bin.pol.social

silverchase, do games w The osu! Open Source Client, Lazer, Has Been Made the Default Download Option for New Users
@silverchase@sh.itjust.works avatar

Oh man, that’s big news. Lazer’s standard mode been essentially playable since like 2020. Recent updates have been chasing corner cases and adding features with no end in sight.

dandelion, do gaming w Are there any good communities, Lemmy or otherwise, for gamers 30+?

maybe try !patientgamers

caut_R, (edited ) do games w What's a recent game you've tried playing that isn't worth the hype?

Horizon: Zero Dawn. I have yet to finish it but apart from robot dinosaurs, it feels so generically open world… Admitedly, a very pretty-looking open world. Can‘t really get into the story so far either since it takes itself so seriously while I‘m having a hard time not thinking too much about how ridiculous its world is. So apart from sight-seeing, there hasn‘t been much in this game for me thus far.

Edit: This comment section is a treasure trove of hot takes, so many of my beloved games mentioned making me go „What the fuck…,“ I love it

ampersandrew,
@ampersandrew@lemmy.world avatar

I had a great time with that game with the difficulty turned up a few notches. It really makes you use the tools in your tool belt, plan ahead for weaknesses, and lay traps. Without that stuff, I likely would have found it to be a generic open world, too. The story will always be ridiculous, but even taking itself seriously, there’s a payoff toward the end of the game where taking itself so seriously is still satisfying and makes sense, even with a world filled with absurd robot dinosaurs.

ryathal,

It’s absolutely a generic open world game, bit that’s not necessarily a bad thing. The formula is fun if it’s done well, which I think it is for Horizon Zero Dawn. The combat style is also uncommon and provides a satisfying loop of stealth and bullet time mechanics.

prole,

I don’t think it was quite as generic at the time of release, but yeah I tend to agree

myfunnyaccountname,

Dude. I have tried like 3 times to get into the horizon series. Just can’t do it. It’s so generic, just pretty.

favoredponcho,

Took me awhile to get into it. I did eventually finish it. My criticism of the game was more that the dungeons aren’t really all that challenging and are mostly just places where the story advances. Not many puzzles or fights. You just do your fighting out in the open world. Also, eventually the fights are easy as you learn how to fight each type. Eventually you just avoid confrontations because they’re just time consuming.

RampantParanoia2365,

I liked both games, but combat is ruined in the second. Literally just constant spamming of massive AOE attacks. All the nuance of the first is literally nuked from orbit.

nlgranger,

Are you playing with gyro aiming? I also loved the gameplay of the first one and was disappointed by the second. My hypothesis is that aiming without gyro was too tedious so they updated the gameplay to require less aiming. Not that the game tries to be realistic anyway but the combo/special attacks and the time spent in the inventory/wheel kinda break the immersion/flow for me.

cosmicrookie, do games w Some hidden gem demos and games I've found on Steam (2025)
@cosmicrookie@lemmy.world avatar

God I hate abbreviations… Especially in a long post where the poster obviously doesn’t mind typing… SCP, MC, DDLC, VN,… 🤦

I_Jedi,

SCP - Entity from the SCP Foundation franchise

MC - Main Character

DDLC - Doki Doki Literature Club

VN - Visual Novel

FooBarrington,

I get it for most of those, but SCP isn’t really an abbreviation.

cosmicrookie,
@cosmicrookie@lemmy.world avatar

I went down the rabbit hole because it isn’t a word either… It stands for Special Containment Procedures

FooBarrington,

Interesting, I didn’t know that! Though honestly the perfect description.

BreakerSwitch,

Huh. Could have sworn in universe, SCP as an organization stood for Secure Contain Protect

FooBarrington,

It does in-universe, but out-of-universe it came later & is less recognizable than SCP.

silverchase,
@silverchase@sh.itjust.works avatar

SCP-4098 seemingly changes people spreading communication properly, specifically communication proximally Site-94 centered, procedurally. Said communication prohibits speaker’s choices, producing speech constructional primaries: SCP.

Klear, do gaming w Three developers' different philosophies on difficulty for their games

I had read some posts on Usenet back then with some players saying UV wasn’t as tough as they hoped it would be. (…) I thought “Oh really? Ok then. You’re all dead.” (…) It wasn’t meant to be fair, or even finishable. I can’t even get past E1M3 in nightmare. Any level with backtracking would be almost impossible.

  • John Romero
hopesdead,
@hopesdead@startrek.website avatar

There is a secret level in Doom II described in the biography Masters of Doom by David Kushner. It was made as a prank, where the boss had the face of one of the Johns and moved at 200% faster speed than the player. I’m not sure if this made it into the retail or shareware versions they shipped.

The_Picard_Maneuver,
@The_Picard_Maneuver@piefed.world avatar

You don't see this kind of attitude as often in games these days. Maybe indies.

cecilkorik, do gaming w A cold take on balancing

Also, at least in single-player games, and sometimes in multi-player too (depending on exactly where and how) balance is actually not even necessarily a goal you should be pursuing at all. The imbalance is the point, the BFG should be allowed to be the BFG, it doesn't need to be balanced. Even better is subtle imbalances that are not necessarily telegraphed directly. Not only does imbalance indulge the power fantasy when players can take advantage of it, but discovering those hidden "broken" mechanics makes players feel like they've either lucked out or outsmarted the game and is actually deeply gratifying on its own.

It can also lead to some very emergent metagames that maybe haven't been considered. Sometimes the instinctual reaction to immediately patch out and hotfix any mechanic that is found to be unintentionally overpowered might mean you're just being the "no fun allowed" police. And games are supposed to be fun. And in multiplayer sure you have to think about the fun of all players instead of just one, but maybe you should give some thought to what would happen if you embrace the mechanic instead. Maybe it could be a per-game setting instead of just removing it. Maybe it could turn into a whole new game mode. If some people are having fun with it and could have fun using it against each other, maybe let them? It's understandable if you're trying to make your game into an e-Sport but even sports have different leagues with different sets of rules.

Balance is overrated IMO. Imbalance can be entertaining, hilarious, and fun. Consider trying it.

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar
Ephera,

Yeah, I also have to say that I’ll often not even bother trying to work out what’s good and what is not, because there’s a voice in the back of my head that says, well, it should all be equally viable, because of balancing.

That’s a big part of the reason why I like random map generation, because it isn’t possible to make all options equally viable. Sometimes, you level up your axe skill and never find a good axe, and just have to deal with that.

Venator,

Fun should take priority, and I think it usually does. It’s just that in popular multiplayer games people usually find the optimum play style and then only do that, which can make the game quite boring and repetitive. One of the most viable ways to counteract that is to balance it so other play styles become more popular and make the game a bit more varied.

Another option can be to add some randomness to some mechanics so which play style is best isn’t as obvious or changes more frequently.

BurgerBaron, do gaming w They literally don't know they were born
@BurgerBaron@piefed.social avatar

You probably owned 5 games that you personally were actually interested in.

Until 2024 I was still subbed to Amazon Prime. Their Prime Gaming (Shipping and the Twitch Prime sub were the draw I would never pay for Prime Gaming) campaign throws a fuck ton of games at you constantly. A lot of good games too. Keys for GOG/EGS,/their own launcher/some shitty pixel hunting adventure games website.

I also redeem the EGS weekly free game(s) most weeks. I miss a few.

There’s 500 games in my Heroic Games Launcher list combined. I’ve played 2 of them.

Kolanaki, do games w I love stardew valley. looking for an alternative that is made for controller experience.
@Kolanaki@pawb.social avatar

I have only ever played Stardew with a controller so I’m just wondering in what way is it not good? Because for some menus the right stick is emulating a mouse? Or targeting things?

May I suggest turning the always face target (or whatever it’s called) option on? It makes a big difference in how using tools works with a controller.

hendu, do games w Who's your favorite female protagonist in a video game? (Add pic of character in response)
ouRKaoS,

It’s a Toss up between Ayla and Lucca for me, because of Lucca’s little side quest of “Wait, we can time travel… Let me go fix something real quick…”

Ayla gets bonus points for “Magic? F that ‘new’ stuff… Imma just bite & kick!”

hendu,

Lucca is great, too! Really can’t go wrong with either, but I give Ayla the edge for being such a powerful badass who knows what she wants and goes out to get it.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

Crono needs a legendary sword that requires a time-hopping fetch quest to get all the ingredients. Frog requires a sword that’s already legendary, and a whole episode devoted to getting it powered up further. Marle, Luca, and even Magus require triple techs and in the case of the former two, a deliberate power up by Spekkio to even be able to access them in the first place.

…Ayla can merely punch people for 9999 damage.

Toneswirly, do gaming w What game changed your life?

Spec Ops: The Line. Probably kinda dated now but there were multiple moments in that game where I had to cool down after some heavy shit happens.

Mobile,

I really want to play this game. I haven’t found a copy of it anywhere. I can’t believe it was pulled down online due to licensing 🙄

astutemural,

Really? I would think the lagoon of buccaneers would have it.

astutemural,

Do you feel like a hero yet?

wesker, do gaming w The true Baldurs Gate storyline
@wesker@lemmy.sdf.org avatar

Do we hate bangs now? Because I still like bangs.

Stamets,
@Stamets@lemmy.world avatar

I hate them on her

Atomic,

Well, it doesn’t matter if she follows selune or Shar, she will get rid of the bangs regardless.

If she becomes a dark justicer, she still changes her hair and says it’s to look more like Shar.

I think the only difference is the colour of her hair.

Korhaka,

The word bangs just seems so unusual to me, we call it a fringe here. Not sure why people wouldn’t like it or what it has to do with an emo phase though.

Ephera,

I feel like videogame technology isn’t there yet. It looks like individual strands of hair…

Nalivai,

Worst haircut a being can have, fight me. Slav gopnic aesthetic bullshit. https://lemmy.world/pictrs/image/83196398-2299-48e0-9b42-430241598411.jpeg

towamo7603, do games w Thoughts on the humble bundle this month?

Hard pass this month dawg.

Rhynoplaz, do games w Didn't see that coming

Am I the only one enjoying the recent increase in “shadow” launches? I really appreciate not having to wait months or years or decades (looking at you Bethesda) after first hearing about a game.

SnotFlickerman,

I really appreciate not having to wait months or years or decades (looking at you Bethesda) after first hearing about a game.

That’s actually hilarious that you mention this in regards to Silksong, which was first stated to be in development so long ago that people thought it was never going to release. It’s actually a prime example of having to wait years and years after announcement to get any updates.

bassomitron,

Yeah, it was literally announced in February 2019. We’ve had to wait over 6 years for it.

Rhynoplaz,

And look how much happier I am for not hearing about it back then! 😂

Stamets, do games w (Rant) Don't buy Rockstar games.
@Stamets@lemmy.world avatar

A lot of private information

Public nicknames, passwords and emails that could be fished from public dumps and retried, public crew names… Where’s the private and where is the a lot?

Also you’re not even paying attention. You called someone Aaron well after they’ve left the conversation.

Yeah I wouldn’t have let you in either with that hostility and level of vaguery

NuXCOM_90Percent, do games w Are those of us who grew up on older games more attuned to latency?

I grew up on atari/nes/snes and so of course almost all of those games (pretty sure all) are written in assembly and are rock solid smooth and responsive for the most part.

HA!

Older games were laggy as all fuck and had very significant input delay.

But ignoring the rose tinted glasses: I DO think there is some element of truth to this: My formative years of online gaming were 56k and an ATI Rage. I probably logged at least a thousand hours of UT at 20-ish FPS and my ping was regularly in the hundreds. I can definitely appreciate lower latency games, but I mostly just need VRR (for screen tearing and the like) and I am set. Whereas one of the younglings from work pretty much can’t play anything below 60 FPS… and we have tested this.

bridgeenjoyer,

Im not certain what input delay youre referring to. It is likely very dependent on the games I play as well. Of course some of the older games pushing the hardware to the max were laggy when a lot of sprtes etc were loading.

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