I think people are overestimating what this petition is going to do. It will likely just end up in a response from the EU listing pros and cons but effectively saying “can’t really do anything about it, sorry!”. It’s still good, even MMOs have server software gaming companies could release if legislation forced them instead of causing fandoms to die. Games are culture. They may also be entertainment, but that’s culture as well. But I wouldn’t hold out hope.
I think forcing MMOs to release software is a bit much.
Opted for large scaled systems. It’s more than just simple software. There is a ton of infrastructure and proprietary solutioning that goes into it. That’s likely used for other games as well.
It may not even be possible to release the software because it is not just software and the resources to prepare it for releasing may not be available.
However, if a game company shut down their servers, they should not be allowed to prevent other people from try to reverse engineer and make their own servers.
Single player and local games 100% though should not be allowed to be killed.
Opted for large scaled systems. It’s more than just simple software. There is a ton of infrastructure and proprietary solutioning that goes into it. That’s likely used for other games as well.
Doesn’t mean it can’t be released, just that it might be difficult to reproduce. It would still be much, much easier to reverse engineer that than to reverse engineer everything from the client and network communication captures.
It may not even be possible to release the software because it is not just software and the resources to prepare it for releasing may not be available.
In other words, so you don’t know, and vague assumptions on a closed box because closed boxes allow you to make them.
Most MMOs usually have multiple instances running, each which need to be maintained separately. That means they have usually gone through the process of encapsulating the server functionality in a way that can be reproduced and recreated into new instances. They have to be maintained at the same time, so they need to be relatively standard. At one point those supposedly absent resources to duplicate the instance of a server have likely existed, and just need to be packaged for public release. Proprietary portions can simply be excluded - an incomplete release is preferable to an absent one. Can’t release databases, they can release schemas, etc. Incomplete > absent.
You largely seem to be giving MMO companies the excuse that if their server solution could theoretically be proprietary and convoluted enough, even if it really isn’t, that they not be subject to the Stop Killing Games initiative. MMOs, unlike single player games, have a far more notable sociable and persistence factor to them, a bigger cultural footprint within those communities, that makes the Stop Killing Games Initiative particularly applicable to them. There’s one simply way not to be subject to its demands - don’t kill the games.
3 is my favorite personally. Heavily depends on if you are looking for fun gameplay or immersive story IMO. Don’t go in expecting the most complex story known to man. I never played them as a kid and picked them up about 3 years ago and really enjoyed the entire collection.
I’ve recently bought a Steam Deck and have been getting back into gaming after a long hiatus.
I used to play competitive online games (mostly Counter-Strike) and got kinda burnt out on them. It made me not want to game for a while, so I’m diving into slower-paced, single-player games.
Speaking of Portal, I’ve also started https://store.steampowered.com/app/601360/Portal_Revolution/ which is a fan-made mod whose story takes place between the two official games. For what it is, it’s honestly quite excellent, the puzzles are challenging and fun. Not quite as well-polished as Portal 2, but so far it’s giving the first game a run for its money.
I’ve also been emulating a ton of Mario Kart 8, trying to git gud, my friend group often breaks it out at get-togethers and I want to surprise them with my sudden increase in skill!
EDIT: I forgot, I’ve also been playing https://store.steampowered.com/app/1332010/Stray/ which is honestly such a chill game, you play as a stray cat in this kinda post-apocalyptic world, which you slowly uncover more info about as you hop around. 10/10 so far, might become a catgirl.
I don’t play MMOs anymore (nothing can satisfy me like City of Heroes used to), but just wanted to chime in to say I love your vintage anime character names.
Game pass is good for one month and playing like 3 single player games. But it’s really been the final nail, last gasp whatever you want to call it for XBOX. Its not sustainable, has stalled out and larger developers have had enough of getting f**** over.
Instead of buying a license for a game for $70 you subscribe to a rental service that gives you access to 500 games for $10/month.
Or, instead of buying a $500 console or a $800 PC you just buy a $60 controller and you stream those games running on “the cloud” (=someone else’s console) for $15/month
Problem is that the service is provided by Microsoft at a loss and when they’ll get enough critical mass, they’ll enshittify it.
The economic proposition is good, but I think it’s just to teach gamers that “you’ll own nothing and you’ll be happy”
I played maybe five hours of 3 and maybe it was because I was older than for the previous two, but the sunny “we’re friends and everything is so positive and love and sunshine” was really really grating. It felt like it was way more excessive than the first two, but, again, could be the ages I played them at.
Otherwise it played… Okay? The Disney things were stupid. It felt pretty blah otherwise. Nothing remarkable.
its a ton of nomura minigames and disney attractions in combat which draw away from kingdom hearts imo.
i recommend disabling the disney attraction skills because they really detract from the combat
also given how you talked about the games, if you never played any of the other non numbered kingdom hearts games, you might not want to play 3.
EVERY GAME, including the rhythm and mobile games, are canon in Kingdom Hearts.
1 was the start and the only game before 2 was 1 and Chain of memories. 3 in the ideal situation, requires the user to have played like i dont remember, 10 different games.
I don’t really have a reason that I haven’t, but I keep thinking about it more and more. Especially after seeing Bobby Lee interview the creator. That was pretty cool
I’m occasionally playing Fantasy Life i, but mostly played Xenoblade Chronicles 2’s DLC. I think I liked it more than the original game, although it could not exist without it.
I started Claire Obscur: Expedition 33. I really like the setting, presentation and aesthetics. I’m not entirely sold on the real-time defensive mechanics in combat, I think they remove more than they add, but I do really like how each character has their own unique gimmick, which is something that’s sorely lacking in JRPGs.
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