bin.pol.social

bunnyBoy, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

I have the exact same take, and the exact same experience with my friend group. I love supergiant games. Anything they touch is solid gold imo. I’ve always said that Hades is an amazing game, it’s just supergiant’s worst game.

Personally, I think for me, it comes down to the setting. Bastion, Transistor and Pyre all had amazing, unique settings that made me as a player want to learn and explore everything I could. And again, Hades does an amazing job of painting the setting and fleshing out the characters, but it’s kinda just Greek mythology, which has been done before and I personally find it less interesting.

To restate, Hades is an amazing game, just imo it’s supergiants worst game.

MyDarkestTimeline01,

Agreed.

thequickben,

Wouldn’t pyre be the worst by sales numbers? I think your bias against roguelike’s is showing here.

Hades is massively popular and well liked by a lot of people.

bunnyBoy,

I love roguelikes, probably one of my favorite genres, so much so that I started playing rogue for a while to see what the OG was like.

And by sales numbers, 100% Pyre would be their worst game, but I’m far past judging a games content by its sales at this point.

And it’s easy to see why Hades is loved by so many, it’s a great game! Just definitely my least favorite of all of Supergiant’s stuff.

kratoz29, do games w Call of Duty: Black Ops 6 Now Promotes Microtransactions When You Swap Weapons
@kratoz29@lemm.ee avatar

So we live in an alternative world where the Ready Player One villains won… Huh?

AlexisFR, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.
@AlexisFR@jlai.lu avatar

Be careful what you wish for, they could start making Vampire Survivor likes!

tomi000,

Maybe they should, the genre has potential, just look at Deep Rock Survivor

mic_check_one_two, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

I agree, but mostly because I dislike roguelikes. They get too repetitive and turn into a slog, and the success of your runs is often entirely dependent on which items you find.

I’d much rather have a tight, concise game with handmade maps. IME, roguelikes just pull the old NES/SNES trick of “well we can’t fit more data on the game cart, so just make the game harder to force players to replay it over and over again. That will artificially inflate the game length.”

Bastion and Transistor don’t need sequels, but I do wish they’d stop with the roguelikes.

samus12345,

I dislike roguelikes and soulslikes. It feels like that cuts out the vast majority of indie games being made nowadays.

tomi000,

Thats really not what roguelikes are. They wouldnt be one of the most popular genres ever if the base was laziness. Its more like being able to focus fully on the mechaincs/gameplay instead of spending countless hours designing worlds that either end up feeling repetitive anyway or you need to spend another few chunks of countless hours to make it feel good.

Besides, Hades is by faaaaaar their most successful game, it would be objectively stupid not to keep going with that at least for a while.

SaneMartigan, do games w Call of Duty: Black Ops 6 Now Promotes Microtransactions When You Swap Weapons
@SaneMartigan@aussie.zone avatar

Even without mtx, cod6 was the most expensive boring game I’ve purchased.

Brotha_Jaufrey, do games w Call of Duty: Black Ops 6 Now Promotes Microtransactions When You Swap Weapons

Simple, stop buying Call of Duty games. And for fucks sake, stop purchasing microtransactions.

I’ve boycotted Activision ever since I read how their treatment of a female employee led to her suicide.

NuXCOM_90Percent, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

Bastion, Transistor, and Pyre 100% do not need a sequel. They are stories about the end of the world and are beautiful in how self contained they are.

I am not the biggest on the rougelike mechanics but… I would be lying if I said that Hades didn’t repeatedly break me with the way it was used to convey Zagreus’s relationship with the other characters.

spoilerHades just putting down his weapon and letting you pass is easily one of my top ten of all time gaming moments.

I am a bit skeptical on Hades 2. Then I remembered I was skeptical on Hades 1. As far as I am concerned, Supergiant (and Greg Kasavin) can do no wrong.

not_so_handsome_jack,
@not_so_handsome_jack@sh.itjust.works avatar

I understand the skepticism, but Hades 2 is pretty fantastic, in my opinion. It does a lot to distinguish itself while still retaining what made the first one fun. I’ve got a little less than 200 hours in both of them.

DoucheBagMcSwag, do gaming w It's adorable

So with Xbox on its way out in this decade who is going to be green?

The_Picard_Maneuver,
@The_Picard_Maneuver@lemmy.world avatar

Maybe the steam deck can reclaim Steam’s old green theme.

https://lemmy.world/pictrs/image/d2ee8f42-eefe-407f-bf63-9ed1faf350eb.jpeg

secret300, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

I never finished bastion but I really liked it. I should replay it

MyDarkestTimeline01,

You really should.

JakenVeina, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

What I want Supergiant to do is… whatever the fuck they want.

Sylvartas,

Yeah I say let them cook. Their “worst” game is Pyre (iirc it really didn’t sell well) and it’s still a very good game.

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

I really wanted to like it more because they made some really cool choices in the design of it. I can see why it didn’t sell well, but it should have at least been more influential

Hyphlosion, do games w Call of Duty: Black Ops 6 Now Promotes Microtransactions When You Swap Weapons

I kinda regret getting Blackcell for Season 4. Even with a boost via Blackcell, the battle pass progression is super slow. I’m just not having fun this time around. Always matched against teams of super duper sweats who play like they’ve never touched a blade of grass in their lives.

(As a 9-5er, in B4 “skill issue.”)

The game feels more like a chore these days.

InfiniteHench, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.
@InfiniteHench@lemmy.world avatar

I loved Bastion and Transistor and wished for sequels for both. But SG clearly seemed to prefer to not make sequels for its games all these years; to my knowledge, it has never made one. I’m not sure what or who changed at the company, but Hades 2 is an anomaly.

Has anyone interviewed someone at SG to ask sequel questions? If not, maybe someone will once H2 gets closer to officially shipping.

And009,

Hades 2 is still in early access, leading me to believe they want to fine tune it and move on

jojowakaki,

I honestly preferred no sequls, everytime something new. I haven’t played pyre and hades 2. While I liked hades, I was a bit sad when I heard hades 2, instead of something new.

I’m not an expert, but money (sales) is probably the reason. How many of their previous games sold vs Hades.

Also, maybe it’s a bit cynnical to think of it this way, but hades 2 would require much less effort compared to making something new and it will churn sales as the first one has been a success. Additionally, they probably already had good idea and materials for additions to hades. So why not make hades 2 out of them. Maybe after that they will work on something new.

InfiniteHench,
@InfiniteHench@lemmy.world avatar

There can be a tricky balance between building sequels or something new. Sometimes there is more you can do in a world, and people enjoy returning to worlds when there is good reason to.

I think the recent Doom reboot trilogy is a masterclass example. Not everyone enjoys each game, people often have different favorites. But the point is they’re all Doom and yet id Software did something unique with each one. New mechanics, new ways to play, pushing boundaries of what came before.

Of course, with Greek mythology, there is plenty more source material to explore and build on in a setting like Hades. They certainly hit a great formula to do it, and The People® were clamoring for it. But with SG’s established preferences for going after new ideas instead of sequels, I wouldn’t be surprised to see them do something else after Hades 2. Or who knows, maybe they’ll be able to grow enough to work on multiple games at once. That could come with its own challenges, but plenty of studios have done it.

poppichew, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

To be honest, I think they only made a sequel to Hades because it was so popular. I actually quite like that they create new universes every game. I also like the core gameplay of Pyre (not so much the mini-games) unlike most people. It sort of feels like Ballmasterz turned into a super cereal game to me. It probably inspired the show, which ever came first.

TempermentalAnomaly,

I watched this video a while back. Apparently, they were looking to develop a universe that they could make a sequel in. They ended up with Hades.

poppichew,

I sadly have little interest in watching things about Hades as because I am so burnt out from asking for accessibility assistance (I actually think I did it multiple times in case they didn't catch it) and I am just frustrated with them as a whole and this post reignited it. But I am glad that they got what they wanted because Greek mythology is expansive. I think someone else will be happy about it. I just think I realized I feel relatively "done" with the company as a whole =/!

PoppyJalopy, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

As a long time SGG fan i agree. Personally im sad we’re getting a hades 2.

Bastion and Transistor absolutely don’t need sequels though

AceFuzzLord, do gaming w Weekly “What are you playing” Thread || Week of June 1st

I absolutely suck at it, but I started a save on SimCity 3000. I have a lot of learning to do because my city is 100% dying, so I should probably run through the tutorial…

I have also been doing very minor chip damage on completing Gemcraft: Chasing Shadows. I’m far enough along it takes a long time for me to beat any levels. And probably even longer when I finally am able to beat the 200+ wave level.

I also discovered that Portal is now 7.63GB in size currently, after buying The Orange Box for $3.99 and wanting to check out a mod I found for Portal that I didn’t realize wasn’t released yet. Don’t know how big the game originally was on launch, but now it’s nearing the 11.88 GB size of Portal 2, which I find insane.

I also kept failing at Zuma Deluxe due to bad luck and skill issues on my end.

Zenith,

Huge city games just require so much trial and error, it’s not you it’s the nature of the game

AceFuzzLord,

Probably. Though it also doesn’t help with how old it is considering I can do fine enough on city skylines.

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