EA should split itself up or sell off some franchises. The current situation makes nobody happy: investors don’t like the profitability of single player games, players don’t like the live serviceification of single player games, and I’m sure devs don’t like that they can’t work on projects that likely inspired them to become game devs in the first place.
The Sims franchise could support a medium sized studio on its own.
I played the Sims 1&2 as a kid, and love the fuck out of them. As an adult with disposable income, I would have gladly dropped even $100 on a proper modernized rerelease of these games I love. Instead, I saved my money and downloaded them for free. Because why the hell wouldn’t I? The pirate versions are literally better. EA is squandering the potential of this and many other IPs
I feel like I’m the target audience for this and I have no interest. Ive bought every PlayStation, including the PS4 pro, though I did wait for the 3 to hit $400. I’ve had ps+ since the PS3.
I still have plus until july as I’d always buy a year or 2 on black friday sales. They’ve jacked the price of plus so much that I’m very unlikey to renew now. And $700 for the pro is fucking stupid. If the PS6 continues on this trend, I might just be completely done with them even though I really do like the exclusives.
I hear you. I’ve had every playstation since the PS1. We even own a PS4 and PS4 Pro. Mythbusters was the beginning of the end for me. When they yanked Mythbusters without warning or recompense it drove home what I already knew: my digital library was only as good as the whims of Sony. I haven’t made a purchase on their platform since.
And like you I also have Plus for a while, but I’ve noticed more offerings are starting to be PS5 only. And maybe it’s bias informing my experience but I could swear they’ve already begun enshitifying the PS4 store the same way they degraded the PS3 store when the 4 came out. They removed some of the browsing options, like browsing by category.
I fully agree, I’ve been slowly drifting away from consoles since the tail end of the PS3. For the price it just really isn’t worth it anymore for how much I use. This time around I ended up going the X through they’re all access pass because it came the 3 years of Game Pass ultimate, and that was pretty cool not 200 plus dollars a year cool but it was pretty cool, and then when the PS5 became available I got that against my better judgment because I have been Sony my entire life and I wanted Ragnarok (which I ended up never finishing).
I was juggling two different subscriptions for a while a PlayStation Network and a Microsoft Game Pass subscription, but since I still use both of them it was kind of worth it, then Sony increased their price without offering any competitive reason for doing so for any benefits so I canceled and moved over to almost exclusively Xbox until my ultimate ran out,
Now I have neither subscriptions and both consoles collect dust because neither console has a subscription that I feel is worth paying for, or offers any content that I can’t just use my computer for without the need of paying a monthly sub. Last generation was iffy, this generation there’s no way it’s worth.
The developer of Fist Puncher has an insightful “Promoted Comment” now on the Ars Technica article:
therealmattkain I’m one of the creators and developers of Fist Puncher which was also published by Adult Swim on Steam. We received the same notice from Warner Bros. that Fist Puncher would be retired. When we requested that Warner Bros simply transfer the game over to our studio’s Steam publisher account so that the game could stay active, they said no. The transfer process literally takes a minute to initiate (look up “Transferring Applications” in the Steamworks documentation), but their rep claimed they have simply made the universal decision not to transfer the games to the original creators.
This is incredibly disappointing. It makes me sad to think that purchased games will presumably be removed from users’ libraries. Our community and our players have 10+ years of discussions, screenshots, gameplay footage, leaderboards, player progress, unlocked characters, Steam achievements, Steam cards, etc. which will all be lost. We have Kickstarter backers who helped fund Fist Puncher (even some who have cameo appearances in the game) who will eventually no longer be able to play it. We could just rerelease Fist Puncher from our account, but we would likely receive significant backlash for relaunching a game and forcing users to “double dip” and purchase the game again (unless we just made it free).
Again, this is really just disappointing. It seems like more and more the videogame industry is filled with people that don’t like and don’t care about videogames. All that to say, buy physical games, make back-ups, help preserve our awesome industry and art form. March 7, 2024 at 12:51 am
As much as I don’t like it (I think art should be something hand crafted by humans) nothing Valve can do. It would take an insane amount of resources to vet all these AI games coming.
Fuck me what a horrifying/exciting time to be a computer science student. I feel like I’m either going to be obsolete by the time I’m handed a degree or my job will basically be doodling and asking a robot butler to do everything for me.
So I went to college in the early nineties. I had a friend who was vacilating between a cs degree and math degree because cs did not look like it was going anywhere given how mature the mainframe systems were. Needless to say that changed by 1995.
I hope to see a bigger push across all tech for this. We can’t possibly do better in the fight to improve the climate if we keep using gadgets that have to be replaced every two years.
I’m the dude in that meme looking at the other girl, and she is my icon collections in Steam, GOG, even Epic, etc. Icons with native Linux versions get slight preference.
EXAPUNKS and Last Call BBS have the most flavour IMO. TIS-100 and Shenzhen I/O are also very good.
Honestly, all of them are worth trying so that you can see which ones are for you. They're all pretty different (with a couple of exceptions), especially MOLEK-SYNTEZ.
arstechnica.com
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