It’s by the same guy that made The Stanley Parable, but it’s more serious.
It’s the same themes from Stanley Parable except made into an actual story instead of one long recurring joke.
I’m not saying the long recurring joke is bad - someone will probably hate that I said that - but they’re just two different things that both do their different things very well. The Stanley Parable explicitly never builds to any kind of conclusion.
Half Life 2, I got a new laptop a couple of years ago and it was the first that could actually play it properly but I never got to it, then the big update came out and wow, so worth it, loving it.
TES IV Oblivion. Love it, so silly, I love thieving.
Autonauts vs Piratebots, such a fun and cute little programming game.
That one’s tough. I went in blind when the steam version released and had a blast. The actual “game” part is not challenging once you figure out the basics. The fun of it is the stories that spring up that are mostly out of your control.
So, I’d say going in blind, but being open to asking questions or googling specific things is a great way to play it.
I think the Steam release definitely makes it easier, especially with the tutorial. I tried to get into the original version about 10 years back and let’s just say going in blind was a very different experience.
David Cage gets lots of shit for his games, but If you experience them blind without spoilers ahead of time I find they’re pretty good interactive movies.
I’ve been getting back into boomer shooters and dungeon crawlers.
I’ve been playing more Selaco, and I’m excited for the next chapter to be released. Also Burger Flipper has taken my spare time in that game while I’m playing it (it’s the idle clicker game-within-a-game).
I reinstalled Lunacid to jump back in and hopefully finish that at some point soon. I’ve been playing fun demos like Mohrta and Hark the Ghoul too.
Mostly Spyro (the PSX one) and both versions of Cyberpunk 2077. Alternatively Muse Dash if I don’t have much time (or will) to go for a longer session.
I really like checking out oldies in their original form, even if there’s a “better” remake/remaster available. It’s fun to see what those games had to offer in their prime.
As for Cyberpunk, I’m playing both the most up to date version (2.13 with Phantom Liberty + mods) and the legacy one (version 1.16).
There were a lot of gameplay and design changes in the 2.0 release. Since I played the game before that, I had a constant reaction of some things being… off. I wasn’t sure whether my mixed feelings had to do with nostalgia or if I really liked some of the old gameplay more, so I decided to reinstall the legacy version to confirm (thanks CDPR for keeping it available).
Long story short, while I do like some of the things they did with the game and genuinely believe it’s a better product overall, I’d be lying if I said I prefer the new version. I still have fun and all the technical improvements, free content and access to mods make for an easy choice but boy do I wish there was a way to port those to the legacy version. There are a few mods that restore some of the old design choices which gives me a sliver of hope for a potential larger restoration in the future. For now though, I’ll just keep enjoying what’s there.
Does NMS allow you to play the older patches at least? It really sucks whenever games change significantly without an ability to stick with what you like.
I take my phone data offline after about midnight and if I can’t sleep I’ll do Solitaire or crosswords.
If I’m really wanting a good game, Zen Pinball is my poison. One day I plan to get an old TV and turn it into a Zen Pinball machine, as others have done on YouTube.
I think pool would be harder to emulate than pinball unless using a real cue and VR. It’d be hard to have a one to one user interface for this whereas pinball is mostly binary since flippers went electronic.
That said, I’ve fond memories of some pool games in the DOS / '95 era. The duration of the mouse click being the analog to the cue force.
There’s a cheapo pool game on Switch that uses the gyros in the controller for moving the stick. It’s pretty cool at first. But then you realize it’s a cheap game that’s not worth it.
The possibility is there.
The pinball games are DLC money sinks, unfortunately.
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Aktywne