Had a CyberMaxx VR headset back in the days. It had a whopping resolution of 505x230 per eye at a combined 60 Hz (so each eye only got 30 Hz). Headtracking worked with 3 degrees of freedom. The included mouse driver for DOS made the head tracking available for every DOS game even if it didn’t have support. It came with Tekwar and a Flight Unlimited demo I never could get to run.
Some games worked with stereoscopic 3D. That was about the only really awesome thing about the headset. But the 30 Hz displays made sure that you could only play for a short while anyways. Descent was nausea inducing on its own. But in VR it was a guaranteed pukefest.
Thinking about playing with the headset was always much better than actually doing it. I’d pull it out every few years and then put it back into storage. Last I heard it died at my brother’s.
Curious to see what that would do to the industry as a whole. But this is not entirely our of line with what countries like Korea, China, and Japan have already been fiddling with.
I use an Xbox controller with Linux. Only issue I ran into was a firmware update for the controller before it would work with Linux. I had to do the firmware upgrade through a Windows VM.
Small note. This is only for new members. From their email to existing members:
“If you’re already a paying Member via a monthly or 6 monthly subscription, then nothing will change, as long as your subscription remains active, we will continue to honour the same price you’re paying now as part of our “Grandfather Rate” which is explained in more detail in the FAQ below.”
as long as your subscription remains active, we will continue to honour the same price you’re paying now as part of our “Grandfather Rate”
So you’re locked in basically to that rate until you cancel. It’s not for new members specifically. But there’s not always going to be content that you enjoy playing. People who stay subscribed to an MMO forever are people who have tons of money to just throw away. I play World of Warcraft, and I have never just subscribed for a year at a time. Sometimes I get busy and I don’t have time to play, or there’s nothing I enjoy in the current patch.
“A lacking, mundane experience that leaves the player unfulfilled. 6/10”
like bish that’s a 2/10 you’ve just described. My review for Subnautica Below Zero:
“A new adventure that deviates from the cold, lonely word of the original Subnautica (which I gave an excellent 8/10). If you enjoyed the original game, you’ll certainly have a great time in Below Zero. The dialogue gets a bit cheesy, or well… off? at points, but the story is serviceable. The new vehicles are very fun to play with. The above-ground part is an absolute slog, but that a small part of the game. Overall, I loved Below Zero; it just didn’t quite hit the same notes as the original. 6/10.”
THAT IS A SIX OUT OF TEN! A GOOD GAME! A FIVE IS THE MIDDLE AAAAAAA
Rabbit and Steel - Cross between a bullet hell and roguelite with raid style gameplay. Requires very close co-ordination with your team to survive (up to 4 player co-op). Punishing but rewarding.
Surprised to see the downvotes (by which I mean, I’m surprised so many people know this, I’d never heard of it at all).
“Roguelike co-op game requiring close coordination” seems like a mega-fail by concept since I tend to think of co-op games as more relaxed. But, looking at gameplay videos, it reminds me of FFXIV raid mechanics in a simplified game format. I can see how that would appeal to some people.
Both are great games, with 1 being a little rough around the edges but still very playable. The gameplay is different enough that it’s worth playing them both imo. Story might be better if you play 1 first, but I played through 2 first, then went back later to play 1 and was pleasantly surprised how good it was.
I probably vehemently disagree with some recommendations to play BG 1 and 2 btw, your mileage may vary. It requires very specific builds and knowledge of DnD, or lots of trial and error. You can easily build a well rounded group and find yourself unable to progress because of lacking one very specific thing. If that doesn’t sound to annoying, it might be worth a shot. If nothing else, rolling characters is fun.
It is, and I don’t think it’s even the first game to require a subscription fee. It was just so successful at it that everyone wanted that monthly recurring revenue. When it doesn’t work, they’d often rather see the game cease to exist.
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