewhynotlem,

He has a butthole right in his username.

Gaylactus,

If your butthole looks like a spiral, I’m sorry for your condition, and hope you get better soon. Thoughts and prayers!

surewhynotlem,

👉🌀😵‍💫

Kolanaki,
@Kolanaki@pawb.social avatar

Joust me and find out.

glimse, do games w Random Screenshots of my Games #63 - The Alters

You should write reviews as a job

cobysev,
@cobysev@lemmy.world avatar

Thanks! I do this as a hobby and would probably get burnt out if I had to do this for work. I attempted to make daily posts for a while as a personal writing challenge and I got to before I had to take a break.

But my posting would definitely be more consistent if someone paid me to do it. 😆 I need to go back and redo the first handful of posts I’ve made here, since I started out just posting a single screenshot. It’d be nice to actually discuss those games in depth too.

glimse,

Good point lol

No pressure to redo them, just make a new one whenever (and if ever) you play again!

cobysev,
@cobysev@lemmy.world avatar

Yeah, that’s the plan. I’m leaving the originals alone, I’ll just make a new post for those games.

Venicon, do games w Day 366 of posting a Daily Screenshot from the games I've been playing
@Venicon@lemmy.world avatar
wizzim, do games w Random Screenshots of my Games #63 - The Alters

I think this is made by the same studio as The Invincible.

cobysev,
@cobysev@lemmy.world avatar

It’s published by the same studio (11 bit studios), but they each have different developers. 11 bit studios also created The Alters, but Starward Industries created The Invincible.

wizzim, (edited )

Ah yes correct.

Thanks for the lengty review, this game is also on my radar.

There has been a big review in the french game magazine CanardPC: they praised its originality but warned for its difficulty and “unfairness”.

cobysev,
@cobysev@lemmy.world avatar

It can definitely seem unfair at times. I mentioned in another comment that it feels like the game has a story it wants to tell and it punishes you for straying too far from the plot. Fortunately, it marks your conversation choices, so if you have to redo conversations, you know which path you previously took.

Maestro, do gaming w Weekly “What are you playing” Thread || Week of July 13th

I finished "Hardspace: Shipbreaker". It was pretty fun! Much better story than most sim games.

I'm mow playing "Enderal", a totally free full conversion of Skyrim. You need Skyrim, obviously, but everything is new. New world, story, questlines, skill trees, everything. So far it's really, really good. Much better than Skyrim. It's difficult, but there is no level scaling so you can actually revisit areas when you levelled up.

saigot,

I really enjoyed Shipbreaker, I really hope they expand the game some more as it definitely left me wanting more. It’s a super satisfying game. A really fun hidden gem.

Maestro,

I would love to see different games in the same setting too. It's a good setting

absquatulate, do games w Random Screenshots of my Games #63 - The Alters

It really is a great game. The story’s imaginative, the ambiance is jawdropping. And that sound design, man. It’s also fairly well polished. Played it for a good while, until I could not be bothered to manage people anymore. It felt too much like a job lol. The UI is a bit clumsy too I felt, but it’s awesome that the grindy bits are sped up and the game doesn’t waste your time, I appreciated that. However I hated the lack of manual saving, especially in a game that sometimes crashes at inopportune moments. It also does this thing where it appears open, but it punishes you if you don’t do things the way it wants you to. I’m in the “it’s a difficult game” camp, but there’s plenty of people who feel it’s an easy game just because they did some actions differently, or timed some events at different times. Still, it’s definitely worth a play.

cobysev,
@cobysev@lemmy.world avatar

Yeah, there definitely seems to be a story the game wants to tell, and you’re punished for veering too far from the plot. I’ve definitely restarted a save or two to undo a bad choice.

I do like that it highlights your previous conversation choices, so you know which route you picked and could try another option in your next run. That definitely makes it a bit easier.

I’m excited to see what new alters you create and what their personalities will be like, but I’m also kind of dreading the personnel management system getting too complex.

Prove_your_argument, do games w Random Screenshots of my Games #63 - The Alters

Finally, someone who is creating something that isn't short format video... or really fucking long format video.

Reading what you have here has been wonderful. Thank you!

cobysev,
@cobysev@lemmy.world avatar

Thank you! I enjoy discussing video games (and movies, but my movie review blog has been abandoned for the past couple years), and I’ve always wanted to find someone who goes into a little depth on games; someone who introduces people to the premise of a game and gets them interested. The little summary on Steam isn’t always enough to let me know if it’s going to be fun or not.

Since I couldn’t find any content like that, I decided to just create it myself. I’m retired young and I got nothing else going on, so why not?

SatyrSack, do gaming w Haven't we forgotten someone?
@SatyrSack@lemmy.sdf.org avatar

Gengar is the only Pokémon that comes to mind as not being a clear aesthetic upgrade over its previous evolutionary stage.

https://img00.deviantart.net/9723/i/2016/258/c/9/gengar_evolution_line_wallpaper_by_darklordmokeymokey-dahsgzp.png

vaguerant,
@vaguerant@fedia.io avatar

I like a lot of middle evolutions better than final, Charmeleon included. Wartortle with those wing-ears, the Nidoran middle forms are pretty good. Zubat is better than Golbat. Meowth has more going on than Persian which is just any regular cat from Earth. Voltorb is better than Electrode, but in fairness they're both just Pokéballs--I always thought Electrode should have been modeled after a Great Ball or something.

ltxrtquq,

Zubat, Meowth, and Voltorb are all first evolutions though, and only Zubat even has a third evolution.

mienshao,

Are you serious!? First of all, Haunter is indeed S-tier design, but so is Gengar???

Here’s a list of a FEW middle evos who have far better designs than their first/last evos: Wartortle, Dragonair, Arctibax, Dolliv, Rhydon, Dottler — I could go on….!

Am ready, willing, and able to fight to the death over these opinions, so come at me!!!

SatyrSack,
@SatyrSack@lemmy.sdf.org avatar

Going from Haunter to Gengar, they added arms and legs and big square teeth. All of which are functionally unnecessary for a ghost. And the overall aesthetic went from “scary” to “goofy”.

PineRune,

Goofy kinda makes sense, if you go by their highlight episode they premiered in (not counting ep.1 for Gengar).

https://lemmy.world/pictrs/image/23efb54c-1a9e-43bd-b5bb-e11e46938b97.gif

idunnololz,
@idunnololz@lemmy.world avatar

But they’re so cute ♥️

Pandantic,
@Pandantic@midwest.social avatar

Dragonair

Yes!! Cute purple snake-dragon > elegant purple snake-dragon > doofy orange off-brand Charizard. 😭

I love the Dratini line, and thus Dragonite by default (and glad it’s popular because we get some great Dratini/Dragonair cards) , but COME ON!!

glimse,

Hermesturtle is a worse design than Blastoise IMO. Looks like water/flying

faltryka,

There’s a fight here now thanks to you. I just want you to know though, I’m on your side… blastoise > hermesturtle

MushroomsEverywhere,

Rhydon has got to be cheating here. Most of the ones that got evolutions in future generations look worse (see also: Magmortar and Electivire).

slazer2au,

Gengar is a recoloured Clefable.

Empricorn, (edited )

Uh, Dragonite exists. Cool blue dragon-snake, cooler blue dragon snake, then bam! Derp the Orange Dragon with a gut, out of nowhere…

saigot, do gaming w Weekly “What are you playing” Thread || Week of July 13th

I 100%'d Expedition 33. Masterpiece of a game, NG++ has no appeal to me though, I preferred the french dub FWIW, I found American actors saying french words to be really offputting, but maybe that’s because I’m Canadian.

Now that’s done I’ve dusted off the PS5 for ** Death Stranding 2**. I just got to the place past the animal shelter to give a non-spoiler point in where I’m at. I really enjoyed the first game, mostly just the vibe, it’s a very cozy game for me. DS2 is mostly more of the same, which is pretty much what I want. They greatly expanded the combat, and made it a more important part of side quests. I’m not particularly excited or bothered by that, it is more fun, particularly stealth but I’m a bit disappointed they haven’t built up the trekking part of the game much, so far I don’t think I have unlocked any items that weren’t in the first game and isn’t combat focused but I’m hoping they mostly added to late game. I do really like that roads are not the pinnacle of development any more (I LIKE TRAINS!!). The UI is also a bit of a step down for me, but I can’t quite figure out why, it just feels a bit more awkward. I really like the added skill trees and the backpack modding, the new BTs are alright. The one thing I really really hated in the first game were the flashbacks to old wars, I despised these forced combat sequences and find them dull, thematically odd, and shows off the worst aspects of the game, I’m disappointed to see these are still in DS2 but with the better combat they are slightly more tolerable. Overall it’s a good sequel and I’m having a really fun time, but it is going in a direction that I think makes it less special. I find the themes are really interesting with the series as a whole, developing the wilderness is obviously a good thing, having lots of teamwork and cooperation is genuinely really good for the world of DS, but also the structures you make are ugly, contributing to something worse and somewhat annoying. It’s really interesting commentary imo and very nuanced which is a rare thing.

Nebula, do games w Day 366 of posting a Daily Screenshot from the games I've been playing
@Nebula@fedia.io avatar

🎆 Happy new year 🎆

axib, (edited ) do gaming w Weekly “What are you playing” Thread || Week of July 13th

I recently discovered Celeste and love it so far. It’s a skilled platformer that doesn’t seem as punishing (edit) compared to other platformers that I’ve played, but still challenging enough to be satisfying. (edit: And the base story difficulty is not as bad as some other platformer games). The story is also really nice (overcoming depression and mental health stuff), not something I usually play but I was really engaged with it, and communicated in a nice simple way (not a ton of cutscenes like story-heavy games). edit: Celeste is similar to Hollow Knight, though I got stuck at a part of Hollow Knight and haven’t picked it back up in a while. Celeste is much easier than N++ and Super Meat Boy, IMO.

(I had intended to play it on my 4k TV, but I found that it has a significant delay that makes it hard, and I somehow didn’t notice it in other games. It’s much easier to play on my PC).

Also RE the OP’s mention of simple phone games, I really like “Simon Tatham’s Puzzles”: iOS, Android on Google Play and F-Droid. It’s a collection of simple puzzle games that I enjoy idly playing for a few minutes at a time.

Coelacanth, (edited )
@Coelacanth@feddit.nu avatar

Isn’t Celeste supposed to be rather difficult? Or is that the Ori games? Or both? Regardless, I don’t think I’ll ever play these games sadly as I’m not a god gamer, and I especially suck at platforming. Same reason I don’t think I’ll ever attempt Hollow Knight either.

axib,

It is fairly difficult, but there are a few reasons why I found the difficulty more pleasant:

  • pacing: the most difficult parts you’ll first encounter are optional bonus objectives (strawberries) that you can skip and come back to later. So you can take your time and get them as you go when you feel like it, and if you get frustrated you can continue with the main storyline for a bit (this happened to me a few times when I was playing, so it was basically continuous enjoyment)
  • very forgiving: in Hollow Knight, it’s like Dark Souls where if you die, you lose your in-game currency and need to make your way back to your corpse to recover it, and if you die again then you lose it completely. But in Celeste, you get a checkpoint at every “screen”, so it’s very forgiving to experiment new techniques and just keep trying over and over again. There are some longer patches so that it doesn’t feel too easy, but overall I really liked it
  • most of the storyline is accessible without having to do much extra. There are some more challenging levels at the end that require finding some hidden unlocks earlier in the game, and beating some tougher challenges that I’m going through now.

But fair point, even the base storyline is quite challenging, especially if you don’t love this genre. I’ll edit my comment to be more clear. They do add some “assist mode” to make it easier if you want to enjoy the story, but I’m not sure if it’s still fun to play it that way.

PrivateNoob,

It was really difficult for me, although I don’t play platformer games much

saigot,

It’s very difficult at the hardest level but it ramps you up very smoothly. The main story is something most people (and children) can beat fairly easily, getting all the strawberries takes some time and some tighter skill but it quite forgiving and generally requires only one “advanced” move at a time. After that you get B sides and C sides which are when the real challenge starts and you have to start chaining multiple advanced moves together.IMO it’s an amazing game for transitioning from a casual platformer to a “hardcore” platformer if that is something you want to do, but you can also stop at a casual level and still get a full experience. There’s also an accessibility easy option if you really just want to get the story.

Zachariah, do ciekawe w Kontynenty za 250 milionów lat
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