I was gonna say before reading your last sentence, the Steam Deck definitely could have accelerated this. It’s extremely accessible while doubling as a computer powerful enough for development. It’s pretty great they’re offering dev kits for the new Steam Frame, too. It’s really going to bust the scene wide open.
I liked the game when I played it and I never saw the Haytham twist coming either, I mean until the reveal it themselves. Also don’t remember that sign on his back.
I don’t think I have the stamina for these games anymore. I played Black Flag a few years back but didn’t like it and Black Flag is considered one of the best AC game by everyone.
Yeah, I definitely get that with the stamina. They’re long sometimes. The amount of collectibles they put in don’t help at all either.
I think also my library size makes it hard for me to stick with it. When i was younger i only had like 3 games for the PS3, so my options were kind of limited. I think more options has made it hard to stick to game over the years (plus, life now definitely steals a lot of time)
I guess large library size can be a contributing factor too. I have tons of games in my backlog and not enough time, so prefer shorter and tighter experiences, which can sometimes be difficult since my favourite genre is RPG, but I have lost interest in games that doesn’t respect your time, which is most open world games.
There are always exceptions though, just got a Platinum for Ghost of Tsushima few months back. Though I think that only happened cause a friend of mine was also playing at the same time, so discussing the things he has done or I have done kept the interest going for much longer.
I do agree with you. There’s just too many games that don’t respect the players time. Though, i guess i don’t really have much room to speak while playing a Ubisoft game (they’re the worst about that, especially now).
Speaking of Ghost of Tsushima i’ve been wanting to get the PC version. I borrowed the PS4 version from my local library and played through the whole thing in like 2022 which was fun. Maybe with the next sale. Playing back to back with friends makes games more fun too. Occasionally i’ll go back and visit older Pokemon games with friends and we’ll get this whole little ecosystem setup for trading and stuff.
I was thinking about this in another thread where someone made this joke: With how much stuff Valve does outside of gaming, are we sure they have never done a 3rd iteration of something before? Like, they do business stuff too and are into a ton of random tech related things like BCIs. We only ever really hear about the game related stuff, tho. Or possibly when Gabe gets a new boat since they interview him on it.
I‘m enjoying these, I played through Max Payne 2 a lot during my teenage years and everything I found something new even though it’s „just“ a linear shooter.
These last few years i think i’ve started to develop a love of Linear Shooters, or games in general. There’s something charming about them compared to Open World games. Not to say Open World games are bad. but i’ve definitely been burnt out on them with how many we have now
I did actually do that for some posts, but people like to guess the game so i stopped doing that. The middle ground i reached was just putting the game in the first sentence (and if i remember bolding it too)
It’s a very interesting question. In terms of which game I’d rather play, it’s SMW. But in terms of technical achievement, SMB3 is unquestionably better (in my opinion of course).
SMB1 was a watershed moment for gaming - perhaps the biggest that there ever was. SMB3 was a revolutionary improvement on top of that. In light of that, SMW almost feels like a bland port. This isn’t to say it’s bad by any means, but in terms of the impact that it had on gaming as a whole, it’s not very significant and just feels like an iterative improvement.
SMW is still a great game! And if I could only play one for the rest of my life, I would choose it over SMB3. But in terms of historical impact on gaming, I would say that SMB1, Mario64 and SMB3 were more revolutionary.
bin.pol.social
Aktywne