Just play 1, 2 & 3 chronologically and if you want more play odst. I, personally, wouldn’t recommend halo 4. They’re also great games for co op if you have a friend you can convince
Spoiler-free TL;DW: Halo 4 was controversial because this was the first new mainline Halo game by 343 Industries, who changed things up from previous Halo titles.
But aside from questionable changes to the franchise in order to appeal to the CoD audience, there were a few genuine issues with the campaign (in my opinion, as a player who never finished Halo 4’s campaign).
In terms of gameplay:
The sandbox was absolutely destroyed through many changes to older weapons, to encourage you to use the new 343 weapons. The weapons were either nerfed into the ground to make them unviable, greatly reduced in ammo/availability, or outright removed. This meant that you would constantly be forced to replace your weapons, or you’d have to use the newer weapons, which still ran out of ammo. This greatly limited your options when playing the game.
The enemies would act in a way that greatly limited your options when fighting them. The most common weapons (plasma pistols and needlers) were both were used in a way that forces you to methodically take them out from a distance. Melee attacks were undodgeable instant deaths, forcing you to take them out from a distance. Then, the Promethian knights have stupid health, shields that recharge almost instantly, and the ability to fucking teleport to recover their shields (or hit you with an undodgeable melee attacks).
The result is that you are basically limited to only using long-range weapons to take out enemies. Hope you enjoy hours of Light Rifle gameplay!
In terms of other parts of the game, this is more subjective but:
The story felt incoherent, especially considering that it is a sequel to Halo 3
The sound design completely changed the iconic sound effects, and the music felt off
The characters were bland and forgettable, only Master Chief and Cortana were anywhere near fleshed-out
Overall just a poor experience compared to older Halo titles.
Even if you notice that your brush techniques an inventory screens don’t look complete, it really does feel like the end. Then when they do look complete and you’re sure you’ve finally finished it, there’s one more region and some upgrades.
There’s like three different points in the game that look like the end before revealing more. It’s a chunky game. If it was paced slightly better and the dialogue trimmed (by a lot) it would be perfect. But it’s close enough
Beyond The Edge of Owlsgarde. No spoilers, but despite playing it for plenty of hours (don’t have an exact count), I felt it was short. Pretty cool enough of a modern point and click adventure game, though.
The ugly comments are fucking hilarious. She’s a perfectly attractive older woman at this point, and quite honestly, if I’m going to be forced to take up her mantle as the player character, I’ll have a much easier time identifying with a hardened older woman as a Witcher than a young adult girl with perpetually running mascara.
I didn’t enjoy playing the Ciri bits at all in TW3, but this version of Ciri is about as palatable as it could have been, and I’m open to it. Especially if I can customize her playstyle like I could Geralt, so that it’s not just fast, whippy, lightning zippy-zappy whatever-the-fuck that was in TW3.
I read this and all I can think of is that voice line from the first area (outside visima) where the little girl asks “can girls become witche’s too?”
I guess it doesn’t really fit within the story of the original, but if they make a new story with new themes I don’t see much of a problem. But no one really likes ret-cons
The canonical answer to “can girls become witchers” is no one properly knows. Citi was raised and trained by them but they didn’t do the other stuff (the mutagens, trial of grasses or special diet) because they both didn’t know what it would do to a girl because it had never been done to a girl and because even if it worked exactly like it would for a boy it causes sterility and she’s the last member of the royal line of Cintra.
But the time of The Witcher 3, she’s already older than it’s normally done, so any attempt to do it would additionally have unknown results because presumably they usually start changing them from childhood for a reason, rather than taking in adult trainees.
Nier Automata actually kinda pissed me off the first time I played it. Thought I was finished with the game and was confused by the ending, turns out that was just ending A. Gotta play again for B, and then C, and can’t forget D and E for the full picture.
Had to take a break from the game but I went back for the rest of the endings and they’re worth it. Also they cut out a lot of the side quests and grinding after ending A. Getting that first ending is actually like 50% or 60% finished. But yeah, at first I was getting flashbacks to the PS2 games that tell you the true ending can only be seen by playing again on the newly unlocked ‘Very Hard’ difficulty
No no you see it is because I have dedicated the last 20 years of my life to Witcher lore and have memorized not only every line but every plot in the series and books, and you see, Ciri is supposed to be much [choice: less/more] powerful than this trailer makes her appear! I’m boycotting this game and recommend everyone else does too! I’m tired of them shitting on lore with woke propaganda!
actually pretty good analogy. like, whole generations of fucked up men come from the idea that if you just give up on the bad ones they disappear and nothing will come of it
That doesn’t really work though… You could say the same thing about any demographic, and it would be correctly called out as racist/sexist/homophobic/etc
The Talos Principle. After a short bit in the game, you go to a hub area that goes to other areas like the one you just came from. Eventually, you find out that there is another hub area above this which leads to other hub areas. I didn’t remember if there is another layer on top of that, but either way, once I hit that second hub layer, I remember realizing that the entire game was multiple times larger than I had thought, and I had no way to know if it would expand again when I made it to the next area.
My wife and I each 100%'d Talos 2 and it was abundantly amazing. It had been years since either of us completed 1 but the way the story is structured you hear about the events of the first game in detail pretty regularly. I’m trying to be vague for spoilers. And of course I’m not trying to talk out of replaying 1, but just know you don’t have to, understand 2, and in my opinion it might be a touch tedious to do them back to back.
Both fantastic games tho that started a lot of good conversations between us.
The only time I was really caught off guard by a game like that was Darksiders II. I went into the final area expecting a gauntlet of challenges, beat the first big boss enemy in there… And final cutscene and credits. That guy was the final boss. Made me literally put down the controller and say “That was it?” I’ve always known long games were going to be long going in to them.
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