It was designed so you could use left and right for a traditional 2D game, or middle and right for one of these newfangled 3D games that they didn’t know whether they’d catch on. GoldenEye also had a sort of proto-dual-stick layout where you could use left and middle!
Good luck my friend. Hollow Knight is a special one, but those bosses can be punishing. A few of them took me separate sessions over a few days, which is a frustrating way to play games for me, but it’s such a rewarding experience otherwise. I recently rewatched my recording of beating one of the bosses and I was fumbling so bad, I could see my own desperation in the way I was playing.
Apparently there’s a secret phase for the final boss that I was more than happy to experience via YouTube. I was perfectly satisfied with just rolling the credits.
Hollow Knight is the greatest game of all time for me. I replayed it recently and it was such a different experience for me to move through confidently and quickly when I had a grasp of combat from the beginning. It took me months to finish it the first time because of getting lost and not knowing where to go next.
Some generic (no spoiler) tips:
go in another direction and come back to the boss later if that’s possible. If a boss is way too difficult then there may be an upgrade you haven’t gotten yet.
take your time. It is more important to save your health rather than rushing to get a hit in. Sometimes it’s worth going to a boss and not hitting him at all and just focus on learning movement, patterns and figuring out where the openings are.
play around with your charms and get the best setup you need to help with the boss fight.
try to avoid attacks by running into the gap in projectiles rather than relying on dashes all the time.
if you’re coming to thinking of quitting the game based on difficulty, then there’s no shame in watching a boss guide video on YouTube. Or space it out with a secondary game so you can play something else and come back later.
Possibly. The very early part of the game is linear. Very quickly in this game you’ll find it impossible to look up a guide because it is so non-linear, and it is really difficult to judge where you are in the game because you might have done things in a completely different order. Generally, early bosses just take a bit of practice and pattern recognition, and tend not to be reliant on upgrades.
Nice, thank you. This should be very helpful in case I won’t have time to play at all. Which is what sometimes happen, life is life, so you never know…
This is a fun series, but has been getting increasingly bizarre, even by its own standards.
I kinda wish they put a little bit more effort into the anime (overhead wires, signals, correct tracks, etc.) but the fact that it all takes place after the 7G event makes these issues handwaveable.
The Elder Kings 2 mod for Crusader Kings 3 is pretty amazing. It lets you roleplay in the Elder Scrolls universe, but instead of a Skyrim-style rpg, it’s a grand strategy game with intricate political and relationship mechanics.
I really enjoyed The Last Days of the Third Age, a lord of the rings TC for Mount and Blade: Warband.
It takes Warband’s medieval lord sim and focuses hard on the warfare side of things with lots of huge battles on giant maps, but even tiny skirmishes can affect a faction’s strength. (And with so many factions on both sides of the War of the Ring, you need to pick what to focus on)
Ah, I meant Total Annihilation. Sorry haven’t played those two, just heard that total annihilation was very similar. I’ll leave my descriptors alone next time.
I guess what I meant a bit more specifically are things like buttons, the screen, cables, any daughter boards needed for like special lights, speakers etc. stuff beyond, as you mentioned.
I’m not adding anything new, but I wanted to agree with others saying playing in bursts is fine. I would suggest at least 1 hour, if not more. If you don’t have an hour just wait till you do. I played it in burst, but there is so much to read that a shorter amount of time won’t do it justice.
Definitely worth playing. Multiple times too. I played my first go one way and now I’m playing a completely different Tequila Sunrise.
There are several good total conversions for Sins of a Solar Empire: Rebellion. Star Trek Armada 3 is the most complete overhaul I’ve played for it. I’m a big fan of Halo spaceships and the Sins of the Prophets mod is the closest thing I’ve seen capture the asynchronous battle between UNSC and Covenant ships. There are others for Star Wars and Stargate that I hear are good, but I have not tried them.
They’re a team of misfits who go about the galaxy doing stuff, mostly good stuff but sometimes petty. That’s it!
It’s actually better to not have seen the movies or read the comics or played the somewhat rightfully forgotten telltale game as this game’s version of the characters differs from all and it’s best to take it as it is rather than having “I wish it was more like the movies” in the back of your head.
I’m disappointed that TellTale was shut down. Anyway yeah it’s not the game I’m talking about I assume you know that cause your pointing out other examples I just want to be clear.
It’s been a long time but one of my favorites was the Star Control 2 remake Ur-Quan Masters. I believe there is a free HD version out there, too. Plus if you like it, the OG creators have current projects you can support (they left that IP after 2).
Not sure what genre it is; certainly not action packed like your examples but those space battles were fun.
bin.pol.social
Aktywne