I think we could have done a lot of things a lot better.
No shit, Sherlock. Not fucking over your client-base, for one. One would think he’s not fit to be CEO of cow shit after this douche was previously in charge of EA during some of the worst years of that company.
There are alternatives to Unity. Time to move on if possible.
I don’t think it’s fair to call Slay the Spire (StS) a clone. While Card Quest introduced a lot of the key elements years earlier, StS adds enough innovation that it feels like a totally different game. Definitely would be more fair to say StS popularized a lot of the mechanics rather than invented/pioneered them though.
I can imagine the traffic jams anywhere along the path of totality. It’s gonna be a mess. We already booked a place in the path, but it’s in the sticks and I’m not looking forward to the lengthy drive back to civilization.
Sure… I would also say that handheld design has gone way too far in the direction that the other alt-decks would have benefitted from going for just a little bit. The result is a pure no. There is no way you can make an all purpose gaming device without real buttons. And whatever core casual means I don’t think a megagimmick input system fits that description.
arstechnica.com
Ważne