arstechnica.com

away2thestars, do gaming w Steam doesn’t want to pay arbitration fees, tells gamers to sue instead
@away2thestars@programming.dev avatar

Anyone can ELI5 this thing? I’m pretty lost

Stern,
@Stern@lemmy.world avatar

Twofold: One, they lost a case in arbitration that basically said arbitration isn’t usable.

Two: Lot of companies do arbitration to avoid court, which works fine and is cheaper if you’re not getting taken to court much. If 75,000 people that could do a class action suit all go to arbitration though, the benefit is lost. Lawyers threatened that. 3 grand a arbitration case x 75,000 people == 225 million dollars on fees alone.

away2thestars,
@away2thestars@programming.dev avatar

Thank you, when does steam need to do arbitration?

Stern,
@Stern@lemmy.world avatar

Previously, any time they’d normally go to court, which was fairly rare, per the article.

muhyb, do gaming w Metropolis 1998 lets you design every building in an isometric, pixel-art city

Nice! Added to my wishlist.

Dariusmiles2123, do games w 11 years after launch, 49M people still use their PS4s, matching the PS5

I really don’t regret buying my ps5, but I could totally still be on ps4 as I’m mostly playing games from the previous generation or available on it.

But at one point, there’ll be quite a few games which wouldn’t be able to run on ps4. The question is when.

I also feel like we don’t need to have more beautiful games than Last of Us 2, so I hope one day we’ll stop focusing so much on better looking games.

deafboy,
@deafboy@lemmy.world avatar

I also feel like we don’t need to have more beautiful games than Last of Us 2

Remember when FarCry was released, and people were compairing the ingame screenshots with real photos? We all thought “Man, this is it. It can’t get any better than this”.

EddoWagt,

I certainly did that with Gran Turismo 6 on the PS3

Dariusmiles2123,

Well I’m not against games becoming more impressive visually per se, but against the fact that because of this games are becoming way more expensive to produce and companies are now risk averse.

But yeah I might have said « this is it » in front of quite a few games 😅

candid,

GTA 6 is looking to be the first title that will need the newer hardware. That’s all I can think of off top.

Dariusmiles2123,

Yeah probably. Cyberpunk was another example even if it came way earlier in the lifecycle.

SzethFriendOfNimi, (edited ) do gaming w Hackers discover how to reprogram NES Tetris from within the game

Nice to see Displaced Gamers getting some much deserved attention.

Some great videos of his not only show old unused code but also, in some cases, game genie codes that can be used with cartridges.

The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES) - Behind the Code

KingThrillgore, do games w Why there are 861 roguelike deckbuilders on Steam all of a sudden
@KingThrillgore@lemmy.ml avatar

All these games and only one of them (Balatro) is even worth playing

UckyBon,

Slay the Spire is fun (but has aged). Luck be a Landlord is great fun too. And of course the Meteorfall series. All have a slightly different gameplay, but they’re all worth their money.

That said, I (just a casual gamer) learned about Balatro yesterday so am just a couple of hours in to it and must agree it is a blast, too!

Luck be a Landlord was my favorite out if all, Balatro might beat that but I need more hours and exploration.

pkpenguin, (edited )

I’ve really enjoyed Slay the Spire, Inscryption, Dicey Dungeons, Monster Train, Balatro, Peglin, Hellcard, and Banners of Ruin from this genre.

lambda,
@lambda@programming.dev avatar

I have hours in balatro. But, Inscryption is better.

swordsmanluke,

My most played Steam game is Dishonored, at 127 hours. I have replayed it a lot. A rarity for me, but I really liked that game. Dishonored came out in 2012. It’s taken me 12 years to accumulate that many hours.

Balatro came out two months ago.

I have 93 hours in it.

Icalasari, do games w Why there are 861 roguelike deckbuilders on Steam all of a sudden

Excites me, helps prove to me that my game idea would do great

Linkerbaan, do astronomy w The US government seems serious about developing a lunar economy
@Linkerbaan@lemmy.world avatar

I thought economists were the stupidest people. Military economists proved me wrong.

amzd, do gaming w “It‘s kind of depressing”: WB Discovery pulls indie game for “business changes”

The firm killed the fully produced Batgirl and a Scooby-Doo film prior to release as a reported tax strategy.

Is this the supposed innovation that capitalism breeds?

GammaGames, do gaming w Rooster Teeth, home of Red Vs. Blue and RWBY, shutting down after 21 years

o7

TigrisMorte, do gaming w “It‘s kind of depressing”: WB Discovery pulls indie game for “business changes”

Johnny Silverhand did nothing wrong.

Cruxifux, do gaming w Report: Unity considering revenue-based fee caps, self-reported install numbers

Dude every company does this shit. The whole “announce something twice as bad as what you wanna do so you look good when you roll it back” schtick is as old as sliced bread. I do it to my wife all the time.

Sometimes the find out nobody really cares and they get to do the even worse thing. It’s a win win.

TheGiantKorean, do gaming w Steam doesn’t want to pay arbitration fees, tells gamers to sue instead | Ars Technica
@TheGiantKorean@lemmy.world avatar

Good guy Valve.

Evil_Shrubbery, do gaming w New AI model can hallucinate a game of 1993’s Doom in real time

This is perfect for capitalism with Matrix bio-fuel-cells-human/battery tech!

It would have been too easy to just chill peacefully and unbothered in my cozy pod - they would feed me a hallucination of a dead-end job the whole time, complete with all the stupid office buttons I have to press.

tranxuanthang,

Wake up Neo

Evil_Shrubbery,

No fucking way, I have to go to work tomorrow, my soulless cubicle needs me.

theangriestbird, do gaming w Metropolis 1998 lets you design every building in an isometric, pixel-art city

Looks awesome! and the fact that the dev is starting from a place of having the pathfinding algorithm figured out is promising. Better to start there, rather than end up like Cities: Skylines with abysmal frame rates that even top-end hardware can’t keep up with.

I’m not sure how I feel about the artstyle yet. It certainly looks gorgeous in screenshots, but I wonder if it will be difficult to read when you are actually playing. Camera rotation will be the key for me, personally. If I can’t rotate the camera to get alternate views, that might be a dealbreaker.

tomato,

It will probably allow you to rotate the camera every 90 degrees like cited Rollercoaster Tycoon. At least that’s what I would expect from a game with this kind of graphics.

Katana314, do games w Is Palworld a “dead game”? Who cares, says the game’s developer

I feel this way about Back 4 Blood too. It got a taste of backlash for not living up to the hopes of Left 4 Dead players - but, it has plenty of its own enjoyable elements (Left 4 Dead doesn’t really let you run a “build” that “specializes” in one thing and accepts a set of weaknesses). The developers announced they were going to stop updating it - but that only means it doesn’t file into the category of junky “Live service” noncompetitive games, which to me is fine. People shouldn’t necessarily avoid it on sale, the servers are up and it’s still fun.

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